include: Remove 'l' modifier from numeric constants in d3d9caps.h

Chris Robinson chris.kcat at gmail.com
Wed Oct 26 05:28:24 CDT 2011


On Wednesday, October 26, 2011 12:17:22 PM Michael Stefaniuc wrote:
> Hello Jacek!
> 
> Jacek Caban wrote:
> > mingw-w64 project imports some of our headers, including most of d3d
> > headers. They would probably prefer to keep them with 'l' modifier since
> > that's the right thing to do. Given that it's mostly harmless for Wine,
> > could we please consider not changing it?
> 
> Well ... the the dinput.h was a real change were Wine was affected.
> But the change should be mostly harmless for mingw-w64 as long == int on
> Win32 and Win64.

The compiler does still complain about types even if the type is the same 
size. Such as when using printf formatting (%x = int, #lx = long; GCC 
complains if the type doesn't match, even if it's the same size). Also I could 
imagine some C++ function overrides tripping up with the int/long difference.



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