[PATCH 3/5] wined3d: Temporarily remove surface PBO support.

Henri Verbeet hverbeet at gmail.com
Mon Nov 25 05:02:59 CST 2013


On 24 November 2013 23:45, Stefan Dösinger <stefandoesinger at gmail.com> wrote:
> Am 2013-11-24 11:30, schrieb Henri Verbeet:
>> Is there a good reason this can't just be fixed first?
> It's certainly possible, but it comes with a greater risk of
> regressions and I estimate that it will require a week of duplicated
That shouldn't be true, I think.

> work. The current surface location management will go away and I
> prefer to migrate to the volume-style location management at the
> lowest possible complexity instead of spending time fixing the old
> code first.
>
I'm not quite sure what you mean here, the volume and surface resource
location management functions should be pretty much the same. The
exceptions to that are of course things like PBOs and perhaps DCs, but
fixing that is pretty much what this is about. I think it's also worth
pointing out that the way the volume code uses PBOs isn't a whole lot
better than what the surface code does.



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