ok sorry dumb question... running make test with native DLLs
austinenglish at gmail.com
Tue Jul 6 16:09:59 CDT 2010
On Tue, Jul 6, 2010 at 3:39 PM, Austin English <austinenglish at gmail.com> wrote:
> On Tue, Jul 6, 2010 at 3:29 PM, Misha Koshelev <misha680 at gmail.com> wrote:
>> I am now trying to debug the exact parameters D3DXCreateBox uses in its
>> call to D3DXCreateMesh to create its mesh.
>> I would like to run make test with a native DLL.
>> I have tried both:
>> * using winecfg to set native overrides
>> * WINEDLLOVERRIDES="d3dx9_36=n" make test
>> but neither seems to do the trick.
>> Any hints appreciated.
> ../../../wine d3dx9_36_test.exe.so mesh
I should have clarified, you shouldn't be looking at native dll
internals, of course (' trying to debug the exact parameters
D3DXCreateBox uses in its call to D3DXCreateMesh to create its
mesh.'). Only use MSDN or black box testing with conformance tests to
verify native behavior.
Also see http://wiki.winehq.org/DeveloperFaq#head-fed5011434f62ae1a88baebfb8193a37ea795101
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