[PATCH 2/2] wined3d: Turn off message filtering temporarily in the Reset() method to allow certain messages (e.g. WM_ACTIVATEAPP) through.

John Edmonds pocketcookies2 at gmail.com
Mon May 2 16:28:24 CDT 2011


Are you suggesting that we turn off message filtering altogether or just for
the Reset function?

I would like to add that I did disable all message filtering (by commenting
out the code in Wine's wndproc) and the games I was testing worked fine.
However, I did not investigate the effects of that change very thoroughly.
On May 2, 2011 7:52 AM, "Henri Verbeet" <hverbeet at gmail.com> wrote:
> On 2 May 2011 13:18, John Edmonds <pocketcookies2 at gmail.com> wrote:
>> Toki Tori and RUSH both depend on receing WM_ACTIVATEAPP before they will
start. These messages are currently getting filtered out.
>> This resolves bug #25640.
>
> It doesn't look right to me to filter messages during
> IWineD3DDevice_ReleaseFocusWindow() but not
> IWineD3DDevice_AcquireFocusWindow(). Maybe it just shouldn't filter at
> all.
>
>
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