Student Interested in Google Summer of Code 2010

Arjun Comar mandaya at rose-hulman.edu
Wed Jan 27 16:07:47 CST 2010


That sounds interesting, and may be a good way to learn. I'll CC this reply
to him to see if he still needs somebody.

@Tony: It'd be slow going since I still need to learn how everything works,
but if you're willing to work with me, I don't mind helping you out with
your project.

On Wed, Jan 27, 2010 at 2:34 PM, Ricardo Filipe
<ricardojdfilipe at gmail.com>wrote:

> hi arjun,
> it's good to see your interest :)
>
> tony has been searching for someone to integrate his gsoc work, see:
> http://www.winehq.org/pipermail/wine-devel/2010-January/081160.html
>
> maybe you are that guy? ;) it would serve as an introduction to the
> d3d environment at least. maybe too much idk.
>
> if you have questions you can hang around #winehackers , we are there alot.
>
> 2010/1/27 Arjun Comar <mandaya at rose-hulman.edu>:
> > Thanks everybody for the replies.
> >
> >
> >>Welcome! I'm glad you've chosen Wine; we can sure use more help.
> >>
> >>Sounds like you know your way around, but please feel free to ask for
> help
> >>anytime.  The IRC channel works particularly well; real discussions will
> >>keep us from being annoyed by the trolls.
> >>
> >>Note that there are a few caustic folks; please don't let sharp comments
> >>from any of them discourage you.
> >
> >>Overall, I like to think that we're the friendliest large open source
> >> development community
> >>out there.  Of course, that is a bit like saying that we're the
> >>friendliest and nicest pit viper :-), but still...
> >
> > Haha, yea, I know the game. Never had too much of a problem with those
> sorts
> > of people.
> >
> >>I guess
> >>the most profitable would be implementing the effect interfaces, since
> >>these are the most used ones next to shaders and textures.
> >
> > That sounds interesting, I'd be willing to give it a shot.
> > @Henri: I'm always up for a challenge. Perhaps you could suggest a
> smaller
> > subset of the problem that would be more feasible to attempt in 2-3
> months?
> > Perhaps a few effects rather than any significant chunk of them? Also,
> what
> > are you looking for in a proposal?
> >
> > Here's the wiki for the problem I mentioned in my first post:
> > http://wiki.winehq.org/DirectX-D3DX9 . What's the current status on this
> > proposal? It sounds like a fairly major problem.
> >
> > @Tony: I'm not sure I followed the subsequent discussion. Has your work
> been
> > incorporated into wine-git yet, or is that still pending?
> >
> > Thanks again guys. And as before, all suggestions are appreciated!
> >
> > ---
> > Arjun Comar, Rose-Hulman '12
> >
> >
> >
> >
>

---
Arjun Comar, Rose-Hulman '12
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