[PATCH 1/2] wined3d: Print an ERR message if unable to allocate a GL buffer object.
Zebediah Figura
zfigura at codeweavers.com
Fri Mar 4 17:39:22 CST 2022
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
dlls/wined3d/device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 4f356bdc7ec..9e3ed874c9a 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1129,7 +1129,7 @@ bool wined3d_device_gl_create_bo(struct wined3d_device_gl *device_gl, struct win
if (!id)
{
- WARN("Failed to allocate buffer.\n");
+ ERR("Failed to allocate buffer.\n");
return false;
}
}
--
2.35.1
More information about the wine-devel
mailing list