On 6 March 2014 10:42, Stefan Dösinger <stefan at codeweavers.com> wrote: > +static inline BOOL wined3d_private_store_set_private_data(struct wined3d_private_store *store, > + const GUID *guid, const void *data, DWORD data_size, DWORD flags) ... > + return E_OUTOFMEMORY; That's pretty ugly.