March 2022 Archives by author
Starting: Tue Mar 1 00:58:41 CST 2022
Ending: Thu Mar 31 23:25:06 CDT 2022
Messages: 2902
- [PATCH v2 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Zebediah Figura (she/her)
- [PATCH v3 1/8] server: Actually set initial status in set_async_direct_result handler.
Zebediah Figura (she/her)
- [PATCH v3 3/8] server: Defer postprocessing until after setting initial status in recv_socket handler.
Zebediah Figura (she/her)
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Zebediah Figura (she/her)
- [PATCH 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Zebediah Figura (she/her)
- [PATCH v2 1/3] winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
Zebediah Figura (she/her)
- [PATCH v2 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Zebediah Figura (she/her)
- [PATCH vkd3d v3 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Zebediah Figura (she/her)
- [PATCH vkd3d v3 2/8] vkd3d-shader/hlsl: Add default writemask for matrix stores.
Zebediah Figura (she/her)
- [PATCH vkd3d v3 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Zebediah Figura (she/her)
- [PATCH vkd3d v3 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Zebediah Figura (she/her)
- [PATCH vkd3d v3 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
Zebediah Figura (she/her)
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Zebediah Figura (she/her)
- [PATCH vkd3d v5 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Zebediah Figura (she/her)
- [PATCH vkd3d v5 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Zebediah Figura (she/her)
- [PATCH vkd3d v5 4/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Zebediah Figura (she/her)
- [PATCH vkd3d v5 6/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Zebediah Figura (she/her)
- [PATCH vkd3d v5 8/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Zebediah Figura (she/her)
- [PATCH vkd3d v5 3/5] vkd3d: Back descriptor heaps with Vulkan descriptor sets if descriptor indexing is available.
Zebediah Figura (she/her)
- [PATCH 14/27] dlls/mscoree/tests: enable compilation with long types
Esme Povirk (she/they)
- [PATCH] dlls/windowscodecsext/tests: enable compilation with long types
Esme Povirk (she/they)
- [PATCH 1/2] dlls/windowscodecs/tests: use correct integral type
Esme Povirk (she/they)
- [PATCH 2/2] dlls/windowscodecs/tests: enable compilation with long types
Esme Povirk (she/they)
- [PATCH] wine.inf: Enable Light theme by default.
Esme Povirk (she/they)
- [PATCH] windowscodecs: Fix rounding in premultiplied alpha conversion.
Esme Povirk (she/they)
- [PATCH 1/2] include: Add winusb.h file.
Mohamad Al-Jaf
- [PATCH 2/2] winusb: Add WinUsb_Free stub.
Mohamad Al-Jaf
- [PATCH] win32u: Remove no longer used macro.
Mohamad Al-Jaf
- [PATCH v8 1/5] api-ms-win-core-privateprofile-l1-1-0: Add dll.
Mohamad Al-Jaf
- [PATCH 1/4] apisetschema: Add api-ms-win-core-com-l2-1-1 entry.
Mohamad Al-Jaf
- [PATCH 2/4] apisetschema: Add ext-ms-win-dx-ddraw-l1-1-0 entry.
Mohamad Al-Jaf
- [PATCH 3/4] apisetschema: Add ext-ms-win-shell32-shellfolders-l1-1-0 entry.
Mohamad Al-Jaf
- [PATCH 4/4] apisetschema: Add ext-ms-win-core-iuri-l1-1-0 entry.
Mohamad Al-Jaf
- [PATCH v2 1/4] apisetschema: Add api-ms-win-core-com-l2-1-1 entry.
Mohamad Al-Jaf
- [PATCH v2 2/4] apisetschema: Add ext-ms-win-dx-ddraw-l1-1-0 entry.
Mohamad Al-Jaf
- [PATCH v2 3/4] apisetschema: Add ext-ms-win-shell32-shellfolders-l1-1-0 entry.
Mohamad Al-Jaf
- [PATCH v2 4/4] apisetschema: Add ext-ms-win-core-iuri-l1-1-0 entry.
Mohamad Al-Jaf
- [PATCH v2 4/4] apisetschema: Add ext-ms-win-core-iuri-l1-1-0 entry.
Mohamad Al-Jaf
- [PATCH 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Mohamad Al-Jaf
- [PATCH 2/3] kernelbase: Implement AccessCheckByTypeAndAuditAlarmW.
Mohamad Al-Jaf
- [PATCH 3/3] advapi32: Implement AccessCheckByTypeAndAuditAlarmA.
Mohamad Al-Jaf
- [PATCH 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Mohamad Al-Jaf
- [PATCH 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Mohamad Al-Jaf
- [PATCH v2 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Mohamad Al-Jaf
- [PATCH v2 2/3] kernelbase: Implement AccessCheckByTypeAndAuditAlarmW.
Mohamad Al-Jaf
- [PATCH v2 3/3] advapi32: Implement AccessCheckByTypeAndAuditAlarmA.
Mohamad Al-Jaf
- [PATCH v2 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Mohamad Al-Jaf
- [PATCH v3 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Mohamad Al-Jaf
- [PATCH v3 2/3] kernelbase: Implement AccessCheckByTypeAndAuditAlarmW.
Mohamad Al-Jaf
- [PATCH v3 3/3] advapi32: Implement AccessCheckByTypeAndAuditAlarmA.
Mohamad Al-Jaf
- [PATCH v2 1/2] include: Add winusb.h file.
Mohamad Al-Jaf
- [PATCH v2 2/2] winusb: Add WinUsb_Free semi-stub.
Mohamad Al-Jaf
- [PATCH v2 2/2] winusb: Add WinUsb_Free semi-stub.
Mohamad Al-Jaf
- [PATCH v3 1/2] include: Add winusb.h file.
Mohamad Al-Jaf
- [PATCH v3 2/2] winusb: Add WinUsb_Free stub.
Mohamad Al-Jaf
- [PATCH v9 1/7] include: Add wdscore.h file.
Mohamad Al-Jaf
- [PATCH v9 2/7] wdscore: Implement CurrentIP.
Mohamad Al-Jaf
- [PATCH v9 3/7] wdscore: Add ConstructPartialMsgVW stub.
Mohamad Al-Jaf
- [PATCH v9 4/7] wdscore: Implement ConstructPartialMsgVA.
Mohamad Al-Jaf
- [PATCH v9 5/7] wdscore: Add WdsSetupLogMessageW stub.
Mohamad Al-Jaf
- [PATCH v9 6/7] wdscore: Implement WdsSetupLogMessageA.
Mohamad Al-Jaf
- [PATCH v9 7/7] wdscore: Fix spec entries.
Mohamad Al-Jaf
- [PATCH v3 3/3] advapi32: Implement AccessCheckByTypeAndAuditAlarmA.
Mohamad Al-Jaf
- [PATCH 1/2] propsys: Implement VariantToStringWithDefault.
Mohamad Al-Jaf
- [PATCH 2/2] propsys/test: Add VariantToStringWithDefault tests.
Mohamad Al-Jaf
- [PATCH 2/2] propsys/test: Add VariantToStringWithDefault tests.
Mohamad Al-Jaf
- [PATCH v2 1/2] propsys: Implement VariantToStringWithDefault.
Mohamad Al-Jaf
- [PATCH v2 2/2] propsys/tests: Add VariantToStringWithDefault tests.
Mohamad Al-Jaf
- [PATCH v2 1/2] propsys: Implement VariantToStringWithDefault.
Mohamad Al-Jaf
- [PATCH v2 2/2] propsys/tests: Add VariantToStringWithDefault tests.
Mohamad Al-Jaf
- [PATCH v3 1/2] propsys: Implement VariantToStringWithDefault.
Mohamad Al-Jaf
- [PATCH v3 2/2] propsys/tests: Add VariantToStringWithDefault tests.
Mohamad Al-Jaf
- [PATCH v2 2/2] propsys/tests: Add VariantToStringWithDefault tests.
Mohamad Al-Jaf
- [PATCH v2 1/2] propsys: Implement VariantToStringWithDefault.
Mohamad Al-Jaf
- [PATCH] chakra: Add stub dll.
Mohamad Al-Jaf
- [PATCH v2] chakra: Add stub dll.
Mohamad Al-Jaf
- [PATCH 2/2] wdscore: Add CurrentIP stub.
Mohamad Al-Jaf
- [PATCH] hid: Implement HidD_GetPhysicalDescriptor.
Mohamad Al-Jaf
- [PATCH v9 1/7] include: Add wdscore.h file.
Mohamad Al-Jaf
- [PATCH 1/2] hid: Implement HidD_GetMsGenreDescriptor.
Mohamad Al-Jaf
- [PATCH 2/2] dinput/tests: Add some HidD_GetMsGenreDescriptor tests.
Mohamad Al-Jaf
- [PATCH v4 1/2] propsys: Implement VariantToStringWithDefault.
Mohamad Al-Jaf
- [PATCH v4 2/2] propsys/tests: Add VariantToStringWithDefault tests.
Mohamad Al-Jaf
- [PATCH 1/2] winemenubuilder: Search for an executable file when no file extension is provided.
Sven Baars
- [PATCH 2/2] winemenubuilder: Use the full path name when extracting an icon.
Sven Baars
- [PATCH 1/5] include: Add some helpers to define IInspectable forwarded methods.
Rémi Bernon
- [PATCH 2/5] windows.gaming.input: Use the helpers to define IInspectable interfaces.
Rémi Bernon
- [PATCH 3/5] windows.gaming.input: Stub GameControllerFactoryManager runtimeclass.
Rémi Bernon
- [PATCH 4/5] windows.gaming.input: Register Windows.Gaming.Input.Custom classes.
Rémi Bernon
- [PATCH 5/5] dinput/tests: Add tests for IGameControllerFactoryManagerStatics_RegisterCustomFactoryForHardwareId.
Rémi Bernon
- [PATCH 1/5] include: Add Windows.Gaming.Input.IGameControllerInputSink interface definition.
Rémi Bernon
- [PATCH 2/5] include: Add Windows.Gaming.Input.IHidGameControllerInputSink interface definition.
Rémi Bernon
- [PATCH 3/5] include: Add Windows.Gaming.Input.HidGameControllerProvider runtimeclass definition.
Rémi Bernon
- [PATCH 4/5] include: Add Windows.Gaming.Input.IXusbGameControllerInputSink interface definition.
Rémi Bernon
- [PATCH 5/5] include: Add Windows.Gaming.Input.XusbGameControllerProvider runtimeclass definition.
Rémi Bernon
- [PATCH v2 1/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizerUIOptions.
Rémi Bernon
- [PATCH v2 2/5] include/windows.media.speechrecognition.idl: Add SpeechRecognitionCompilationResult.
Rémi Bernon
- [PATCH v2 3/5] include/windows.media.speechrecognition.idl: Add SpeechRecognitionQualityDegradingEventArgs.
Rémi Bernon
- [PATCH v2 4/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizerStateChangedEventArgs.
Rémi Bernon
- [PATCH v2 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Rémi Bernon
- [PATCH v2 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Rémi Bernon
- [PATCH v2 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Rémi Bernon
- [PATCH v2 1/7] windows.gaming.input: Introduce helpers to define IInspectable interface boilerplate.
Rémi Bernon
- [PATCH v2 2/7] windows.gaming.input: Stub GameControllerFactoryManager runtimeclass.
Rémi Bernon
- [PATCH v2 3/7] windows.gaming.input: Register Windows.Gaming.Input.Custom classes.
Rémi Bernon
- [PATCH v2 4/7] dinput/tests: Add tests for IGameControllerFactoryManagerStatics_RegisterCustomFactoryForHardwareId.
Rémi Bernon
- [PATCH v2 5/7] include: Add Windows.Gaming.Input.IGameControllerBatteryInfo interface definition.
Rémi Bernon
- [PATCH v2 6/7] include: Add IWeakReference(Source) declaration.
Rémi Bernon
- [PATCH v2 7/7] dinput/tests: Add tests for ICustomGameControllerFactory_CreateGameController.
Rémi Bernon
- [PATCH v3 1/7] windows.gaming.input: Introduce helpers to define IInspectable interface boilerplate.
Rémi Bernon
- [PATCH v3 2/7] windows.gaming.input: Stub GameControllerFactoryManager runtimeclass.
Rémi Bernon
- [PATCH v3 3/7] windows.gaming.input: Register Windows.Gaming.Input.Custom classes.
Rémi Bernon
- [PATCH v3 4/7] dinput/tests: Add tests for IGameControllerFactoryManagerStatics_RegisterCustomFactoryForHardwareId.
Rémi Bernon
- [PATCH v3 5/7] include: Add Windows.Gaming.Input.IGameControllerBatteryInfo interface definition.
Rémi Bernon
- [PATCH v3 6/7] include: Add IWeakReference(Source) declaration.
Rémi Bernon
- [PATCH v3 7/7] dinput/tests: Add tests for ICustomGameControllerFactory_CreateGameController.
Rémi Bernon
- [PATCH 2/3] winebus.sys: Clarify a comment.
Rémi Bernon
- [PATCH] widl: Support basic char type
Rémi Bernon
- [PATCH] widl: Support basic char type
Rémi Bernon
- [PATCH 1/7] dinput: Add object names for simulation HID usages.
Rémi Bernon
- [PATCH 2/7] dinput: Refactor HID joystick device type detection logic.
Rémi Bernon
- [PATCH 3/7] winebus.sys: Pass USAGE_AND_PAGE to hid_device_begin_report_descriptor.
Rémi Bernon
- [PATCH 4/7] winebus.sys: Use a physical collection for the HID input report.
Rémi Bernon
- [PATCH 5/7] include: Define some HID simulation device usages.
Rémi Bernon
- [PATCH 6/7] winebus.sys: Use SDL_JoystickGetType to set physical HID usage.
Rémi Bernon
- [PATCH 7/7] dinput: Check collection nodes to find HID simulation device usages.
Rémi Bernon
- [PATCH 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Rémi Bernon
- [PATCH v2 1/3] winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
Rémi Bernon
- [PATCH v2 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Rémi Bernon
- [PATCH v2 3/3] winegstreamer: Return S_OK from WMA decoder ProcessMessage.
Rémi Bernon
- [PATCH 1/2] include: Correct BYTE typedef
Rémi Bernon
- [PATCH 2/2] widl: Support basic BYTE type
Rémi Bernon
- [PATCH 1/4] windows.gaming.input: Add an internal WineGameControllerProvider runtimeclass.
Rémi Bernon
- [PATCH 2/4] windows.gaming.input: Start a thread to monitor HID device addition and removal.
Rémi Bernon
- [PATCH 3/4] dinput: Use a custom GUID to open a device from a device path.
Rémi Bernon
- [PATCH 4/4] windows.gaming.input: Instantiate the WineGameControllerProvider runtimeclass.
Rémi Bernon
- [PATCH 1/5] mf/tests: Check the number of input samples to get a H264 stream change.
Rémi Bernon
- [PATCH 2/5] mf/tests: Check H264 decoder first NV12 decoded frame.
Rémi Bernon
- [PATCH 3/5] mf/tests: Check H264 decoder stream count and IDs.
Rémi Bernon
- [PATCH 4/5] winegstreamer: Introduce new H264 decoder transform stub.
Rémi Bernon
- [PATCH 5/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Rémi Bernon
- [PATCH v2 1/5] mf/tests: Check the number of input samples to get a H264 stream change.
Rémi Bernon
- [PATCH v2 2/5] mf/tests: Check H264 decoder first NV12 decoded frame.
Rémi Bernon
- [PATCH v2 3/5] mf/tests: Check H264 decoder stream count and IDs.
Rémi Bernon
- [PATCH v2 4/5] winegstreamer: Introduce new H264 decoder transform stub.
Rémi Bernon
- [PATCH v2 5/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Rémi Bernon
- [PATCH v2 5/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Rémi Bernon
- [PATCH 3/5] windows.media.speech: Explicitly check for available activation factory.
Rémi Bernon
- [PATCH 4/5] windows.media.speech: Rename activation factory for SpeechSynthesizer.
Rémi Bernon
- [PATCH 2/5] windows.media.speech: Move SpeechSynthesizer into sperate file.
Rémi Bernon
- [PATCH 5/5] windows.media.speech/tests: Add basic tests for activation factory ifaces.
Rémi Bernon
- [PATCH v2 2/5] windows.media.speech: Move SpeechSynthesizer into sperate file.
Rémi Bernon
- [PATCH v2 5/5] windows.media.speech/tests: Add basic tests for activation factory ifaces.
Rémi Bernon
- [PATCH] include: Add IReference<T> interface
Rémi Bernon
- [PATCH] include: Add IReference<T> interface
Rémi Bernon
- [PATCH 1/7] windows.gaming.input: Make QueryInterface implementations consistent.
Rémi Bernon
- [PATCH 2/7] windows.gaming.input: Stub ICustomGameControllerFactory for RawGameController.
Rémi Bernon
- [PATCH 3/7] windows.gaming.input: Stub ICustomGameControllerFactory for Gamepad.
Rémi Bernon
- [PATCH 4/7] windows.gaming.input: Add IGameControllerImpl undocumented interface declaration.
Rémi Bernon
- [PATCH 5/7] include: Add IReference<T> interface
Rémi Bernon
- [PATCH 6/7] include: Add Windows.Devices.Power.IBatteryReport interface definition.
Rémi Bernon
- [PATCH 7/7] windows.gaming.input: Implement IGameController(BatteryInfo) runtimeclass base.
Rémi Bernon
- [PATCH] winebus.sys: Don't reset report descriptor when starting a collection.
Rémi Bernon
- [PATCH] windows.gaming.input: Add a linefeed to a TRACE() message.
Rémi Bernon
- [PATCH 1/4] include/wine: Introduce a FIXME_ONCE macro.
Rémi Bernon
- [PATCH 1/5] windows.gaming.input: Instantiate IGameController(BatteryInfo) stub from providers.
Rémi Bernon
- [PATCH 2/5] windows.gaming.input: Implement IRawGameControllerStatics_FromGameController.
Rémi Bernon
- [PATCH 3/5] windows.gaming.input: Check the controller type and create Gamepad instances.
Rémi Bernon
- [PATCH 4/5] include: Add Windows.Gaming.Input.IGamepadStatics2 interface declaration.
Rémi Bernon
- [PATCH 5/5] windows.gaming.input: Implement IGamepadStatics2_FromGameController.
Rémi Bernon
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Rémi Bernon
- [PATCH v3 1/3] winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
Rémi Bernon
- [PATCH v3 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Rémi Bernon
- [PATCH v3 3/3] winegstreamer: Return S_OK from WMA decoder ProcessMessage.
Rémi Bernon
- [PATCH 1/4] windows.gaming.input: Implement CreateGameController for RawGameController runtimeclass.
Rémi Bernon
- [PATCH 2/4] windows.gaming.input: Implement CreateGameController for Gamepad runtimeclass.
Rémi Bernon
- [PATCH 3/4] include: Fix IIterator<T> declaration and missing IVector(View)<T> requires.
Rémi Bernon
- [PATCH 4/4] windows.gaming.input: Implement IIterable<T> and IIterator<T> interfaces.
Rémi Bernon
- [PATCH v3 1/4] mf/tests: Check the number of input samples to get a H264 stream change.
Rémi Bernon
- [PATCH v3 2/4] mf/tests: Check H264 decoder first NV12 decoded frame.
Rémi Bernon
- [PATCH v3 3/4] mf/tests: Check H264 decoder stream count and IDs.
Rémi Bernon
- [PATCH v3 4/4] winegstreamer: Introduce new H264 decoder transform stub.
Rémi Bernon
- [PATCH] dlls/windows.media.speech/tests: enable compilation with long types
Rémi Bernon
- [PATCH] dlls/windows.media.speech/tests: enable compilation with long types
Rémi Bernon
- [PATCH v3 1/6] windows.media.speech: Create private header.
Rémi Bernon
- [PATCH v3 2/6] windows.media.speech: Explicitly check for available activation factory.
Rémi Bernon
- [PATCH v3 3/6] windows.media.speech: Move SpeechSynthesizer into sperate file.
Rémi Bernon
- [PATCH v3 4/6] windows.media.speech: Use C object macros to call iface methods.
Rémi Bernon
- [PATCH v3 5/6] windows.media.speech: Rename activation factory for SpeechSynthesizer.
Rémi Bernon
- [PATCH v3 6/6] windows.media.speech/tests: Add basic tests for activation factory ifaces.
Rémi Bernon
- [PATCH 1/6] windows.gaming.input: Implement IRawGameControllerStatics_get_RawGameControllers.
Rémi Bernon
- [PATCH 2/6] windows.gaming.input: Implement IGamepadStatics_get_Gamepads.
Rémi Bernon
- [PATCH 3/6] windows.gaming.input: Implement Controller(Added|Removed) event support.
Rémi Bernon
- [PATCH 4/6] windows.gaming.input: Return object counts and VID/PID for RawGameController.
Rémi Bernon
- [PATCH 5/6] windows.gaming.input: Implement GetCurrentReading for the RawGameController runtimeclass.
Rémi Bernon
- [PATCH 6/6] windows.gaming.input: Implement GetCurrentReading for the Gamepad runtimeclass.
Rémi Bernon
- [PATCH v2 1/6] windows.gaming.input: Implement IRawGameControllerStatics_get_RawGameControllers.
Rémi Bernon
- [PATCH v2 2/6] windows.gaming.input: Implement IGamepadStatics_get_Gamepads.
Rémi Bernon
- [PATCH v2 3/6] windows.gaming.input: Implement Controller(Added|Removed) event support.
Rémi Bernon
- [PATCH v2 4/6] windows.gaming.input: Return object counts and VID/PID for RawGameController.
Rémi Bernon
- [PATCH v2 5/6] windows.gaming.input: Implement GetCurrentReading for the RawGameController runtimeclass.
Rémi Bernon
- [PATCH v2 6/6] windows.gaming.input: Implement GetCurrentReading for the Gamepad runtimeclass.
Rémi Bernon
- [PATCH 1/4] windows.media.speech: Import DEFINE_INSPECTABLE macros.
Rémi Bernon
- [PATCH 4/4] windows.media.speech/tests: Add basic tests for the SpeechRecognizer class.
Rémi Bernon
- [PATCH 1/2] windows.gaming.input: Return correct error from DllGetActivationFactory.
Rémi Bernon
- [PATCH 2/2] windows.gaming.input: Always return S_OK from TryGetFactoryControllerFromGameController.
Rémi Bernon
- [PATCH] include: Add IReference/IVectorView <BYTE> interface references.
Rémi Bernon
- [PATCH 1/3] dinput/tests: Test IIterator_IInspectable_MoveNext returned values.
Rémi Bernon
- [PATCH 2/3] windows.gaming.input: Fix IIterator_IInspectable_MoveNext returne value.
Rémi Bernon
- [PATCH 3/3] windows.gaming.input: Fix IIterator_IInspectable trace messages.
Rémi Bernon
- [PATCH 1/3] winebus.sys: Declare multiple HID simple haptics controller collections.
Rémi Bernon
- [PATCH 2/3] xinput1_3: Support multiple HID simple haptics controller collections.
Rémi Bernon
- [PATCH 3/3] winebus.sys: Remove the now unused HID haptics combined waveform report.
Rémi Bernon
- [PATCH v2 1/5] windows.media.speech: Add IAgileObject to SpeechRecognizer.
Rémi Bernon
- [PATCH v2 2/5] include/windows.media.speechrecognition.idl: Add SpeechRecognitionListConstraint class.
Rémi Bernon
- [PATCH v2 3/5] windows.media.speech/tests: Add tests for SpeechRecognitionListConstraint.
Rémi Bernon
- [PATCH v2 4/5] windows.media.speech: Add SpeechRecognitionListConstraint statics stub.
Rémi Bernon
- [PATCH v2 5/5] windows.media.speech: Add SpeechRecognitionListConstraint stub.
Rémi Bernon
- [PATCH 1/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Rémi Bernon
- [PATCH 2/5] winegstreamer: Implement H264 decoder SetInputType.
Rémi Bernon
- [PATCH 3/5] winegstreamer: Implement H264 decoder GetOutputAvailableType.
Rémi Bernon
- [PATCH 4/5] winegstreamer: Implement H264 decoder GetInputAvailableType.
Rémi Bernon
- [PATCH 5/5] winegstreamer: Implement H264 decoder SetOutputType.
Rémi Bernon
- [PATCH v4 1/3] winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
Rémi Bernon
- [PATCH v4 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Rémi Bernon
- [PATCH v4 3/3] winegstreamer: Return S_OK from WMA decoder ProcessMessage.
Rémi Bernon
- [PATCH 1/4] winebus.sys: Add HID haptics simple controllers for the triggers.
Rémi Bernon
- [PATCH 2/4] winebus.sys: Prefer SDL_JoystickRumble over SDL_HAPTIC_LEFTRIGHT.
Rémi Bernon
- [PATCH 3/4] winebus.sys: Implement trigger rumble using SDL_JoystickRumbleTriggers.
Rémi Bernon
- [PATCH 4/4] windows.gaming.input: Implement HID simple haptics controllers support.
Rémi Bernon
- [PATCH 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Rémi Bernon
- [PATCH 2/5] winegstreamer: Implement H264 decoder GetOutputStreamInfo.
Rémi Bernon
- [PATCH 3/5] winegstreamer: Add H264 encoded format support in wg_transform.
Rémi Bernon
- [PATCH 4/5] winegstreamer: Use a GstBufferList for wg_transform input queue.
Rémi Bernon
- [PATCH 5/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Rémi Bernon
- [PATCH 5/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Rémi Bernon
- [PATCH 1/5] windows.media.speech: Implement ISpeechRecognitionConstraint isEnabled.
Rémi Bernon
- [PATCH 2/5] windows.media.speech: Add SpeechContinousRecognitionSession stub.
Rémi Bernon
- [PATCH 3/5] windows.media.speech: Implement ISpeechRecognizer2_get_ContinuousRecognitionSession.
Rémi Bernon
- [PATCH 4/5] windows.media.speech: Implement ResultGenerated event.
Rémi Bernon
- [PATCH 5/5] windows.media.speech: Implement Completed event.
Rémi Bernon
- [PATCH] windows.gaming.input: Fix vector InsertAt / RemoveAt copy sizes.
Rémi Bernon
- [PATCH] dinput: Allow setting DIPROP_AUTOCENTER when exclusively acquired.
Rémi Bernon
- [PATCH] winebus.sys: Assume SDL device effects are running by default.
Rémi Bernon
- [PATCH 1/3] kernel32/tests: Add some GlobalMemoryStatusEx tests.
Rémi Bernon
- [PATCH 2/3] kernel32/tests: Merge GlobalMemoryStatus(Ex) tests together.
Rémi Bernon
- [PATCH 3/3] kernelbase: Fix GlobalMemoryStatusEx counters.
Rémi Bernon
- [PATCH v2 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Rémi Bernon
- [PATCH v2 2/5] winegstreamer: Implement H264 decoder GetOutputStreamInfo.
Rémi Bernon
- [PATCH v2 3/5] winegstreamer: Add H264 encoded format support in wg_transform.
Rémi Bernon
- [PATCH v2 4/5] winegstreamer: Use a GstBufferList for wg_transform input queue.
Rémi Bernon
- [PATCH v2 5/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Rémi Bernon
- [PATCH 1/5] dinput/tests: Add more debug traces to the HID driver.
Rémi Bernon
- [PATCH 2/5] dinput/tests: Rename HID driver identifiers and files.
Rémi Bernon
- [PATCH 3/5] dinput/tests: Remove the HID driver IRP_MJ_POWER handler.
Rémi Bernon
- [PATCH 4/5] dinput/tests: Introduce a new find_hid_device_path helper.
Rémi Bernon
- [PATCH 5/5] dinput/tests: Add more HID device and extension pointers tests.
Rémi Bernon
- [PATCH v2 4/5] winegstreamer: Use a GstBufferList for wg_transform input queue.
Rémi Bernon
- [PATCH v2 3/5] winegstreamer: Add H264 encoded format support in wg_transform.
Rémi Bernon
- [PATCH v3 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Rémi Bernon
- [PATCH v3 2/5] winegstreamer: Implement H264 decoder GetOutputStreamInfo.
Rémi Bernon
- [PATCH v3 3/5] winegstreamer: Try creating a wg_transform in the H264 decoder.
Rémi Bernon
- [PATCH v3 4/5] winegstreamer: Use a GstBufferList for wg_transform input queue.
Rémi Bernon
- [PATCH v3 5/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Rémi Bernon
- [PATCH 1/4] win32u: Add freelist cache allocator.
Rémi Bernon
- [PATCH 1/5] dinput/tests: Introduce a new Wine Test Bus driver.
Rémi Bernon
- [PATCH 2/5] dinput/tests: Create a child PDO from the Bus driver.
Rémi Bernon
- [PATCH 3/5] dinput/tests: Create an HID device from the Bus device.
Rémi Bernon
- [PATCH 4/5] dinput/tests: Create all HID devices from the Bus driver.
Rémi Bernon
- [PATCH 5/5] dinput/tests: Remove now unused HID test driver.
Rémi Bernon
- [PATCH 2/5] dinput/tests: Create a child PDO from the Bus driver.
Rémi Bernon
- [PATCH v3 2/2] winex11.drv: Call XIconifyWindow() after XMapWindow() for minimized windows.
Rémi Bernon
- [PATCH 1/2] dinput/tests: Keep child PDO remove IRP pending until fully removed.
Rémi Bernon
- [PATCH 2/2] dinput/tests: Report the child device PDO itself in RemovalRelations.
Rémi Bernon
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Rémi Bernon
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Rémi Bernon
- [PATCH 2/2] dinput/tests: Report the child device PDO itself in RemovalRelations.
Rémi Bernon
- [PATCH v2 1/2] dinput/tests: Wait for spurious Win7 polled HID device events.
Rémi Bernon
- [PATCH v2 2/2] dinput/tests: Keep child PDO remove IRP pending until fully removed.
Rémi Bernon
- [PATCH v3 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Rémi Bernon
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Rémi Bernon
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Rémi Bernon
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Rémi Bernon
- [PATCH] dlls/windows.globalization: use a flexible array member for hstring_vector
Rémi Bernon
- [PATCH 1/2] user32/tests: Test a recursive activation loop on WM_ACTIVATE.
Rémi Bernon
- [PATCH 2/2] user32: Prevent a recursive loop with the activation messages.
Rémi Bernon
- [PATCH 1/6] strmbase: Add a separate id for pins.
Rémi Bernon
- [PATCH 2/6] qedit: Use the right SampleGrabber pin names.
Rémi Bernon
- [PATCH 3/6] qcap: Use the right AVICo pin names.
Rémi Bernon
- [PATCH 4/6] quartz: Use the right ACMWrapper pin names.
Rémi Bernon
- [PATCH 5/6] quartz: Use the right AVIDec pin names.
Rémi Bernon
- [PATCH 6/6] quartz: Use the right VideoRenderer pin names.
Rémi Bernon
- [PATCH v3 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Rémi Bernon
- [PATCH] user32: Avoid pointer truncation in free_user_handle.
Rémi Bernon
- [PATCH] kernel32/tests: Use HeapAlloc function pointer to silent a warning.
Rémi Bernon
- [PATCH v2 1/3] kernel32/tests: Add some GlobalMemoryStatusEx tests.
Rémi Bernon
- [PATCH v2 2/3] kernel32/tests: Merge GlobalMemoryStatus(Ex) tests together.
Rémi Bernon
- [PATCH v2 3/3] kernelbase: Fix GlobalMemoryStatusEx counters.
Rémi Bernon
- [PATCH] user32: Avoid pointer truncation in free_user_handle.
Rémi Bernon
- [PATCH] user32: Avoid pointer truncation in free_user_handle.
Rémi Bernon
- [PATCH 1/5] kernel32/tests: Use 0xdeadbeef directly instead of a custom define.
Rémi Bernon
- [PATCH 2/5] kernel32/tests: Clean GlobalAlloc tests and move them together.
Rémi Bernon
- [PATCH 3/5] kernel32/tests: Clean LocalAlloc tests and move them together.
Rémi Bernon
- [PATCH 4/5] kernel32/tests: Add some HGLOBAL/HLOCAL limits tests.
Rémi Bernon
- [PATCH 5/5] kernel32/tests: Add some HGLOBAL/HLOCAL entry layout tests.
Rémi Bernon
- [PATCH v2 1/5] kernel32/tests: Use 0xdeadbeef directly instead of a custom define.
Rémi Bernon
- [PATCH v2 2/5] kernel32/tests: Clean GlobalAlloc tests and move them together.
Rémi Bernon
- [PATCH v2 3/5] kernel32/tests: Clean LocalAlloc tests and move them together.
Rémi Bernon
- [PATCH v2 4/5] kernel32/tests: Add some HGLOBAL/HLOCAL limits tests.
Rémi Bernon
- [PATCH v2 5/5] kernel32/tests: Add some HGLOBAL/HLOCAL entry layout tests.
Rémi Bernon
- [PATCH] kernel32/tests: Remove GlobalMemoryStatus loop and relax the checks.
Rémi Bernon
- [PATCH v3 resend 1/4] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Rémi Bernon
- [PATCH v3 resend 2/4] winegstreamer: Implement H264 decoder GetOutputStreamInfo.
Rémi Bernon
- [PATCH v3 resend 3/4] winegstreamer: Try creating a wg_transform in the H264 decoder.
Rémi Bernon
- [PATCH v3 resend 4/4] winegstreamer: Use a GstBufferList for wg_transform input queue.
Rémi Bernon
- [PATCH 1/5] windows.media.speech: Add IVector<HSTRING>.
Rémi Bernon
- [PATCH 2/5] windows.media.speech: Add IVectorView<HSTRING>.
Rémi Bernon
- [PATCH 3/5] windows.media.speech: Add IIterable<HSTRING> stubs.
Rémi Bernon
- [PATCH 4/5] windows.media.speech: Add IIterator<HSTRING>.
Rémi Bernon
- [PATCH 5/5] windows.media.speech: Store speech commands in listconstraint.
Rémi Bernon
- [PATCH 5/5] windows.media.speech: Store speech commands in listconstraint.
Rémi Bernon
- [PATCH] kernel32/tests: Cleanup and add more heap layout tests.
Rémi Bernon
- [PATCH 1/5] mf/tests: Fix incorrect array index when formatting blob value.
Rémi Bernon
- [PATCH 2/5] mf/tests: Increase the H264 decoder tests video frame size.
Rémi Bernon
- [PATCH 3/5] winegstreamer: Use a GstAtomicQueue for wg_transform output queue.
Rémi Bernon
- [PATCH 4/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Rémi Bernon
- [PATCH 5/5] winegstreamer: Return S_OK from H264 decoder ProcessMessage.
Rémi Bernon
- TestBot job 111453 results: [PATCH] kernel32/tests: Cleanup and add more heap layout tests.
Rémi Bernon
- [PATCH v2 1/5] mf/tests: Fix incorrect array index when formatting blob value.
Rémi Bernon
- [PATCH v2 2/5] mf/tests: Increase the H264 decoder tests video frame size.
Rémi Bernon
- [PATCH v2 3/5] winegstreamer: Use a GstAtomicQueue for wg_transform output queue.
Rémi Bernon
- [PATCH v2 4/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Rémi Bernon
- [PATCH v2 5/5] winegstreamer: Return S_OK from H264 decoder ProcessMessage.
Rémi Bernon
- [PATCH v3 1/5] mf/tests: Fix incorrect array index when formatting blob value.
Rémi Bernon
- [PATCH v3 2/5] mf/tests: Increase the H264 decoder tests video frame size.
Rémi Bernon
- [PATCH v3 3/5] winegstreamer: Use a GstAtomicQueue for wg_transform output queue.
Rémi Bernon
- [PATCH v3 4/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Rémi Bernon
- [PATCH v3 5/5] winegstreamer: Return S_OK from H264 decoder ProcessMessage.
Rémi Bernon
- [PATCH 1/4] kernel32: Fix indentation of Global* functions.
Rémi Bernon
- [PATCH 2/4] kernel32: Make Global* traces and identifiers more consistent.
Rémi Bernon
- [PATCH 3/4] kernelbase: Fix indentation of LocaReAlloc.
Rémi Bernon
- [PATCH 4/4] kernelbase: Make (Global|Local)* traces and identifiers more consistent.
Rémi Bernon
- [PATCH v3 1/5] windows.media.speech: Add IVector<HSTRING>.
Rémi Bernon
- [PATCH v3 2/5] windows.media.speech: Add IVectorView<HSTRING>.
Rémi Bernon
- [PATCH v3 3/5] windows.media.speech: Add IIterable<HSTRING> stubs.
Rémi Bernon
- [PATCH v3 4/5] windows.media.speech: Add IIterator<HSTRING>.
Rémi Bernon
- [PATCH v3 5/5] windows.media.speech: Store speech commands in listconstraint.
Rémi Bernon
- [PATCH v3 5/5] windows.media.speech: Store speech commands in listconstraint.
Rémi Bernon
- [PATCH v4 1/5] windows.media.speech: Add IVector<HSTRING>.
Rémi Bernon
- [PATCH v4 2/5] windows.media.speech: Add IVectorView<HSTRING>.
Rémi Bernon
- [PATCH v4 3/5] windows.media.speech: Add IIterable<HSTRING> stubs.
Rémi Bernon
- [PATCH v4 4/5] windows.media.speech: Add IIterator<HSTRING>.
Rémi Bernon
- [PATCH v4 5/5] windows.media.speech: Store speech commands in listconstraint.
Rémi Bernon
- [PATCH] shlwapi/tests: Initialize input buffer to silent a warning.
Rémi Bernon
- [PATCH] user.exe16: Initialize RECT to silent a warning.
Rémi Bernon
- [PATCH] ntoskrnl.exe: Make USD pointers volatile to silent a warning.
Rémi Bernon
- [PATCH] kernelbase/tests: Initialize input buffer to silent a warning.
Rémi Bernon
- [PATCH] mciseq: Print data only when successfully read.
Rémi Bernon
- [PATCH] ntoskrnl.exe: Make USD pointers volatile to silent a warning.
Rémi Bernon
- [PATCH v2] ntoskrnl.exe: Make USD pointers volatile to silent a warning.
Rémi Bernon
- [PATCH 1/4] kernelbase: Check handle validity in unsafe_mem_from_HLOCAL.
Rémi Bernon
- [PATCH 2/4] kernelbase: Move HLOCAL internal helpers to kernelbase.h.
Rémi Bernon
- [PATCH 3/4] kernel32: Use HLOCAL helpers from kernelbase kernelbase.h.
Rémi Bernon
- [PATCH 4/4] kernel32: Share the internal definitions with kernelbase.
Rémi Bernon
- [PATCH] testbot/TestLauncher: Create processes with DETACHED_PROCESS flag.
Rémi Bernon
- [PATCH] winetest: Create processes with DETACHED_PROCESS flag.
Rémi Bernon
- [PATCH] winetest: Create processes with DETACHED_PROCESS flag.
Rémi Bernon
- [PATCH] winetest: Create processes with DETACHED_PROCESS flag.
Rémi Bernon
- [PATCH 1/5] windows.media.speech: Add IVector<Inspectable*>.
Rémi Bernon
- [PATCH 2/5] windows.media.speech: Add IVectorView<Inspectable*>.
Rémi Bernon
- [PATCH 1/5] windows.media.speech: Add IVector<Inspectable*>.
Rémi Bernon
- [PATCH] ntdll: Optimize memcpy for x86-64.
Rémi Bernon
- [PATCH 1/2] hid: Implement HidD_GetPhysicalDescriptor.
Rémi Bernon
- [PATCH 2/2] dinput/tests: Add some HidD_GetPhysicalDescriptor tests.
Rémi Bernon
- [PATCH] ntdll: Optimize memcpy for x86-64.
Rémi Bernon
- [PATCH v2 1/5] windows.media.speech: Add IVector<Inspectable*>.
Rémi Bernon
- [PATCH v2 2/5] windows.media.speech: Add IVectorView<Inspectable*>.
Rémi Bernon
- [PATCH v2 3/5] windows.media.speech: Add IIterable<IInspectable*> stubs.
Rémi Bernon
- [PATCH v2 4/5] windows.media.speech: Add IIterator<Inspectable*>.
Rémi Bernon
- [PATCH v2 5/5] windows.media.speech: Implement ISpeechRecognizer_get_Constraints.
Rémi Bernon
- [PATCH v2 1/5] kernelbase: Check handle validity in unsafe_mem_from_HLOCAL.
Rémi Bernon
- [PATCH v2 2/5] kernelbase: Check pointer validity in unsafe_ptr_from_HLOCAL.
Rémi Bernon
- [PATCH v2 3/5] kernel32: Synchronize the HLOCAL helpers with kernelbase.
Rémi Bernon
- [PATCH v2 4/5] kernelbase: Implement internal KernelBaseGetGlobalData.
Rémi Bernon
- [PATCH v2 5/5] kernelbase: Allocate HLOCAL / HGLOBAL from a static handle table.
Rémi Bernon
- [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Remove trivial swizzles after each copy prop pass.
Matteo Bruni
- [PATCH vkd3d] vkd3d-shader/hlsl: Fix order of matrix dimensions in hlsl_type_to_string().
Matteo Bruni
- [PATCH vkd3d v2 1/7] vkd3d-shader/hlsl: Introduce a helper to validate that an instruction has integer type.
Matteo Bruni
- [PATCH vkd3d v2 2/7] vkd3d-shader/hlsl: Parse logical AND.
Matteo Bruni
- [PATCH vkd3d v2 3/7] vkd3d-shader/hlsl: Parse logical OR.
Matteo Bruni
- [PATCH vkd3d v2 4/7] vkd3d-shader/hlsl: Parse left shift.
Matteo Bruni
- [PATCH vkd3d v2 5/7] vkd3d-shader/hlsl: Parse right shift.
Matteo Bruni
- [PATCH vkd3d v2 6/7] vkd3d-shader/hlsl: Fix typing rules for bitwise NOT.
Matteo Bruni
- [PATCH vkd3d v2 7/7] vkd3d-shader/hlsl: Fix typing rules for logical NOT.
Matteo Bruni
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Remove trivial swizzles after each copy prop pass.
Matteo Bruni
- [PATCH 1/3] d3dx11/tests: Use CRT allocation functions.
Matteo Bruni
- [PATCH 2/3] winebus.sys: Clarify a comment.
Matteo Bruni
- [PATCH 3/3] combase: Add RoSetErrorReportingFlags() stub.
Matteo Bruni
- [PATCH v3 1/5] d3d10/tests: Add tests for Direct3D 10 shader reflection interfaces.
Matteo Bruni
- [PATCH v3 2/5] d3d10_1/tests: Add shader reflection tests.
Matteo Bruni
- [PATCH v3 3/5] d3dcompiler: Use a single definition for both d3d10 and d3d11 reflection interfaces.
Matteo Bruni
- [PATCH v3 4/5] d3d10: Do not define D3DReflect().
Matteo Bruni
- [PATCH 5/5] d3dcompiler/tests: Use hexadecimal constants in a few ok() checks.
Matteo Bruni
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Correctly calculate offsets for array elements.
Matteo Bruni
- [PATCH vkd3d v5 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Matteo Bruni
- [PATCH vkd3d v5 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
Matteo Bruni
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Cast pow() input to float.
Matteo Bruni
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Reverse the switch order in write_sm4_expr().
Matteo Bruni
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Parse the sv_vertexid semantic.
Matteo Bruni
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
Matteo Bruni
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Write SM4 left shift instructions.
Matteo Bruni
- [PATCH vkd3d 6/6] tests: Use SV_VertexID to draw a triangle in d3d11_runner_draw_quad().
Matteo Bruni
- [PATCH vkd3d v3 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Matteo Bruni
- [PATCH vkd3d v3 2/8] vkd3d-shader/hlsl: Add default writemask for matrix stores.
Matteo Bruni
- [PATCH] d3dcompiler: Implement D3DCompile2() using vkd3d_shader_compile().
Matteo Bruni
- [PATCH v2 1/3] d3dcompiler: Implement d3dcompiler_shader_reflection_GetThreadGroupSize().
Matteo Bruni
- [PATCH v2 2/3] d3dcompiler: Allow cs5.1 shaders on earlier d3dcompiler versions.
Matteo Bruni
- [PATCH 3/3] d3d10: Do not accept any compute shader in D3D10ReflectShader().
Matteo Bruni
- [PATCH 1/5] d3dcompiler: Initialize initial_filename in D3DCompile2().
Matteo Bruni
- [PATCH 2/5] d3dx11/tests: Fix tests broken by using the HLSL compiler from vkd3d-shader.
Matteo Bruni
- [PATCH 3/5] d3dx9/tests: Fix tests broken by using the HLSL compiler from vkd3d-shader.
Matteo Bruni
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Matteo Bruni
- [PATCH 5/5] d3dx9/tests: Increase tolerance in a quaternion test.
Matteo Bruni
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Matteo Bruni
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Matteo Bruni
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Matteo Bruni
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Matteo Bruni
- [PATCH] wined3d: Increase the CS queue size.
Matteo Bruni
- [PATCH] wined3d: Increase the CS queue size.
Matteo Bruni
- [PATCH vkd3d v7 1/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Matteo Bruni
- [PATCH vkd3d v7 2/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Matteo Bruni
- [PATCH vkd3d v7 3/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Matteo Bruni
- [PATCH vkd3d v7 4/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Matteo Bruni
- [PATCH vkd3d v7 5/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Matteo Bruni
- [PATCH vkd3d v7 6/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Matteo Bruni
- [PATCH vkd3d 7/8] vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
Matteo Bruni
- [PATCH vkd3d 8/8] vkd3d-shader/preproc: Tokenize prepended '-' sign together with the integer.
Matteo Bruni
- [PATCH vkd3d 8/8] vkd3d-shader/preproc: Tokenize prepended '-' sign together with the integer.
Matteo Bruni
- [PATCH vkd3d 7/8] vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
Matteo Bruni
- [PATCH 12/27] dlls/ieframe/tests: enable compilation with long types
Jacek Caban
- [PATCH 20/27] dlls/jscript/tests: enable compilation with long types
Jacek Caban
- [PATCH v3 1/4] kernelbase/console, programs/conhost: support CONSOLE_READCONSOLE_CONTROL in ReadConsoleW
Jacek Caban
- [PATCH v3 2/4] dlls/kernelbase, programs/conhost: return key state in ReadConsoleW with control
Jacek Caban
- [PATCH v3 3/4] programs/conhost/tests: add tests for ReadConsoleW with control
Jacek Caban
- [PATCH 1/3] conhost: Don't compare the console config if the user cancels the dialog
Jacek Caban
- [PATCH 2/3] conhost: Only create the new console font once
Jacek Caban
- [PATCH v2] win32u: Don't use get_dc_ptr() in __wine_get_wgl_driver().
Jacek Caban
- [PATCH 1/3] mshtml: Add IDOMMessageEvent stub implementation.
Jacek Caban
- [PATCH 2/3] mshtml: Implement IDOMMessageEvent::data property.
Jacek Caban
- [PATCH 3/3] mshtml: Post messages asynchronously in IE9+ modes.
Jacek Caban
- [PATCH 1/4] user32: Use ACCEL struct in accelerator object.
Jacek Caban
- [PATCH 2/4] user32: Use CreateAcceleratorTableW in LoadAcceleratorsW.
Jacek Caban
- [PATCH 3/4] user32: Use CreateAcceleratorTableW in CreateAcceleratorTableA.
Jacek Caban
- [PATCH 4/4] win32u: Move accelerators object implementation from user32.
Jacek Caban
- [PATCH 18/27] dlls/mshtml/tests: enable compilation with long types
Jacek Caban
- [PATCH v3] win32u: Move wine_get_wgl_driver() from DC driver.
Jacek Caban
- [PATCH] win32u: Set BAD_EDID registry value for empty EDID.
Jacek Caban
- [PATCH v2] conhost: Don't compare the console config if the user cancels the dialog
Jacek Caban
- [PATCH 1/6] win32u: Move winproc array from user32.
Jacek Caban
- [PATCH 2/6] win32u: Implement NtUserGetAtomName.
Jacek Caban
- [PATCH 3/6] win32u: Move NtUserGetClassName implementation from user32.
Jacek Caban
- [PATCH 4/6] user32: Factor out find_class.
Jacek Caban
- [PATCH 5/6] user32: Store class instance as UINT_PTR.
Jacek Caban
- [PATCH 6/6] user32: Ignore low instance word in find_class.
Jacek Caban
- [PATCH 1/8] user32: Introduce get_class_info.
Jacek Caban
- [PATCH 2/8] user32: Use get_class_info for GetClasInfoEx implementation.
Jacek Caban
- [PATCH 3/8] user32: Move module class registration to get_class_info.
Jacek Caban
- [PATCH 4/8] user32: Use UNICODE_STRING for passing window classes internally.
Jacek Caban
- [PATCH 5/8] user32: Store menu name as a struct.
Jacek Caban
- [PATCH 6/8] win32u: Move class management implementation from user32.
Jacek Caban
- [PATCH 7/8] win32u: Move NtUserSetClassLong from user32.
Jacek Caban
- [PATCH 8/8] win32u: Move GetClassLong implementation from user32.
Jacek Caban
- [PATCH] configure: Tweak PE tools suggestion for ARM64
Jacek Caban
- [PATCH 01/11] win32u: Move NtUserInternalGetWindowText implementation from user32.
Jacek Caban
- [PATCH 02/11] user32: Use NtUserInternalGetWindowText in GetWindowText.
Jacek Caban
- [PATCH 03/11] win32u: Move GetWindowTextLength implementation from user32.
Jacek Caban
- [PATCH 04/11] win32u: Move GetWindowLong implementation from user32.
Jacek Caban
- [PATCH 05/11] win32u: Move GetWindow implementation from user32.
Jacek Caban
- [PATCH 06/11] win32u: Move GetParent implementation from user32.
Jacek Caban
- [PATCH 07/11] win32u: Move NtUserGetAncestor implementation from user32.
Jacek Caban
- [PATCH 08/11] win32u: Move GWLP_HWNDPARENT implementation from user32.
Jacek Caban
- [PATCH 09/11] win32u: Move IsChild implementation from win32u.
Jacek Caban
- [PATCH 10/11] win32u: Move IsWindowVisible implementation from user32.
Jacek Caban
- [PATCH 11/11] win32u: Move is_window_drawable implementation from user32.
Jacek Caban
- [PATCH v2 01/11] win32u: Move NtUserInternalGetWindowText implementation from user32.
Jacek Caban
- [PATCH v2 02/11] user32: Use NtUserInternalGetWindowText in GetWindowText.
Jacek Caban
- [PATCH v2 03/11] win32u: Move GetWindowTextLength implementation from user32.
Jacek Caban
- [PATCH v2 04/11] win32u: Move GetWindowLong implementation from user32.
Jacek Caban
- [PATCH v2 05/11] win32u: Move GetWindow implementation from user32.
Jacek Caban
- [PATCH v2 06/11] win32u: Move GetParent implementation from user32.
Jacek Caban
- [PATCH v2 07/11] win32u: Move NtUserGetAncestor implementation from user32.
Jacek Caban
- [PATCH v2 08/11] win32u: Move GWLP_HWNDPARENT implementation from user32.
Jacek Caban
- [PATCH v2 09/11] win32u: Move IsChild implementation from win32u.
Jacek Caban
- [PATCH v2 10/11] win32u: Move IsWindowVisible implementation from user32.
Jacek Caban
- [PATCH v2 11/11] win32u: Move is_window_drawable implementation from user32.
Jacek Caban
- [PATCH 01/10] win32u: Move NtUserFlashWindowEx implementation from user32.
Jacek Caban
- [PATCH 02/10] win32u: Introduce get_desktop_window.
Jacek Caban
- [PATCH 04/10] win32u: Move GetDesktopWindow implementation from user32.
Jacek Caban
- [PATCH 03/10] win32u: Move load_driver implementation from user32.
Jacek Caban
- [PATCH 05/10] win32u: Move IsWindowUnicode implementation from user32.
Jacek Caban
- [PATCH 06/10] win32u: Move GetWindowDpiAwarenessContext from user32.
Jacek Caban
- [PATCH 07/10] win32u: Move GetDpiForWindow from user32.
Jacek Caban
- [PATCH 08/10] win32u: Move GetWindowRect implementation from user32.
Jacek Caban
- [PATCH 09/10] win32u: Move GetWindowInfo implementation from user32.
Jacek Caban
- [PATCH 10/10] win32u: Move GetClientRect implementation from user32.
Jacek Caban
- [PATCH 13/25] dlls/shdocvw/tests: enable compilation with long types
Jacek Caban
- [PATCH 05/20] dlls/urlmon/tests: enable compilation with long types
Jacek Caban
- [PATCH 13/20] dlls/vbscript/tests: enable compilation with long types
Jacek Caban
- [PATCH 1/8] win32u: Move NtUserGetWindowRgnEx implementation from user32.
Jacek Caban
- [PATCH 2/8] win32u: Move NtUserSetWindowRgn implementation from user32.
Jacek Caban
- [PATCH 4/8] win32u: Move NtUserWindowFromPoint implementation from user32.
Jacek Caban
- [PATCH 3/8] win32u: Move NtUserMoveWindow implementation from user32.
Jacek Caban
- [PATCH 5/8] win32u: Move GetWindowPlacement and MonitorFromWindow implementation from user32.
Jacek Caban
- [PATCH 6/8] win32u: Move WM_WINE_UPDATEWINDOWSTATE implementation from user32.
Jacek Caban
- [PATCH 7/8] win32u: Move NtUserSetLayeredWindowAttributes implementation from user32.
Jacek Caban
- [PATCH 8/8] win32u: Move NtUserUpdateLayeredWindow implementation from user32.
Jacek Caban
- [PATCH] mshtml: Implement nsIHttpChannel::IsNoCacheReponse.
Jacek Caban
- [PATCH] mshtml: implement the IsNoCacheReponse method
Jacek Caban
- [PATCH] conhost: Reimplement font dialog handling
Jacek Caban
- [PATCH 1/5] win32u: Move NtUserSetActiveWindow implementation from user32.
Jacek Caban
- [PATCH 2/5] win32u: Move NtUserSetFocus implementation from user32.
Jacek Caban
- [PATCH 3/5] win32u: Move set_foreground_window implementation from user32.
Jacek Caban
- [PATCH 5/5] win32u: Move NtUserSetCapture implementation from user32.
Jacek Caban
- [PATCH 4/5] user32: Use NtUserGetGUIThreadInfo for GetCapture implementation.
Jacek Caban
- [PATCH 1/9] user32: Fix nameA pointer in alloc_menu_nameW.
Jacek Caban
- [PATCH 2/9] win32u: Move NtUserWindowFromDC implementation from user32.
Jacek Caban
- [PATCH 4/9] win32u: Move NtUserGetDCEx implementation from user32.
Jacek Caban
- [PATCH 6/9] win32u: Move NtUserBeginPaint implementation from user32.
Jacek Caban
- [PATCH 7/9] win32u: Move NtUserEndPaint implementation from user32.
Jacek Caban
- [PATCH 3/9] win32u: Mmove dummy surface implementation from user32.
Jacek Caban
- [PATCH 5/9] win32u: Move NtUserReleaseDC implementation from user32.
Jacek Caban
- [PATCH 8/9] win32u: Move NtUserRedrawWindow implementation from user32.
Jacek Caban
- [PATCH 9/9] win32u: Move NtUserGetUpdateRgn implementation from user32.
Jacek Caban
- [PATCH v3 2/3] tools: compiled-in paths should not be used when cross-compiling.
Jacek Caban
- [PATCH 1/7] win32u: Fix name comparison in find_class.
Jacek Caban
- [PATCH 2/7] win32u: Move NtUserSetWindowPos implementation from user32.
Jacek Caban
- [PATCH 3/7] win32u: Move DWP object implementation from user32.
Jacek Caban
- [PATCH 4/7] win32u: Move NtUserSetParent implementation from user32.
Jacek Caban
- [PATCH 5/7] win32u: Move NtUserGetUpdateRect implementation from user32.
Jacek Caban
- [PATCH 6/7] win32u: Introduce NtUserEnableDC.
Jacek Caban
- [PATCH 7/7] win32u: Make interface between DC and dce private.
Jacek Caban
- [PATCH 7/7 v2] win32u: Make interface between DC and dce private.
Jacek Caban
- [PATCH v4 5/5] dlls/kernelbase: handle corner case in CreateProcess
Jacek Caban
- [PATCH v4 5/5] dlls/kernelbase: handle corner case in CreateProcess
Jacek Caban
- [PATCH 1/7] win32u: Move set_window_style implementation from user32.
Jacek Caban
- [PATCH 2/7] win32u: Move NtUsetSetWindowLong implementation from user32.
Jacek Caban
- [PATCH 3/7] win32u: Move __wine_set_pixel_format implementation from user32.
Jacek Caban
- [PATCH 4/7] win32u: Move NtUserSetTimer implementation from user32.
Jacek Caban
- [PATCH 5/7] win32u: Move NtUserSetSystemTimer implementation from user32.
Jacek Caban
- [PATCH 6/7] win32u: Move NtUserKillTimer implementation from user32.
Jacek Caban
- [PATCH 7/7] win32u: Move KillSystemTimer implementation from user32.
Jacek Caban
- [PATCH 1/5] win32u: Move destroy_thread_windows implementation from user32.
Jacek Caban
- [PATCH 2/5] win32u: Move NtUserDestroyWindow implementation from user32.
Jacek Caban
- [PATCH 3/5] win32u: Move get_min_max_info implementation from user32.
Jacek Caban
- [PATCH 4/5] win32u: Move NtUserShowWindow implementation from user32.
Jacek Caban
- [PATCH 5/5] win32u: Move GetWindowContextHelpId implementation from user32.
Jacek Caban
- [PATCH 1/4] dlls/kernel32/tests: add some console tests about creating cui vs gui processes
Jacek Caban
- [PATCH 2/4] programs/services: start services detached from console
Jacek Caban
- [PATCH 3/4] programs/start: force no console creation when using start /exec
Jacek Caban
- [PATCH 4/4] dlls/kernelbase: handle corner case in CreateProcess
Jacek Caban
- [PATCH 1/5] jscript: Pass a jsval "this" to builtin functions.
Jacek Caban
- [PATCH 2/5] jscript: Pass null jsval to builtin functions instead of the global host.
Jacek Caban
- [PATCH 1/5] user32: Move MDI child coordinates fixup out of WIN_FixCoordinates.
Jacek Caban
- [PATCH 2/5] win32u: Move NtUserCreateWindowEx implementation from user32.
Jacek Caban
- [PATCH 3/5] win32u: Move apply_window_pos implementation from user32.
Jacek Caban
- [PATCH 4/5] win32u: Move ArrangeIconicWindows implementation from user32.
Jacek Caban
- [PATCH 5/5] win32u: Don't use designated initializers for lazy_load_driver.
Jacek Caban
- [PATCH 2/5] win32u: Move NtUserCreateWindowEx implementation from user32.
Jacek Caban
- [PATCH v2 1/4] jscript: Pass null jsval to builtin functions instead of the global host.
Jacek Caban
- [PATCH v2 2/4] jscript: Return the correct string for Object.toString(null) in ES5+ modes.
Jacek Caban
- [PATCH v2 3/4] jscript: Pass jsval "this" to function calls instead of a dispatch.
Jacek Caban
- [PATCH v2 4/4] jscript: Return the correct string for Object.toString(undefined) in ES5+ modes.
Jacek Caban
- [PATCH 1/5] win32u: Move dib.drv implementation from gdi.exe.
Jacek Caban
- [PATCH 2/5] win32u: Don't use CDECL for window surface functions.
Jacek Caban
- [PATCH 3/5] user.exe: Use win32u directly for cursor icon handle support.
Jacek Caban
- [PATCH 4/5] user32: Store current spy indent in user_thread_info struct.
Jacek Caban
- [PATCH 5/5] win32u: Move message spy implementation from user32.
Jacek Caban
- [PATCH v2 5/5] win32u: Move message spy implementation from user32.
Jacek Caban
- [PATCH 1/5] jscript: Return JS_E_INVALID_PROPERTY in jsdisp_call_name if property is not found.
Jacek Caban
- [PATCH 2/5] jscript: Allow overriding builtin methods by setting the prop.
Jacek Caban
- [PATCH 3/5] jscript: Make Object.prototype.__proto__ an actual accessor.
Jacek Caban
- [PATCH 4/5] jscript: Throw error when attempting to set circular __proto__ chains.
Jacek Caban
- [PATCH 5/5] jscript: Don't allow changing prototype on non-extensible objects.
Jacek Caban
- [PATCH 2/9] jscript: Handle NULL objects instead of crashing.
Jacek Caban
- [PATCH 1/9] mshtml/tests: Add test for setting a prop with same name as a prototype accessor with no setter.
Jacek Caban
- [PATCH 1/8] user32: Factor out dispatch_win_proc_params.
Jacek Caban
- [PATCH 2/8] win32u: Use dispatch_win_proc_params in CallWindowProc.
Jacek Caban
- [PATCH 3/8] user32: Move more code out of call_window_proc.
Jacek Caban
- [PATCH 4/8] win32u: Move init_win_proc_params implementation from user32.
Jacek Caban
- [PATCH 5/8] win32u: Implement NtUserDispatchMessage.
Jacek Caban
- [PATCH 6/8] user32: Use User32CallWinEventHook in peek_message.
Jacek Caban
- [PATCH 7/8] user32: Merge WINPROC_call_window into call_window_proc.
Jacek Caban
- [PATCH 8/8] win32u: Move ScreenToClient implementation from user32.
Jacek Caban
- [PATCH v2 2/8] user32: Use dispatch_win_proc_params in CallWindowProc.
Jacek Caban
- [PATCH 1/6] user32: Introduce reply_message_result helper.
Jacek Caban
- [PATCH 2/6] win32u: Move reply_message_result implementation from user32.
Jacek Caban
- [PATCH 3/6] user32: Split client and kernel parts of unpack_message.
Jacek Caban
- [PATCH 4/6] win32u: Move process_sent_messages implementation from user32.
Jacek Caban
- [PATCH 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Jacek Caban
- [PATCH 6/6] win32u: Move NtUserGetMessage implementation from user32.
Jacek Caban
- [PATCH v2 1/8] jscript: Store NULL disps as a different type of jsval_null.
Jacek Caban
- [PATCH v2 2/8] jscript: Implement Object.prototype.__defineGetter__.
Jacek Caban
- [PATCH] win32u: Move menu handle management from user32.
Jacek Caban
- [PATCH] user32: Avoid pointer truncation in free_user_handle.
Jacek Caban
- [PATCH] win32u: Make some functions static.
Jacek Caban
- [PATCH 3/3] programs/cmd: implement filename completion
Jacek Caban
- [PATCH 1/3] programs/conhost: correctly recompute start of edit line on ReadConsole
Jacek Caban
- [PATCH 2/3] programs/conhost: support relative cursor positionning
Jacek Caban
- [PATCH] win32u: Move menu handle management from user32.
Jacek Caban
- [PATCH v3 1/7] jscript: Implement Object.prototype.__defineGetter__.
Jacek Caban
- [PATCH v3 2/7] jscript: Implement Object.prototype.__defineSetter__.
Jacek Caban
- [PATCH v3 3/7] jscript: Throw proper error in Object methods with non-objects args.
Jacek Caban
- [PATCH v3 4/7] mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
Jacek Caban
- [PATCH v3 5/7] jscript: Handle non-JS objects in Object.getPrototypeOf.
Jacek Caban
- [PATCH 3/6] user32: Split client and kernel parts of unpack_message.
Jacek Caban
- [PATCH] win32u: Return client menu name from NtUserUnregisterClass.
Jacek Caban
- [PATCH] win32u: Return client menu name from NtUserUnregisterClass.
Jacek Caban
- [PATCH v2 1/6] user32: Introduce reply_message_result helper.
Jacek Caban
- [PATCH v2 2/6] win32u: Move reply_message_result implementation from user32.
Jacek Caban
- [PATCH v2 3/6] user32: Move unpack_message call to User32CallWindowProc.
Jacek Caban
- [PATCH v2 4/6] win32u: Move process_sent_messages implementation from user32.
Jacek Caban
- [PATCH v2 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Jacek Caban
- [PATCH v2 6/6] win32u: Move NtUserGetMessage implementation from user32.
Jacek Caban
- [PATCH v3 1/6] user32: Introduce reply_message_result helper.
Jacek Caban
- [PATCH v3 2/6] win32u: Move reply_message_result implementation from user32.
Jacek Caban
- [PATCH v3 3/6] user32: Move unpack_message call to User32CallWindowProc.
Jacek Caban
- [PATCH v3 4/6] win32u: Move process_sent_messages implementation from user32.
Jacek Caban
- [PATCH v3 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Jacek Caban
- [PATCH v3 6/6] win32u: Move NtUserGetMessage implementation from user32.
Jacek Caban
- [PATCH v2 4/6] win32u: Move process_sent_messages implementation from user32.
Jacek Caban
- [PATCH] msvcp90: Reimplement condition variables on top of RtlWaitOnAddress().
Piotr Caban
- [PATCH 1/4] msvcp110: Introduce wrapper around critical_section functions.
Piotr Caban
- [PATCH 2/4] msvcp110: Use _Condition_variable in _Cnd_t implementation.
Piotr Caban
- [PATCH 3/4] msvcp140: Add SRWLock based _Mtx_t and _Cnd_t implementation.
Piotr Caban
- [PATCH 4/4] msvcp140: Port condition variable tests from msvcp120.
Piotr Caban
- [PATCH 1/6 v2] msvcp110: Introduce wrapper around critical_section functions.
Piotr Caban
- [PATCH 2/6 v2] msvcp110: Add _Mtx_clear_owner implementation.
Piotr Caban
- [PATCH 3/6 v2] msvcp110: Add _Mtx_reset_owner implementation.
Piotr Caban
- [PATCH 4/6 v2] msvcp110: Use _Condition_variable in _Cnd_t implementation.
Piotr Caban
- [PATCH 5/6 v2] msvcp140: Add SRWLock based _Mtx_t and _Cnd_t implementation.
Piotr Caban
- [PATCH 6/6 v2] msvcp140: Add condition variable tests.
Piotr Caban
- [PATCH] msvcr110: Make sure we don't hang in _Condition_variable::notify* functions.
Piotr Caban
- [PATCH] oleacc/tests: Fix crash when current thread is not in foreground state.
Piotr Caban
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Remove trivial swizzles after each copy prop pass.
Francisco Casas
- [PATCH vkd3d v3 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Francisco Casas
- [PATCH vkd3d v3 2/8] vkd3d-shader/hlsl: Add default writemask for matrix stores.
Francisco Casas
- [PATCH vkd3d v3 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Francisco Casas
- [PATCH vkd3d v3 4/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Francisco Casas
- [PATCH vkd3d v3 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Francisco Casas
- [PATCH vkd3d v3 6/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Francisco Casas
- [PATCH vkd3d v3 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
Francisco Casas
- [PATCH vkd3d v3 8/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Francisco Casas
- [PATCH vkd3d v4 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Francisco Casas
- [PATCH vkd3d v4 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Francisco Casas
- [PATCH vkd3d v4 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Francisco Casas
- [PATCH vkd3d v4 4/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Francisco Casas
- [PATCH vkd3d v4 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Francisco Casas
- [PATCH vkd3d v4 6/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Francisco Casas
- [PATCH vkd3d v4 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
Francisco Casas
- [PATCH vkd3d v4 8/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Francisco Casas
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Cast pow() input to float.
Francisco Casas
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Write SM4 left shift instructions.
Francisco Casas
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Reverse the switch order in write_sm4_expr().
Francisco Casas
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Parse the sv_vertexid semantic.
Francisco Casas
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
Francisco Casas
- [PATCH vkd3d v4 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Francisco Casas
- [PATCH vkd3d v4 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Francisco Casas
- [PATCH vkd3d v5 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Francisco Casas
- [PATCH vkd3d v5 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Francisco Casas
- [PATCH vkd3d v5 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Francisco Casas
- [PATCH vkd3d v5 4/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Francisco Casas
- [PATCH vkd3d v5 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Francisco Casas
- [PATCH vkd3d v5 6/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Francisco Casas
- [PATCH vkd3d v5 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
Francisco Casas
- [PATCH vkd3d v5 8/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Francisco Casas
- [PATCH vkd3d v6 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Francisco Casas
- [PATCH vkd3d v6 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Francisco Casas
- [PATCH vkd3d v2 1/3] vkd3d-shader/hlsl: Write SM4 bitwise OR instructions.
Francisco Casas
- [PATCH vkd3d v2 2/3] vkd3d-shader/hlsl: Write SM4 bitwise XOR instructions.
Francisco Casas
- [PATCH vkd3d v2 3/3] vkd3d-shader/hlsl: Write SM4 bitwise NOT instructions.
Francisco Casas
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Allow mixing "in" and "out" with other modifiers.
Francisco Casas
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Respect the 'nointerpolation' modifier.
Francisco Casas
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Declare integer semantics as having constant interpolation.
Francisco Casas
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 integer addition instructions.
Francisco Casas
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Allow "nointerpolation" to be specified on struct fields.
Francisco Casas
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Abort when an unexpected type appears.
Francisco Casas
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Francisco Casas
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Francisco Casas
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Francisco Casas
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Add a helper to create constants of arbitrary type.
Francisco Casas
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Allow values different from one in bools.
Francisco Casas
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Fold constant not-equal expressions.
Francisco Casas
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Fold constant not-equal expressions.
Francisco Casas
- [PATCH vkd3d 6/6] vkd3d-shader/hlsl: Lower casts to bool to comparisons.
Francisco Casas
- [PATCH vkd3d v6 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Francisco Casas
- [PATCH vkd3d v7 1/6] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Francisco Casas
- [PATCH vkd3d v7 2/6] vkd3d-shader/hlsl: Concatenate nested initializers.
Francisco Casas
- [PATCH vkd3d v7 3/6] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Francisco Casas
- [PATCH vkd3d v7 4/6] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Francisco Casas
- [PATCH vkd3d v7 5/6] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Francisco Casas
- [PATCH vkd3d v7 6/6] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Francisco Casas
- [PATCH vkd3d v2 1/9] vkd3d-shader/hlsl: Use an unsigned variable for iteration.
Francisco Casas
- [PATCH vkd3d v2 2/9] vkd3d-shader/hlsl: Check types when folding constants.
Francisco Casas
- [PATCH vkd3d v2 3/9] vkd3d-shader/hlsl: Abort on inconsistent types in write_sm4_cast().
Francisco Casas
- [PATCH vkd3d v2 4/9] vkd3d-shader/hlsl: Abort on inconsistent types in fold_cast().
Francisco Casas
- [PATCH vkd3d v2 5/9] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Francisco Casas
- [PATCH vkd3d v2 6/9] vkd3d-shader/hlsl: Add a helper to create constants of arbitrary type.
Francisco Casas
- [PATCH vkd3d v2 7/9] vkd3d-shader/hlsl: Store boolean constants as unsigned.
Francisco Casas
- [PATCH vkd3d v2 8/9] vkd3d-shader/hlsl: Fold constant not-equal expressions.
Francisco Casas
- [PATCH vkd3d v2 9/9] vkd3d-shader/hlsl: Lower casts to bool to comparisons.
Francisco Casas
- [PATCH 1/4] winemac.drv: Simplify control flow in copy_display_modes.
Tim Clem
- [PATCH 2/4] winemac.drv: Add a flag to filter unsupported modes in copy_display_modes.
Tim Clem
- [PATCH 3/4] winemac.drv: Move synthetic display modes after the real ones.
Tim Clem
- [PATCH 4/4] winemac.drv: Sort display modes.
Tim Clem
- [PATCH 1/4] winemac.drv: Simplify control flow in copy_display_modes.
Tim Clem
- [PATCH v2 1/4] winemac.drv: Simplify control flow in copy_display_modes.
Tim Clem
- [PATCH v2 2/4] winemac.drv: Add a flag to filter unsupported modes in copy_display_modes.
Tim Clem
- [PATCH v2 3/4] winemac.drv: Move synthetic display modes after the real ones.
Tim Clem
- [PATCH v2 4/4] winemac.drv: Sort display modes.
Tim Clem
- [PATCH 17/27] dlls/msftedit/tests: enable compilation with long types
Huw Davies
- [PATCH v2] win32u: Don't use get_dc_ptr() in __wine_get_wgl_driver().
Huw Davies
- [PATCH v2 1/6] winealsa: Add a temporary write_best_effort syscall.
Huw Davies
- [PATCH v2 2/6] winealsa: Move timer_loop to the unixlib.
Huw Davies
- [PATCH v2 3/6] winealsa: Move start to the unixlib.
Huw Davies
- [PATCH v2 4/6] winealsa: Move stop to the unixlib.
Huw Davies
- [PATCH v2 5/6] winealsa: Move reset to the unixlib.
Huw Davies
- [PATCH v2 6/6] winealsa: Move set_event_handle to the unixlib.
Huw Davies
- [PATCH 2/6] winealsa: Move timer_loop to the unixlib.
Huw Davies
- [PATCH] winepulse: Move "last_time" to a local variable.
Huw Davies
- [PATCH 3/3] combase: Add RoSetErrorReportingFlags() stub.
Huw Davies
- [PATCH 1/4] user32: Use ACCEL struct in accelerator object.
Huw Davies
- [PATCH 2/4] user32: Use CreateAcceleratorTableW in LoadAcceleratorsW.
Huw Davies
- [PATCH 3/4] user32: Use CreateAcceleratorTableW in CreateAcceleratorTableA.
Huw Davies
- [PATCH 4/4] win32u: Move accelerators object implementation from user32.
Huw Davies
- [PATCH] win32u: Remove no longer used macro.
Huw Davies
- [PATCH] win32u: Use GDI_ROUND() in a few more places.
Huw Davies
- [PATCH 06/20] dlls/nsi/tests: enable compilation with long types
Huw Davies
- [PATCH 06/20] dlls/nsi/tests: enable compilation with long types
Huw Davies
- [PATCH 06/20] dlls/nsi/tests: enable compilation with long types
Huw Davies
- [PATCH 1/4] winealsa: Move get_render_buffer to the unixlib.
Huw Davies
- [PATCH 2/4] winealsa: Move release_render_buffer to the unixlib.
Huw Davies
- [PATCH 3/4] winealsa: Move get_capture_buffer to the unixlib.
Huw Davies
- [PATCH 4/4] winealsa: Move release_capture_buffer to the unixlib.
Huw Davies
- [PATCH 1/6] win32u: Move winproc array from user32.
Huw Davies
- [PATCH 2/6] win32u: Implement NtUserGetAtomName.
Huw Davies
- [PATCH 3/6] win32u: Move NtUserGetClassName implementation from user32.
Huw Davies
- [PATCH 4/6] user32: Factor out find_class.
Huw Davies
- [PATCH 5/6] user32: Store class instance as UINT_PTR.
Huw Davies
- [PATCH 6/6] user32: Ignore low instance word in find_class.
Huw Davies
- [PATCH 08/20] dlls/riched20/tests: use correct integral type
Huw Davies
- [PATCH 09/20] dlls/riched20/tests: enable compilation with long types
Huw Davies
- [PATCH 1/8] user32: Introduce get_class_info.
Huw Davies
- [PATCH 2/8] user32: Use get_class_info for GetClasInfoEx implementation.
Huw Davies
- [PATCH 3/8] user32: Move module class registration to get_class_info.
Huw Davies
- [PATCH 4/8] user32: Use UNICODE_STRING for passing window classes internally.
Huw Davies
- [PATCH 5/8] user32: Store menu name as a struct.
Huw Davies
- [PATCH 6/8] win32u: Move class management implementation from user32.
Huw Davies
- [PATCH 7/8] win32u: Move NtUserSetClassLong from user32.
Huw Davies
- [PATCH 8/8] win32u: Move GetClassLong implementation from user32.
Huw Davies
- [PATCH 18/25] dlls/spoolss/tests: enable compilation with long types
Huw Davies
- [PATCH v3 1/8] dllhost: Add stub implementation.
Huw Davies
- [PATCH v3 2/8] dllhost: Add ISurrogate stub implementation.
Huw Davies
- [PATCH v3 3/8] dllhost: Implement ISurrogate::LoadDllServer().
Huw Davies
- [PATCH v3 4/8] dllhost: Implement IClassFactory::CreateInstance().
Huw Davies
- [PATCH v3 4/8] dllhost: Implement IClassFactory::CreateInstance().
Huw Davies
- [PATCH 01/11] win32u: Move NtUserInternalGetWindowText implementation from user32.
Huw Davies
- [PATCH v2 01/11] win32u: Move NtUserInternalGetWindowText implementation from user32.
Huw Davies
- [PATCH v2 02/11] user32: Use NtUserInternalGetWindowText in GetWindowText.
Huw Davies
- [PATCH v2 03/11] win32u: Move GetWindowTextLength implementation from user32.
Huw Davies
- [PATCH v2 04/11] win32u: Move GetWindowLong implementation from user32.
Huw Davies
- [PATCH v2 05/11] win32u: Move GetWindow implementation from user32.
Huw Davies
- [PATCH v2 06/11] win32u: Move GetParent implementation from user32.
Huw Davies
- [PATCH v2 07/11] win32u: Move NtUserGetAncestor implementation from user32.
Huw Davies
- [PATCH v2 08/11] win32u: Move GWLP_HWNDPARENT implementation from user32.
Huw Davies
- [PATCH v2 09/11] win32u: Move IsChild implementation from win32u.
Huw Davies
- [PATCH v2 10/11] win32u: Move IsWindowVisible implementation from user32.
Huw Davies
- [PATCH v2 11/11] win32u: Move is_window_drawable implementation from user32.
Huw Davies
- [PATCH] maintainers: Add dllhost.
Huw Davies
- [PATCH] dlls/winspool.drv/tests: enable compilation with long types
Huw Davies
- [PATCH 01/10] win32u: Move NtUserFlashWindowEx implementation from user32.
Huw Davies
- [PATCH 02/10] win32u: Introduce get_desktop_window.
Huw Davies
- [PATCH 04/10] win32u: Move GetDesktopWindow implementation from user32.
Huw Davies
- [PATCH 03/10] win32u: Move load_driver implementation from user32.
Huw Davies
- [PATCH 05/10] win32u: Move IsWindowUnicode implementation from user32.
Huw Davies
- [PATCH 06/10] win32u: Move GetWindowDpiAwarenessContext from user32.
Huw Davies
- [PATCH 07/10] win32u: Move GetDpiForWindow from user32.
Huw Davies
- [PATCH 08/10] win32u: Move GetWindowRect implementation from user32.
Huw Davies
- [PATCH 09/10] win32u: Move GetWindowInfo implementation from user32.
Huw Davies
- [PATCH 10/10] win32u: Move GetClientRect implementation from user32.
Huw Davies
- [PATCH 1/5] winealsa: Move get_next_packet_size to the unixlib.
Huw Davies
- [PATCH 2/5] winealsa: Move get_frequency to the unixlib.
Huw Davies
- [PATCH 3/5] winealsa: Move get_position to the unixlib.
Huw Davies
- [PATCH 4/5] winealsa: Move is_started to the unixlib.
Huw Davies
- [PATCH 5/5] winealsa: Move set_volumes to the unixlib.
Huw Davies
- [PATCH 1/6] dllhost: Implement ISurrogate::FreeSurrogate().
Huw Davies
- [PATCH 2/6] dllhost: Implement IMarshal::MarshalInterface().
Huw Davies
- [PATCH 3/6] dllhost: Periodically call CoFreeUnusedLibraries().
Huw Davies
- [PATCH 4/6] combase: Start surrogate local server when required.
Huw Davies
- [PATCH 5/6] combase: Make ProgIDFromCLSID() work in WoW64 setup.
Huw Davies
- [PATCH 1/8] win32u: Move NtUserGetWindowRgnEx implementation from user32.
Huw Davies
- [PATCH 2/8] win32u: Move NtUserSetWindowRgn implementation from user32.
Huw Davies
- [PATCH 4/8] win32u: Move NtUserWindowFromPoint implementation from user32.
Huw Davies
- [PATCH 3/8] win32u: Move NtUserMoveWindow implementation from user32.
Huw Davies
- [PATCH 5/8] win32u: Move GetWindowPlacement and MonitorFromWindow implementation from user32.
Huw Davies
- [PATCH 6/8] win32u: Move WM_WINE_UPDATEWINDOWSTATE implementation from user32.
Huw Davies
- [PATCH 7/8] win32u: Move NtUserSetLayeredWindowAttributes implementation from user32.
Huw Davies
- [PATCH 8/8] win32u: Move NtUserUpdateLayeredWindow implementation from user32.
Huw Davies
- [PATCH v2] nsiproxy.sys: Explicitly check for recvmsg() failure.
Huw Davies
- [PATCH 2/3] dlls/nsiproxy.sys: enhance error handling
Huw Davies
- [PATCH 1/5] win32u: Move NtUserSetActiveWindow implementation from user32.
Huw Davies
- [PATCH 2/5] win32u: Move NtUserSetFocus implementation from user32.
Huw Davies
- [PATCH 3/5] win32u: Move set_foreground_window implementation from user32.
Huw Davies
- [PATCH 5/5] win32u: Move NtUserSetCapture implementation from user32.
Huw Davies
- [PATCH 4/5] user32: Use NtUserGetGUIThreadInfo for GetCapture implementation.
Huw Davies
- [PATCH 1/4] winealsa: Move get_prop_value to the unixlib.
Huw Davies
- [PATCH 2/4] winealsa: Remove several unused members.
Huw Davies
- [PATCH 3/4] winealsa: Remove a workaround for versions of alsa-lib before 1.0.12.
Huw Davies
- [PATCH 4/4] winealsa: Move the midi seq lock to the unixlib.
Huw Davies
- [PATCH 1/9] user32: Fix nameA pointer in alloc_menu_nameW.
Huw Davies
- [PATCH 2/9] win32u: Move NtUserWindowFromDC implementation from user32.
Huw Davies
- [PATCH 3/9] win32u: Mmove dummy surface implementation from user32.
Huw Davies
- [PATCH 4/9] win32u: Move NtUserGetDCEx implementation from user32.
Huw Davies
- [PATCH 6/9] win32u: Move NtUserBeginPaint implementation from user32.
Huw Davies
- [PATCH 7/9] win32u: Move NtUserEndPaint implementation from user32.
Huw Davies
- [PATCH 5/9] win32u: Move NtUserReleaseDC implementation from user32.
Huw Davies
- [PATCH 8/9] win32u: Move NtUserRedrawWindow implementation from user32.
Huw Davies
- [PATCH 9/9] win32u: Move NtUserGetUpdateRgn implementation from user32.
Huw Davies
- [PATCH 1/4] winealsa: Move get_prop_value to the unixlib.
Huw Davies
- [PATCH 1/6] winealsa: Combine two loops into one.
Huw Davies
- [PATCH 2/6] winealsa: Move midi_init to unixlib.
Huw Davies
- [PATCH 3/6] winealsa: Store the snd_seq handle and the input port in the device data.
Huw Davies
- [PATCH 4/6] winealsa: Add a temporary syscall to return the snd_seq handle.
Huw Davies
- [PATCH 5/6] winealsa: Move MODM_OPEN to the unixlib.
Huw Davies
- [PATCH 6/6] winealsa: Move MODM_CLOSE to the unixlib.
Huw Davies
- [PATCH 1/4] winealsa: Move get_prop_value to the unixlib.
Huw Davies
- [PATCH v2 1/5] winealsa: Move midi_init to unixlib.
Huw Davies
- [PATCH v2 2/5] winealsa: Store the snd_seq handle and the input port in the device data.
Huw Davies
- [PATCH v2 3/5] winealsa: Add a temporary syscall to return the snd_seq handle.
Huw Davies
- [PATCH v2 4/5] winealsa: Move MODM_OPEN to the unixlib.
Huw Davies
- [PATCH v2 5/5] winealsa: Move MODM_CLOSE to the unixlib.
Huw Davies
- [PATCH 1/7] win32u: Fix name comparison in find_class.
Huw Davies
- [PATCH 2/7] win32u: Move NtUserSetWindowPos implementation from user32.
Huw Davies
- [PATCH 3/7] win32u: Move DWP object implementation from user32.
Huw Davies
- [PATCH 4/7] win32u: Move NtUserSetParent implementation from user32.
Huw Davies
- [PATCH 5/7] win32u: Move NtUserGetUpdateRect implementation from user32.
Huw Davies
- [PATCH 6/7] win32u: Introduce NtUserEnableDC.
Huw Davies
- [PATCH 7/7 v2] win32u: Make interface between DC and dce private.
Huw Davies
- [PATCH 5/6] combase: Make ProgIDFromCLSID() work in WoW64 setup.
Huw Davies
- [PATCH 1/3] combase: Always pass explicit access to the registry helpers.
Huw Davies
- [PATCH 2/3] combase: Make ProgIDFromCLSID() work in WoW64 setup.
Huw Davies
- [PATCH 3/3] combase: Execute dllhost.exe for correct architecture in a WoW64 setup.
Huw Davies
- [PATCH v2] ws2_32/tests: Test getaddrinfo() for IPv6 DNS querying.
Huw Davies
- [PATCH 1/7] win32u: Move set_window_style implementation from user32.
Huw Davies
- [PATCH 2/7] win32u: Move NtUsetSetWindowLong implementation from user32.
Huw Davies
- [PATCH 3/7] win32u: Move __wine_set_pixel_format implementation from user32.
Huw Davies
- [PATCH 4/7] win32u: Move NtUserSetTimer implementation from user32.
Huw Davies
- [PATCH 5/7] win32u: Move NtUserSetSystemTimer implementation from user32.
Huw Davies
- [PATCH 6/7] win32u: Move NtUserKillTimer implementation from user32.
Huw Davies
- [PATCH 7/7] win32u: Move KillSystemTimer implementation from user32.
Huw Davies
- [PATCH 1/7] winealsa: Move MODM_DATA to the unixlib.
Huw Davies
- [PATCH 2/7] winealsa: Move MODM_LONGDATA to the unixlib.
Huw Davies
- [PATCH 3/7] winealsa: Move MODM_PREPARE and MODM_UNPREPARE to the unixlib.
Huw Davies
- [PATCH 4/7] winealsa: Move MODM_GETDEVAPS to the unixlib.
Huw Davies
- [PATCH 5/7] winealsa: Move MODM_GETNUMDEVS to the unixlib.
Huw Davies
- [PATCH 6/7] winealsa: Move MODM_GETVOLUME and MODM_SETVOLUME to the unixlib.
Huw Davies
- [PATCH 7/7] winealsa: Move MODM_RESET to the unixlib.
Huw Davies
- [PATCH v2 1/5] win32u: Move destroy_thread_windows implementation from user32.
Huw Davies
- [PATCH v2 2/5] win32u: Move NtUserDestroyWindow implementation from user32.
Huw Davies
- [PATCH v2 3/5] win32u: Move get_min_max_info implementation from user32.
Huw Davies
- [PATCH v2 4/5] win32u: Move NtUserShowWindow implementation from user32.
Huw Davies
- [PATCH v2 5/5] win32u: Move GetWindowContextHelpId implementation from user32.
Huw Davies
- [PATCH 2/5] win32u: Move NtUserDestroyWindow implementation from user32.
Huw Davies
- [PATCH 1/6] winealsa: Move MIDM_PREPARE and MIDM_UNPREPARE to the unixlib.
Huw Davies
- [PATCH 2/6] winealsa: Move MIDM_GETDEVCAPS to the unixlib.
Huw Davies
- [PATCH 3/6] winealsa: Move MIDM_GETNUMDEVS to the unixlib.
Huw Davies
- [PATCH 4/6] winealsa: Move the midi in buffer lock to the unixlib.
Huw Davies
- [PATCH 5/6] winealsa: Move MIDM_ADDBUFFER to the unixlib.
Huw Davies
- [PATCH 6/6] winealsa: Pass the time relative to the start time to the callback.
Huw Davies
- [PATCH] win32u: Remove workaround for Mac OS X 10.4 and 10.5.
Huw Davies
- [PATCH 1/5] user32: Move MDI child coordinates fixup out of WIN_FixCoordinates.
Huw Davies
- [PATCH 2/5] win32u: Move NtUserCreateWindowEx implementation from user32.
Huw Davies
- [PATCH 3/5] win32u: Move apply_window_pos implementation from user32.
Huw Davies
- [PATCH 4/5] win32u: Move ArrangeIconicWindows implementation from user32.
Huw Davies
- [PATCH 5/5] win32u: Don't use designated initializers for lazy_load_driver.
Huw Davies
- [PATCH v2] winspool: Add GetSpoolFileHandle() stub.
Huw Davies
- [PATCH] winspool.drv: add GetSpoolFileHandle stub
Huw Davies
- [PATCH] combase: Use RtlGenRandom to generate apartment OXID
Huw Davies
- [PATCH 1/2] riched20: Add back-reference to outer ME_Run from struct re_object.
Huw Davies
- [PATCH 2/2] riched20: Set REOBJECT's cp correctly in IRichEditOle::GetObject.
Huw Davies
- [PATCH 1/4] win32u: Add freelist cache allocator.
Huw Davies
- [PATCH 5/5] win32u: Move message spy implementation from user32.
Huw Davies
- [PATCH 1/5] win32u: Move dib.drv implementation from gdi.exe.
Huw Davies
- [PATCH 2/5] win32u: Don't use CDECL for window surface functions.
Huw Davies
- [PATCH 3/5] user.exe: Use win32u directly for cursor icon handle support.
Huw Davies
- [PATCH 4/5] user32: Store current spy indent in user_thread_info struct.
Huw Davies
- [PATCH v2 5/5] win32u: Move message spy implementation from user32.
Huw Davies
- [PATCH v3] ws2_32/tests: Test getaddrinfo() for IPv6 DNS querying.
Huw Davies
- [PATCH 1/4] winemac.drv: Simplify control flow in copy_display_modes.
Huw Davies
- [PATCH 1/4] win32u: Add freelist cache allocator.
Huw Davies
- [PATCH 1/6] winealsa: Move MIDM_RESET to the unixlib.
Huw Davies
- [PATCH 2/6] winealsa: Move MIDM_START to the unixlib.
Huw Davies
- [PATCH 3/6] winealsa: Move MIDM_STOP to the unixlib.
Huw Davies
- [PATCH 4/6] winealsa: Introduce a notification thread.
Huw Davies
- [PATCH 5/6] winealsa: Add helpers to handle regular and sysex events.
Huw Davies
- [PATCH 6/6] winealsa: Move the midi event handlers to the unixlib.
Huw Davies
- [PATCH v2 1/2] nsiproxy: Avoid redundant pid mapping in tcp_conns_enumerate_all().
Huw Davies
- [PATCH v2 2/2] iphlpapi: Don't request redundant static data in get_extended_tcp_table().
Huw Davies
- [PATCH 1/2] nsiproxy.sys: Avoid redundant pid mapping in tcp_conns_enumerate_all().
Huw Davies
- [PATCH v2 1/4] winemac.drv: Simplify control flow in copy_display_modes.
Huw Davies
- [PATCH v2 2/4] winemac.drv: Add a flag to filter unsupported modes in copy_display_modes.
Huw Davies
- [PATCH v2 3/4] winemac.drv: Move synthetic display modes after the real ones.
Huw Davies
- [PATCH v2 4/4] winemac.drv: Sort display modes.
Huw Davies
- [PATCH 1/3] macdrv: Add wintab32 implementation.
Huw Davies
- [PATCH 1/8] user32: Factor out dispatch_win_proc_params.
Huw Davies
- [PATCH 2/8] win32u: Use dispatch_win_proc_params in CallWindowProc.
Huw Davies
- [PATCH 3/8] user32: Move more code out of call_window_proc.
Huw Davies
- [PATCH 4/8] win32u: Move init_win_proc_params implementation from user32.
Huw Davies
- [PATCH 5/8] win32u: Implement NtUserDispatchMessage.
Huw Davies
- [PATCH 6/8] user32: Use User32CallWinEventHook in peek_message.
Huw Davies
- [PATCH 7/8] user32: Merge WINPROC_call_window into call_window_proc.
Huw Davies
- [PATCH 8/8] win32u: Move ScreenToClient implementation from user32.
Huw Davies
- [PATCH v2 2/8] user32: Use dispatch_win_proc_params in CallWindowProc.
Huw Davies
- [PATCH 1/3] macdrv: Add wintab32 implementation.
Huw Davies
- [PATCH 1/6] user32: Introduce reply_message_result helper.
Huw Davies
- [PATCH 2/6] win32u: Move reply_message_result implementation from user32.
Huw Davies
- [PATCH 3/6] user32: Split client and kernel parts of unpack_message.
Huw Davies
- [PATCH 4/6] win32u: Move process_sent_messages implementation from user32.
Huw Davies
- [PATCH 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Huw Davies
- [PATCH 6/6] win32u: Move NtUserGetMessage implementation from user32.
Huw Davies
- [PATCH 1/6] winealsa: Introduce a helper to retrieve the time.
Huw Davies
- [PATCH 2/6] winealsa: Allocate the pollfd array at the start.
Huw Davies
- [PATCH 3/6] winealsa: Use a pipe to signal the end of the record thread.
Huw Davies
- [PATCH 4/6] winealsa: Move MIDM_OPEN and MIDM_CLOSE to the unixlib.
Huw Davies
- [PATCH 5/6] winealsa: Move DRVM_INIT to the unixlib.
Huw Davies
- [PATCH 6/6] winealsa: Build with msvcrt.
Huw Davies
- [PATCH] mountmgr: Fix long type warnings on macOS.
Huw Davies
- [PATCH] win32u: Move menu handle management from user32.
Huw Davies
- [PATCH] bcrypt: Use GNUTLS_DIG_UNKNOWN for an unknown digest.
Huw Davies
- [PATCH] winealsa: Add missing includes.
Huw Davies
- [PATCH 2/2] riched20: Substitute object runs with U+FFFC if GT_RAWTEXT is given.
Huw Davies
- [PATCH 1/5] wineoss: Introduce a test_connect syscall.
Huw Davies
- [PATCH 2/5] wineoss: Pass a buffer to oss_clean_devnode().
Huw Davies
- [PATCH 3/5] wineoss: Add a helper to open the device.
Huw Davies
- [PATCH 4/5] wineoss: Move get_ossdevice_from_guid() earlier in the file.
Huw Davies
- [PATCH 5/5] wineoss: Move get_endpoint_ids to the unixlib.
Huw Davies
- [PATCH v2 1/5] wineoss: Introduce a test_connect syscall.
Huw Davies
- [PATCH v2 2/5] wineoss: Pass a buffer to oss_clean_devnode().
Huw Davies
- [PATCH v2 3/5] wineoss: Add a helper to open the device.
Huw Davies
- [PATCH v2 4/5] wineoss: Move get_ossdevice_from_guid() earlier in the file.
Huw Davies
- [PATCH v2 5/5] wineoss: Move get_endpoint_ids to the unixlib.
Huw Davies
- [PATCH 5/5] wineoss: Move get_endpoint_ids to the unixlib.
Huw Davies
- [PATCH v2 4/6] win32u: Move process_sent_messages implementation from user32.
Huw Davies
- [PATCH v3 1/6] user32: Introduce reply_message_result helper.
Huw Davies
- [PATCH v3 2/6] win32u: Move reply_message_result implementation from user32.
Huw Davies
- [PATCH v3 3/6] user32: Move unpack_message call to User32CallWindowProc.
Huw Davies
- [PATCH v3 4/6] win32u: Move process_sent_messages implementation from user32.
Huw Davies
- [PATCH v3 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Huw Davies
- [PATCH v3 6/6] win32u: Move NtUserGetMessage implementation from user32.
Huw Davies
- [PATCH 3/3] d3d11: Report support for ConstantBufferPartialUpdate.
Chip Davis
- [PATCH] ntdll: Avoid the lower 2GB region for large allocations on win64.
Chip Davis
- [PATCH] ntdll: Avoid the lower 2GB region for large allocations on win64.
Chip Davis
- [PATCH 0/5] wined3d: Rework resource fencing (v2).
Stefan Dösinger
- [PATCH 1/5] wined3d: Use extra bits in the queue head and tail counters.
Stefan Dösinger
- [PATCH 2/5] wined3d: Use the default queue index for resource fencing.
Stefan Dösinger
- [PATCH 3/5] wined3d: Remove the no-op wined3d_resource_release.
Stefan Dösinger
- [PATCH 4/5] wined3d: Remove the resource_acquire call in resource_cleanup.
Stefan Dösinger
- [PATCH 5/5] wined3d: Rename resource_acquire to resource_reference.
Stefan Dösinger
- [PATCH 4/5] wined3d: Remove the resource_acquire call in resource_cleanup.
Stefan Dösinger
- [PATCH 2/5] wined3d: Use the default queue index for resource fencing.
Stefan Dösinger
- [PATCH 1/3] wined3d: Rename resource_acquire to resource_reference.
Stefan Dösinger
- [PATCH 2/3] wined3d: Replace the GE_WRAP macro with a function.
Stefan Dösinger
- [PATCH 3/3] wined3d: Replace while (1) with for (;;).
Stefan Dösinger
- [PATCH] libs: Enable WAV49 support in gsm.
Christopher Egert
- [PATCH 03/27] dlls/dsound/tests: enable compilation with long types
Andrew Eikum
- [PATCH 2/6] winealsa: Move timer_loop to the unixlib.
Andrew Eikum
- [PATCH 10/27] dlls/msacm32/tests: enable compilation with long types
Andrew Eikum
- [PATCH 07/27] dlls/mmdevapi/tests: enable compilation with long types
Andrew Eikum
- [PATCH v2 1/6] winealsa: Add a temporary write_best_effort syscall.
Andrew Eikum
- [PATCH v2 2/6] winealsa: Move timer_loop to the unixlib.
Andrew Eikum
- [PATCH v2 3/6] winealsa: Move start to the unixlib.
Andrew Eikum
- [PATCH v2 4/6] winealsa: Move stop to the unixlib.
Andrew Eikum
- [PATCH v2 5/6] winealsa: Move reset to the unixlib.
Andrew Eikum
- [PATCH v2 6/6] winealsa: Move set_event_handle to the unixlib.
Andrew Eikum
- [PATCH] winepulse: Move "last_time" to a local variable.
Andrew Eikum
- [PATCH 1/4] winealsa: Move get_render_buffer to the unixlib.
Andrew Eikum
- [PATCH 2/4] winealsa: Move release_render_buffer to the unixlib.
Andrew Eikum
- [PATCH 3/4] winealsa: Move get_capture_buffer to the unixlib.
Andrew Eikum
- [PATCH 4/4] winealsa: Move release_capture_buffer to the unixlib.
Andrew Eikum
- [PATCH 1/5] winealsa: Move get_next_packet_size to the unixlib.
Andrew Eikum
- [PATCH 2/5] winealsa: Move get_frequency to the unixlib.
Andrew Eikum
- [PATCH 3/5] winealsa: Move get_position to the unixlib.
Andrew Eikum
- [PATCH 4/5] winealsa: Move is_started to the unixlib.
Andrew Eikum
- [PATCH 5/5] winealsa: Move set_volumes to the unixlib.
Andrew Eikum
- [PATCH] dlls/winmm/tests: enable compilation with long types
Andrew Eikum
- [PATCH 1/4] winealsa: Move get_prop_value to the unixlib.
Andrew Eikum
- [PATCH 2/4] winealsa: Remove several unused members.
Andrew Eikum
- [PATCH 3/4] winealsa: Remove a workaround for versions of alsa-lib before 1.0.12.
Andrew Eikum
- [PATCH 4/4] winealsa: Move the midi seq lock to the unixlib.
Andrew Eikum
- [PATCH v2 1/5] winealsa: Move midi_init to unixlib.
Andrew Eikum
- [PATCH v2 2/5] winealsa: Store the snd_seq handle and the input port in the device data.
Andrew Eikum
- [PATCH v2 3/5] winealsa: Add a temporary syscall to return the snd_seq handle.
Andrew Eikum
- [PATCH v2 4/5] winealsa: Move MODM_OPEN to the unixlib.
Andrew Eikum
- [PATCH v2 5/5] winealsa: Move MODM_CLOSE to the unixlib.
Andrew Eikum
- [PATCH 1/7] winealsa: Move MODM_DATA to the unixlib.
Andrew Eikum
- [PATCH 2/7] winealsa: Move MODM_LONGDATA to the unixlib.
Andrew Eikum
- [PATCH 3/7] winealsa: Move MODM_PREPARE and MODM_UNPREPARE to the unixlib.
Andrew Eikum
- [PATCH 4/7] winealsa: Move MODM_GETDEVAPS to the unixlib.
Andrew Eikum
- [PATCH 5/7] winealsa: Move MODM_GETNUMDEVS to the unixlib.
Andrew Eikum
- [PATCH 6/7] winealsa: Move MODM_GETVOLUME and MODM_SETVOLUME to the unixlib.
Andrew Eikum
- [PATCH 7/7] winealsa: Move MODM_RESET to the unixlib.
Andrew Eikum
- [PATCH 1/6 v2] winealsa: Move MIDM_PREPARE and MIDM_UNPREPARE to the unixlib.
Andrew Eikum
- [PATCH 2/6 v2] winealsa: Move MIDM_GETDEVCAPS to the unixlib.
Andrew Eikum
- [PATCH 3/6 v2] winealsa: Move MIDM_GETNUMDEVS to the unixlib.
Andrew Eikum
- [PATCH 4/6 v2] winealsa: Move the midi in buffer lock to the unixlib.
Andrew Eikum
- [PATCH 5/6 v2] winealsa: Move MIDM_ADDBUFFER to the unixlib.
Andrew Eikum
- [PATCH 6/6 v2] winealsa: Pass the time relative to the start time to the callback.
Andrew Eikum
- [PATCH] windows.media.speech: Add ISpeechSynthesizer2 stub
Andrew Eikum
- [PATCH 1/6] winealsa: Move MIDM_RESET to the unixlib.
Andrew Eikum
- [PATCH 2/6] winealsa: Move MIDM_START to the unixlib.
Andrew Eikum
- [PATCH 3/6] winealsa: Move MIDM_STOP to the unixlib.
Andrew Eikum
- [PATCH 4/6] winealsa: Introduce a notification thread.
Andrew Eikum
- [PATCH 5/6] winealsa: Add helpers to handle regular and sysex events.
Andrew Eikum
- [PATCH 6/6] winealsa: Move the midi event handlers to the unixlib.
Andrew Eikum
- [PATCH 1/6] winealsa: Introduce a helper to retrieve the time.
Andrew Eikum
- [PATCH 2/6] winealsa: Allocate the pollfd array at the start.
Andrew Eikum
- [PATCH 3/6] winealsa: Use a pipe to signal the end of the record thread.
Andrew Eikum
- [PATCH 4/6] winealsa: Move MIDM_OPEN and MIDM_CLOSE to the unixlib.
Andrew Eikum
- [PATCH 5/6] winealsa: Move DRVM_INIT to the unixlib.
Andrew Eikum
- [PATCH 6/6] winealsa: Build with msvcrt.
Andrew Eikum
- [PATCH] dlls/{mciwave, winmm}: properly handle mmioRead/mmioWrite in case of errors
Andrew Eikum
- Questions about whether Wine will participate in GSoC in 2022.
Austin English
- [PATCH] winspool.drv: add GetSpoolFileHandle stub
Austin English
- [PATCH] win32u: Use GDI_ROUND() in a few more places.
Zebediah Figura
- [PATCH] wined3d: Fix typo in WARN() message.
Zebediah Figura
- [PATCH 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Zebediah Figura
- [PATCH v2 1/5] devenum/tests: Remove workarounds from test_moniker_isequal().
Zebediah Figura
- [PATCH v2 2/5] devenum/tests: Build without -DWINE_NO_LONG_TYPES.
Zebediah Figura
- [PATCH v2 3/5] qcap/tests: Use int instead of LONG for the arguments to IAMStreamConfig::GetNumberOfCapabilities().
Zebediah Figura
- [PATCH v2 4/5] qcap/tests: Build without -DWINE_NO_LONG_TYPES.
Zebediah Figura
- [PATCH v2 5/5] qedit/tests: Build without -DWINE_NO_LONG_TYPES.
Zebediah Figura
- [PATCH 13/21] dlls/qasf/tests: enable compilation with long types
Zebediah Figura
- [PATCH 16/21] dlls/qdvd/tests: enable compilation with long types
Zebediah Figura
- [PATCH 1/4] makedep: Do not forbid importing system headers in msvcrt modules.
Zebediah Figura
- [PATCH 2/4] d3d12: Explicitly use Wine d3d12 and Vulkan headers.
Zebediah Figura
- [PATCH 3/4] dxgi: Explicitly use Wine d3d12 and Vulkan headers.
Zebediah Figura
- [PATCH 4/4] configure: Try to detect MinGW libvkd3d using pkg-config if --with-system-dllpath is specified.
Zebediah Figura
- [PATCH] d3dcompiler: Implement D3DCompile2() using vkd3d_shader_compile().
Zebediah Figura
- [PATCH v2 1/3] vcomp: Implement _vcomp_for_dynamic_init_i8()
Zebediah Figura
- [PATCH v2 1/6] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Zebediah Figura
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Zebediah Figura
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Zebediah Figura
- [PATCH v2 1/6] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Zebediah Figura
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Zebediah Figura
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Zebediah Figura
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Zebediah Figura
- [PATCH 1/2] wined3d: Print an ERR message if unable to allocate a GL buffer object.
Zebediah Figura
- [PATCH 2/2] wined3d: Allow setting the renderer using the WINE_D3D_RENDERER environment variable.
Zebediah Figura
- [PATCH 1/4] include/wine: Introduce a FIXME_ONCE macro.
Zebediah Figura
- [PATCH 2/4] ntdll: Use FIXME_ONCE() in NtQuerySystemInformation().
Zebediah Figura
- [PATCH 3/4] dxgi: Use FIXME_ONCE().
Zebediah Figura
- [PATCH 4/4] dxgi: Use FIXME_ONCE() in d3d11_swapchain_GetFullscreenDesc().
Zebediah Figura
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Zebediah Figura
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Zebediah Figura
- [PATCH] configure: Fix the check for CAPI support.
Zebediah Figura
- [PATCH 1/2] wined3d: Print an ERR message if unable to allocate a GL buffer object.
Zebediah Figura
- [PATCH vkd3d 1/5] vkd3d-utils: Avoid leaking "messages" when vkd3d_blob_create() fails.
Zebediah Figura
- [PATCH vkd3d 2/5] vkd3d-utils: Simplify handling of shader messages a bit.
Zebediah Figura
- [PATCH vkd3d 3/5] tests: Use angle brackets instead of square brackets to separate shader test sections.
Zebediah Figura
- [PATCH vkd3d 4/5] tests: Split hlsl-operations into individual test units.
Zebediah Figura
- [PATCH vkd3d 5/5] tests: Avoid depending on float accuracy in the round() test.
Zebediah Figura
- [PATCH vkd3d 3/5] tests: Use angle brackets instead of square brackets to separate shader test sections.
Zebediah Figura
- [PATCH 2/2] wined3d: Allow setting the renderer using the WINE_D3D_RENDERER environment variable.
Zebediah Figura
- [PATCH 1/4] include/wine: Introduce a FIXME_ONCE macro.
Zebediah Figura
- [PATCH vkd3d v3 2/8] vkd3d-shader/hlsl: Add default writemask for matrix stores.
Zebediah Figura
- [PATCH 1/4] include/wine: Introduce a FIXME_ONCE macro.
Zebediah Figura
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Zebediah Figura
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Zebediah Figura
- [PATCH vkd3d 3/5] tests: Use angle brackets instead of square brackets to separate shader test sections.
Zebediah Figura
- [PATCH 1/2] quartz/tests: Use the correct integer types.
Zebediah Figura
- [PATCH 2/2] quartz/tests: Build without -DWINE_NO_LONG_TYPES.
Zebediah Figura
- [PATCH 1/4] include/wine: Introduce a FIXME_ONCE macro.
Zebediah Figura
- [PATCH 1/7] ws2_32: Pre-validate optlen in getsockopt().
Zebediah Figura
- [PATCH 2/7] ws2_32: Treat optlen as unsigned in setsockopt() for SO_RCVTIMEO.
Zebediah Figura
- [PATCH 5/7] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Zebediah Figura
- [PATCH 4/7] ws2_32: Return WSAENOBUFS from setsockopt() for IPPROTO_IP with negative optlen.
Zebediah Figura
- [PATCH 7/7] ws2_32/tests: Add tests for bigger option value in test_set_getsockopt().
Zebediah Figura
- [PATCH 3/7] ws2_32: Treat optlen as unsigned in setsockopt() for SO_SNDTIMEO.
Zebediah Figura
- [PATCH 6/7] ws2_32: Validate IP_TOS value.
Zebediah Figura
- [PATCH 5/7] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Zebediah Figura
- [PATCH vkd3d v2 1/5] tests: Split hlsl-operations into individual test units.
Zebediah Figura
- [PATCH vkd3d v2 2/5] tests: Avoid depending on float accuracy in the round() test.
Zebediah Figura
- [PATCH vkd3d 3/5] tests: Use SM1-compatible uniform layouts in shader tests.
Zebediah Figura
- [PATCH vkd3d 4/5] tests: Avoid using non-float uniforms where possible.
Zebediah Figura
- [PATCH vkd3d 5/5] tests: Mark some tests as requiring shader model 4.0.
Zebediah Figura
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Zebediah Figura
- [PATCH 1/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_LOOP with zero optlen.
Zebediah Figura
- [PATCH 1/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_LOOP with zero optlen.
Zebediah Figura
- [PATCH 1/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_LOOP with zero optlen.
Zebediah Figura
- [PATCH 3/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_TTL with zero optlen.
Zebediah Figura
- [PATCH 5/7] ws2_32: Manage shorter length for SO_BROADCAST.
Zebediah Figura
- [PATCH 2/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_TTL with zero optlen.
Zebediah Figura
- [PATCH 6/7] ws2_32: Manage shorter length for SO_DONTLINGER.
Zebediah Figura
- [PATCH 4/7] ws2_32/tests: Add tests for zero option length in test_set_getsockopt().
Zebediah Figura
- [PATCH 7/7] ws2_32: Manage shorter length for SO_DONTROUTE.
Zebediah Figura
- [PATCH] wined3d: Allow changing settings using a new WINE_D3D_CONFIG environment variable.
Zebediah Figura
- [PATCH v2] wined3d: Allow changing settings using a new WINE_D3D_CONFIG environment variable.
Zebediah Figura
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Cast pow() input to float.
Zebediah Figura
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Reverse the switch order in write_sm4_expr().
Zebediah Figura
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Parse the sv_vertexid semantic.
Zebediah Figura
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
Zebediah Figura
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Write SM4 left shift instructions.
Zebediah Figura
- [PATCH vkd3d 6/6] tests: Use SV_VertexID to draw a triangle in d3d11_runner_draw_quad().
Zebediah Figura
- [PATCH v3 1/3] winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
Zebediah Figura
- [PATCH v3 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Zebediah Figura
- [PATCH vkd3d v4 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Zebediah Figura
- [PATCH 7/7] ws2_32: Manage shorter length for SO_SNDBUF.
Zebediah Figura
- [PATCH 1/7] ws2_32: Manage shorter length for SO_KEEPALIVE.
Zebediah Figura
- [PATCH 5/7] ws2_32: Manage shorter length for SO_RCVBUF.
Zebediah Figura
- [PATCH 4/7] ws2_32: Set last error on success for SO_OPENTYPE.
Zebediah Figura
- [PATCH 3/7] ws2_32: Manage shorter length for SO_OOBINLINE.
Zebediah Figura
- [PATCH 2/7] ws2_32: Manage shorter length for SO_LINGER.
Zebediah Figura
- [PATCH 6/7] ws2_32: Manage shorter length for SO_REUSEADDR.
Zebediah Figura
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Zebediah Figura
- [PATCH vkd3d v4 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Zebediah Figura
- [PATCH] wined3d: Do not print a d3d_perf warning in adapter_vk_alloc_bo() for unmapped BOs.
Zebediah Figura
- [PATCH 1/2] d3d11: Do not print a FIXME for dynamic linking in shader retrieval functions.
Zebediah Figura
- [PATCH 2/2] d3d11: Do not print a FIXME for dynamic linking when zero class instances are passed.
Zebediah Figura
- [PATCH] winegstreamer: Deliver samples in PTS order instead of alternating.
Zebediah Figura
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Zebediah Figura
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Zebediah Figura
- [PATCH 1/7] ws2_32: Manage shorter length for TCP_NODELAY.
Zebediah Figura
- [PATCH 2/7] ws2_32: Manage shorter length for IP_PKTINFO.
Zebediah Figura
- [PATCH 4/7] ws2_32: Manage shorter length for IP_RECVTTL.
Zebediah Figura
- [PATCH 5/7] ws2_32: Return WSAENOBUFS from setsockopt() for IPPROTO_IPV6 with negative optlen.
Zebediah Figura
- [PATCH 7/7] ws2_32: Manage shorter length for IPV6_HOPLIMIT.
Zebediah Figura
- [PATCH 6/7] ws2_32: Manage shorter length for IPV6_DONTFRAG.
Zebediah Figura
- [PATCH 3/7] ws2_32: Manage shorter length for IP_RECVTOS.
Zebediah Figura
- [PATCH] wined3d: Trace GL buffer object creation more accurately.
Zebediah Figura
- [PATCH] wined3d: Prevent buildup of retired OpenGL buffer objects' memory.
Zebediah Figura
- [PATCH 1/3] d3d11: Report support for MapNoOverwriteOnDynamicBufferSRV.
Zebediah Figura
- [PATCH 2/3] d3d11: Report support for MapNoOverwriteOnDynamicConstantBuffer.
Zebediah Figura
- [PATCH 3/3] d3d11: Report support for ConstantBufferPartialUpdate.
Zebediah Figura
- [PATCH] wined3d: Use list_empty() in shader_glsl_destroy().
Zebediah Figura
- [PATCH v2 2/2] winusb: Add WinUsb_Free semi-stub.
Zebediah Figura
- [PATCH 6/6] ws2_32: Manage shorter length for IPV6_V6ONLY.
Zebediah Figura
- [PATCH 3/6] ws2_32: Manage shorter length for IPV6_PKTINFO.
Zebediah Figura
- [PATCH 5/6] ws2_32: Manage shorter length for IPV6_UNICAST_HOPS.
Zebediah Figura
- [PATCH 4/6] ws2_32: Manage shorter length for IPV6_RECVTCLASS.
Zebediah Figura
- [PATCH 1/6] ws2_32: Manage shorter length for IPV6_MULTICAST_HOPS.
Zebediah Figura
- [PATCH 2/6] ws2_32: Manage shorter length for IPV6_MULTICAST_LOOP.
Zebediah Figura
- [PATCH] msvcp90: Reimplement condition variables on top of RtlWaitOnAddress().
Zebediah Figura
- [PATCH 3/3] d3d11: Report support for ConstantBufferPartialUpdate.
Zebediah Figura
- [PATCH] server: Always close previous IRP handle.
Zebediah Figura
- [PATCH] wined3d: Try to load winevulkan.dll instead of vulkan-1.dll.
Zebediah Figura
- [PATCH vkd3d] vkd3d-shader/dxbc: Trace the MSAD opcode.
Zebediah Figura
- [PATCH vkd3d] tests: Use only one heap for textures in the d3d12 shader runner.
Zebediah Figura
- [PATCH vkd3d v2] tests: Use only one heap for textures in the d3d12 shader runner.
Zebediah Figura
- [PATCH vkd3d v5 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Zebediah Figura
- [PATCH vkd3d v6 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Zebediah Figura
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
Zebediah Figura
- [PATCH vkd3d 1/5] tests: Rename struct shader_context to struct shader_runner.
Zebediah Figura
- [PATCH vkd3d 2/5] tests: Rename struct d3d12_shader_context to struct d3d12_shader_runner.
Zebediah Figura
- [PATCH vkd3d 3/5] tests: Rename struct d3d11_shader_context to struct d3d11_shader_runner.
Zebediah Figura
- [PATCH vkd3d 4/5] tests: Use a macro to define the render target size.
Zebediah Figura
- [PATCH vkd3d 5/5] tests: Remove NULL rect handling from d3d11_runner_probe_vec4().
Zebediah Figura
- [PATCH v2 3/5] winegstreamer: Add H264 encoded format support in wg_transform.
Zebediah Figura
- [PATCH v2 4/5] winegstreamer: Use a GstBufferList for wg_transform input queue.
Zebediah Figura
- [PATCH vkd3d 1/8] tests: Add support for running shader tests with a custom vertex shader.
Zebediah Figura
- [PATCH vkd3d 2/8] tests: Specify the default vertex shader in the shader runner frontend.
Zebediah Figura
- [PATCH vkd3d 3/8] tests: Allow specifying a custom input layout.
Zebediah Figura
- [PATCH vkd3d 4/8] tests: Make the "texture" structure more generic.
Zebediah Figura
- [PATCH vkd3d 5/8] tests: Allow specifying a custom vertex buffer.
Zebediah Figura
- [PATCH vkd3d 6/8] tests: Specify the vertex count from the shader runner frontend.
Zebediah Figura
- [PATCH vkd3d 7/8] tests: Specify the primitive type from the shader runner frontend.
Zebediah Figura
- [PATCH vkd3d 8/8] tests: Add a test for the "nointerpolation" modifier.
Zebediah Figura
- [PATCH v2 3/5] winegstreamer: Add H264 encoded format support in wg_transform.
Zebediah Figura
- [PATCH v2 4/5] winegstreamer: Use a GstBufferList for wg_transform input queue.
Zebediah Figura
- [PATCH v3 5/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Zebediah Figura
- [PATCH v3 4/5] winegstreamer: Use a GstBufferList for wg_transform input queue.
Zebediah Figura
- [PATCH v3 3/5] winegstreamer: Try creating a wg_transform in the H264 decoder.
Zebediah Figura
- [PATCH v7 05/11] ws2_32/tests: Continue sending remaining data on short write in test_write_events.
Zebediah Figura
- [PATCH v7 01/11] server: Actually set initial status in set_async_direct_result handler.
Zebediah Figura
- [PATCH v7 02/11] server: Ensure initial status is set in async_set_result().
Zebediah Figura
- [PATCH v7 07/11] server: Add mark_pending field to set_async_direct_result request.
Zebediah Figura
- [PATCH v7 03/11] server: Ensure async completion callback is called on synchronous failure.
Zebediah Figura
- [PATCH v7 06/11] server: Defer clearing events until async is completed in send_socket handler.
Zebediah Figura
- [PATCH vkd3d v2 1/3] vkd3d-shader/hlsl: Write SM4 bitwise OR instructions.
Zebediah Figura
- [PATCH vkd3d v2 2/3] vkd3d-shader/hlsl: Write SM4 bitwise XOR instructions.
Zebediah Figura
- [PATCH vkd3d v2 3/3] vkd3d-shader/hlsl: Write SM4 bitwise NOT instructions.
Zebediah Figura
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Allow mixing "in" and "out" with other modifiers.
Zebediah Figura
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Respect the 'nointerpolation' modifier.
Zebediah Figura
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Declare integer semantics as having constant interpolation.
Zebediah Figura
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 integer addition instructions.
Zebediah Figura
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Allow "nointerpolation" to be specified on struct fields.
Zebediah Figura
- [PATCH vkd3d 6/6] tests: Make test_shader_interstage_interface() into a shader test.
Zebediah Figura
- [PATCH 1/4] kernelbase: Do not return S_FALSE from UrlGetPartW().
Zebediah Figura
- [PATCH 2/4] kernelbase: Do not allow schemes to be less than two characters in UrlGetPart().
Zebediah Figura
- [PATCH 3/4] kernelbase: Do not parse username, password, and port separately for file URLs in UrlGetPart().
Zebediah Figura
- [PATCH 4/4] kernelbase: Do not parse the hostname of internet URLs if they are missing a double slash.
Zebediah Figura
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Allow mixing "in" and "out" with other modifiers.
Zebediah Figura
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Respect the 'nointerpolation' modifier.
Zebediah Figura
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Abort when an unexpected type appears.
Zebediah Figura
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Zebediah Figura
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Add a helper to create constants of arbitrary type.
Zebediah Figura
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Allow values different from one in bools.
Zebediah Figura
- [PATCH vkd3d 6/6] vkd3d-shader/hlsl: Lower casts to bool to comparisons.
Zebediah Figura
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Fold constant not-equal expressions.
Zebediah Figura
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Allow values different from one in bools.
Zebediah Figura
- [PATCH] win32u: Move menu handle management from user32.
Zebediah Figura
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Allow mixing "in" and "out" with other modifiers.
Zebediah Figura
- [PATCH v8 1/7] server: Generalise async completion callback to be called on synchronous failure.
Zebediah Figura
- [PATCH v8 2/7] server: Allow async completion callback to retrieve status on synchronous failure.
Zebediah Figura
- [PATCH v8 4/7] server: Attempt to complete I/O request immediately in send_socket.
Zebediah Figura
- [PATCH v8 5/7] server: Ensure datagram sockets are bound in send_socket.
Zebediah Figura
- [PATCH v8 6/7] ntdll: Don't call try_send before server call in sock_send.
Zebediah Figura
- [PATCH v8 3/7] server: Defer clearing events until async is completed in send_socket handler.
Zebediah Figura
- [PATCH v8 7/7] server: Replace redundant send_socket status fields with force_async boolean field.
Zebediah Figura
- [PATCH] shell32: Use COM wrappers for IShellPropSheetExt and IShellExtInit.
Zebediah Figura
- [PATCH 1/2] user32: Remove redundant #ifdef around #undef.
Zebediah Figura
- [PATCH 2/2] user32: Compile some functions only on 64-bit architectures.
Zebediah Figura
- [PATCH] amstream: Use CRT memory allocators.
Zebediah Figura
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Zebediah Figura
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Zebediah Figura
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Zebediah Figura
- [PATCH 1/6] strmbase: Add a separate id for pins.
Zebediah Figura
- [PATCH 3/6] qcap: Use the right AVICo pin names.
Zebediah Figura
- [PATCH 6/6] quartz: Use the right VideoRenderer pin names.
Zebediah Figura
- [PATCH 5/6] quartz: Use the right AVIDec pin names.
Zebediah Figura
- [PATCH 2/6] qedit: Use the right SampleGrabber pin names.
Zebediah Figura
- [PATCH 4/6] quartz: Use the right ACMWrapper pin names.
Zebediah Figura
- [PATCH vkd3d v2 1/9] vkd3d-shader/hlsl: Use an unsigned variable for iteration.
Zebediah Figura
- [PATCH vkd3d v2 3/9] vkd3d-shader/hlsl: Abort on inconsistent types in write_sm4_cast().
Zebediah Figura
- [PATCH vkd3d v2 6/9] vkd3d-shader/hlsl: Add a helper to create constants of arbitrary type.
Zebediah Figura
- [PATCH vkd3d v2 4/9] vkd3d-shader/hlsl: Abort on inconsistent types in fold_cast().
Zebediah Figura
- [PATCH vkd3d v2 5/9] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Zebediah Figura
- [PATCH vkd3d v2 8/9] vkd3d-shader/hlsl: Fold constant not-equal expressions.
Zebediah Figura
- [PATCH vkd3d v2 7/9] vkd3d-shader/hlsl: Store boolean constants as unsigned.
Zebediah Figura
- [PATCH vkd3d v2 9/9] vkd3d-shader/hlsl: Lower casts to bool to comparisons.
Zebediah Figura
- [PATCH vkd3d v2 2/9] vkd3d-shader/hlsl: Check types when folding constants.
Zebediah Figura
- [PATCH] maintainers: Update the path to strmbase.
Zebediah Figura
- [PATCH] ntoskrnl.exe: Make USD pointers volatile to silent a warning.
Zebediah Figura
- [PATCH] ntoskrnl.exe: Make USD pointers volatile to silent a warning.
Zebediah Figura
- [PATCH] ntoskrnl.exe: Make USD pointers volatile to silent a warning.
Zebediah Figura
- [PATCH vkd3d v2 2/9] vkd3d-shader/hlsl: Check types when folding constants.
Zebediah Figura
- [PATCH vkd3d v2 2/9] vkd3d-shader/hlsl: Check types when folding constants.
Zebediah Figura
- [PATCH v3 4/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Zebediah Figura
- [PATCH v3 3/5] winegstreamer: Use a GstAtomicQueue for wg_transform output queue.
Zebediah Figura
- [PATCH] include: Add more URL_* flags.
Zebediah Figura
- [PATCH vkd3d 7/8] vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
Zebediah Figura
- [PATCH] po: Update Lithuanian translation.
Aurimas Fišeras
- [PATCH]: po: Update Lithuanian translation.
Aurimas Fišeras
- [PATCH v2] win32u: Don't use get_dc_ptr() in __wine_get_wgl_driver().
Paul Gofman
- [PATCH v3] win32u: Move wine_get_wgl_driver() from DC driver.
Paul Gofman
- [PATCH] ws2_32: Base inet_addr() implementation on musl.
Paul Gofman
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Paul Gofman
- [PATCH] winhttp: Return default value for WINHTTP_OPTION_WORKER_THREAD_COUNT.
Paul Gofman
- [PATCH] win32u: Set BAD_EDID registry value for empty EDID.
Paul Gofman
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Paul Gofman
- [PATCH 1/6] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Paul Gofman
- [PATCH 2/6] ws2_32: Manager shorter length for SO_BROADCAST.
Paul Gofman
- [PATCH 3/6] ws2_32: Manager shorter length for SO_DONTLINGER.
Paul Gofman
- [PATCH 4/6] ws2_32: Manager shorter length for SO_DONTROUTE.
Paul Gofman
- [PATCH 5/6] ws2_32: Manager shorter length for SO_KEEPALIVE.
Paul Gofman
- [PATCH 6/6] ws2_32: Manager shorter length for SO_LINGER.
Paul Gofman
- [PATCH v2 1/6] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Paul Gofman
- [PATCH v2 2/6] ws2_32: Manager shorter length for SO_BROADCAST.
Paul Gofman
- [PATCH v2 3/6] ws2_32: Manager shorter length for SO_DONTLINGER.
Paul Gofman
- [PATCH v2 4/6] ws2_32: Manager shorter length for SO_DONTROUTE.
Paul Gofman
- [PATCH v2 5/6] ws2_32: Manager shorter length for SO_KEEPALIVE.
Paul Gofman
- [PATCH v2 6/6] ws2_32: Manager shorter length for SO_LINGER.
Paul Gofman
- [PATCH v2 1/6] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Paul Gofman
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Paul Gofman
- [PATCH 1/7] ws2_32: Pre-validate optlen in getsockopt().
Paul Gofman
- [PATCH 2/7] ws2_32: Treat optlen as unsigned in setsockopt() for SO_RCVTIMEO.
Paul Gofman
- [PATCH 3/7] ws2_32: Treat optlen as unsigned in setsockopt() for SO_SNDTIMEO.
Paul Gofman
- [PATCH 4/7] ws2_32: Return WSAENOBUFS from setsockopt() for IPPROTO_IP with negative optlen.
Paul Gofman
- [PATCH 5/7] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Paul Gofman
- [PATCH 6/7] ws2_32: Validate IP_TOS value.
Paul Gofman
- [PATCH 7/7] ws2_32/tests: Add tests for bigger option value in test_set_getsockopt().
Paul Gofman
- [PATCH 1/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_LOOP with zero optlen.
Paul Gofman
- [PATCH 2/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_TTL with zero optlen.
Paul Gofman
- [PATCH 3/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_TTL with zero optlen.
Paul Gofman
- [PATCH 4/7] ws2_32/tests: Add tests for zero option length in test_set_getsockopt().
Paul Gofman
- [PATCH 5/7] ws2_32: Manage shorter length for SO_BROADCAST.
Paul Gofman
- [PATCH 6/7] ws2_32: Manage shorter length for SO_DONTLINGER.
Paul Gofman
- [PATCH 7/7] ws2_32: Manage shorter length for SO_DONTROUTE.
Paul Gofman
- [PATCH 1/2] d3dcompiler: Implement d3dcompiler_shader_reflection_GetThreadGroupSize().
Paul Gofman
- [PATCH 2/2] d3dcompiler: Allow cs5.1 shaders on earlier d3dcompiler versions.
Paul Gofman
- [PATCH 1/7] ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_LOOP with zero optlen.
Paul Gofman
- [PATCH 1/7] ws2_32: Manage shorter length for SO_KEEPALIVE.
Paul Gofman
- [PATCH 2/7] ws2_32: Manage shorter length for SO_LINGER.
Paul Gofman
- [PATCH 3/7] ws2_32: Manage shorter length for SO_OOBINLINE.
Paul Gofman
- [PATCH 4/7] ws2_32: Set last error on success for SO_OPENTYPE.
Paul Gofman
- [PATCH 5/7] ws2_32: Manage shorter length for SO_RCVBUF.
Paul Gofman
- [PATCH 6/7] ws2_32: Manage shorter length for SO_REUSEADDR.
Paul Gofman
- [PATCH 7/7] ws2_32: Manage shorter length for SO_SNDBUF.
Paul Gofman
- [PATCH 1/7] ws2_32: Manage shorter length for TCP_NODELAY.
Paul Gofman
- [PATCH 2/7] ws2_32: Manage shorter length for IP_PKTINFO.
Paul Gofman
- [PATCH 3/7] ws2_32: Manage shorter length for IP_RECVTOS.
Paul Gofman
- [PATCH 4/7] ws2_32: Manage shorter length for IP_RECVTTL.
Paul Gofman
- [PATCH 5/7] ws2_32: Return WSAENOBUFS from setsockopt() for IPPROTO_IPV6 with negative optlen.
Paul Gofman
- [PATCH 6/7] ws2_32: Manage shorter length for IPV6_DONTFRAG.
Paul Gofman
- [PATCH 7/7] ws2_32: Manage shorter length for IPV6_HOPLIMIT.
Paul Gofman
- [PATCH 1/6] ws2_32: Manage shorter length for IPV6_MULTICAST_HOPS.
Paul Gofman
- [PATCH 2/6] ws2_32: Manage shorter length for IPV6_MULTICAST_LOOP.
Paul Gofman
- [PATCH 3/6] ws2_32: Manage shorter length for IPV6_PKTINFO.
Paul Gofman
- [PATCH 4/6] ws2_32: Manage shorter length for IPV6_RECVTCLASS.
Paul Gofman
- [PATCH 5/6] ws2_32: Manage shorter length for IPV6_UNICAST_HOPS.
Paul Gofman
- [PATCH 6/6] ws2_32: Manage shorter length for IPV6_V6ONLY.
Paul Gofman
- [PATCH] winhttp: Fix filling TIMEVAL in netconn_create().
Paul Gofman
- [PATCH] winhttp: Fix filling TIMEVAL in netconn_create().
Paul Gofman
- [PATCH 1/3] winhttp: Fix filling TIMEVAL in netconn_create().
Paul Gofman
- [PATCH 2/3] winhttp: Return an winhttp error from netconn_create() on connection failure.
Paul Gofman
- [PATCH 3/3] winhttp: Also select for error in netconn_create().
Paul Gofman
- [PATCH v2 1/3] winhttp: Fix filling TIMEVAL in netconn_create().
Paul Gofman
- [PATCH v2 2/3] winhttp: Return an winhttp error from netconn_create() on connection failure.
Paul Gofman
- [PATCH v2 3/3] winhttp: Also select for error in netconn_create().
Paul Gofman
- [PATCH 1/3] winhttp: Use a single thread pool wrapper callback for async tasks.
Paul Gofman
- [PATCH 2/3] winhttp: Manage task cleanup in task_callback() and queue_task().
Paul Gofman
- [PATCH 3/3] winhttp: Use default thread pool.
Paul Gofman
- [PATCH 2/3] winhttp: Manage task cleanup in task_callback() and queue_task().
Paul Gofman
- [PATCH 2/3] winhttp: Manage task cleanup in task_callback() and queue_task().
Paul Gofman
- [PATCH v2 1/3] winhttp: Use a single thread pool wrapper callback for async tasks.
Paul Gofman
- [PATCH v2 2/3] winhttp: Manage task cleanup in task_callback() and queue_task().
Paul Gofman
- [PATCH v2 3/3] winhttp: Use default thread pool.
Paul Gofman
- [PATCH 1/2] kernelbase: Query FileStandardInformation instead of FileEndOfFileInformation in SetFilePointerEx().
Paul Gofman
- [PATCH 2/2] kernelbase: Use FILE_LIST_DIRECTORY instead of GENERIC_READ in FindFirstFileExW().
Paul Gofman
- [PATCH] wbemprox: Bump video driver version and date.
Paul Gofman
- [PATCH] winhttp: Avoid freeing potentially uninitialized context in netconn_secure_connect().
Paul Gofman
- [PATCH 1/4] win32u: Add freelist cache allocator.
Paul Gofman
- [PATCH 1/4] win32u: Add freelist cache allocator.
Paul Gofman
- [PATCH 1/2] nsiproxy.sys: Avoid redundant pid mapping in tcp_conns_enumerate_all().
Paul Gofman
- [PATCH 2/2] iphlpapi: Don't request redundant static data in get_extended_tcp_table().
Paul Gofman
- [PATCH 1/2] nsiproxy.sys: Avoid redundant pid mapping in tcp_conns_enumerate_all().
Paul Gofman
- [PATCH] bcrypt: Fix ECC public key export.
Paul Gofman
- [PATCH] wined3d: Add full dirty region at texture creation.
Paul Gofman
- [PATCH] wined3d: Add full dirty region at texture creation.
Paul Gofman
- [PATCH v2] wined3d: Add full dirty region at texture creation.
Paul Gofman
- [PATCH] crypt32: Support CERT_QUERY_OBJECT_BLOB in CRYPT_QueryEmbeddedMessageObject().
Paul Gofman
- [PATCH] crypt32: Support CERT_QUERY_OBJECT_BLOB in CRYPT_QueryEmbeddedMessageObject().
Paul Gofman
- [tools] testbot/cgi: Remove the Cancel action from collection pages.
Francois Gouget
- [tools] testbot/web: Tweak the wording of the new account link.
Francois Gouget
- [tools 1/2] testbot/cgi: Better escape error messages.
Francois Gouget
- [tools 2/2] testbot/cgi: Show all errors, even about hidden parameters.
Francois Gouget
- [tools] testbot/web: Make sure VM deletion errors are reported.
Francois Gouget
- [tools] testbot/web: Simplify the users deletion code.
Francois Gouget
- [tools] testbot/cgi: Rename the per-item action list variables.
Francois Gouget
- [tools] testbot/web: Override the default form actions instead of appending.
Francois Gouget
- [tools] testbot/cgi: Mark an unused variable as such.
Francois Gouget
- [tools] testbot/cgi: Move CallGetEscapedDisplayValue() next to its target.
Francois Gouget
- [tools] testbot/web: Simplify the stats page initialization.
Francois Gouget
- [tools] testbot: Simplify the basic property validation.
Francois Gouget
- [tools] testbot: Fix the indentation of FormPage::SaveProperties().
Francois Gouget
- [tools] testbot/web: Remove end-of-line spaces in the css file.
Francois Gouget
- [tools] testbot/cgi: !1 is really an empty string in FormPage::SaveProperties().
Francois Gouget
- [tools] testbot/web: Better separate GetParam() and SetParam().
Francois Gouget
- [tools] testbot/web: Don't assume that "/index.pl" is the TestBot landing page.
Francois Gouget
- [tools] testbot/cgi: Fix getting the property descriptors in FormPage::SaveProperties().
Francois Gouget
- [tools] testbot/cgi: Add a tooltip on the 'required field' asterisks.
Francois Gouget
- [vkd3d] vkd3d: Add a trailing linefeed to a couple of WARN() messages.
Francois Gouget
- [vkd3d] vkd3d: Fix the spelling of a couple of trace message.
Francois Gouget
- [vkd3d] vkd3d-shader/spirv: Fix the spelling of some comments.
Francois Gouget
- [vkd3d] ANNOUNCE: Fix a typo in the libvkd3d-shader new interfaces section.
Francois Gouget
- [PATCH] windows.gaming.input: Add a linefeed to a TRACE() message.
Francois Gouget
- [PATCH] tzres: Inform translators of 31-character limit
Francois Gouget
- [PATCH vkd3d v2] vkd3d-shader/spirv: Fix the spelling of some comments.
Francois Gouget
- [PATCH v2] oleaut32: Do not skip the first decimal digit in VarParseNumFromStr().
Francois Gouget
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Francois Gouget
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Francois Gouget
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Francois Gouget
- [tools] testbot/web: Explicitly call exit on return from Redirect().
Francois Gouget
- [tools] testbot/cgi: Move saving items to ItemPage::Save().
Francois Gouget
- [tools v2] testbot/web: Explicitly call exit on return from Redirect().
Francois Gouget
- [tools 1/2] testbot/web: Better initialize and check the Hours Log page parameter.
Francois Gouget
- [tools 2/2] testbot/web: Simplify the Log page Download action handling.
Francois Gouget
- [tools 1/2] testbot/web: Better initialize and check the Days Stats page parameter.
Francois Gouget
- [tools 2/2] testbot/web: Simplify action handling in the the Stats page.
Francois Gouget
- [RFC PATCH] advapi32/tests: Check the timezone name size limits in all languages.
Francois Gouget
- [PATCH] kernelbase: Add a trailing linefeed to a couple of FIXME() messages.
Francois Gouget
- [PATCH] po: Fix the French translation of 'code page'.
Francois Gouget
- [PATCH] po: Fix backslash duplication in a French translation.
Francois Gouget
- [PATCH] po: Remove a space before a linefeed in the French translation.
Francois Gouget
- [PATCH] po: Remove spaces before linefeeds in the Spanish translation.
Francois Gouget
- [PATCH] po: Remove a space before a linefeed in the Chinese translation.
Francois Gouget
- [PATCH] po: Remove spaces before linefeeds in the Dutch translation.
Francois Gouget
- [PATCH] po: Fix an accelerator shortcut in the Norwegian Bokmål translation.
Francois Gouget
- [tools] winetest: Fix a minor license format issue in pattern.js.
Francois Gouget
- [tools] testbot/cgi: Don't show autoincrement fields of new items.
Francois Gouget
- [tools] testbot/cgi: Better select which FormPage fields can be shown / edited.
Francois Gouget
- [tools] testbot/web: Better document the default Hours log page value.
Francois Gouget
- [tools] testbot/web: Better initialize and check the Hours activity page parameter.
Francois Gouget
- [tools] testbot/web: Better document the default Days stats page value.
Francois Gouget
- [tools 1/2] testbot/web: Better initialize and check the Days main page parameter.
Francois Gouget
- [tools 2/2] testbot/web: Only refresh the main page for small valid Days values.
Francois Gouget
- [tools] testbot/web: Remove a dependency on FormPage::SaveProperties() in VMDetails.
Francois Gouget
- [tools] testbot: Shorten the VM property descriptions.
Francois Gouget
- [tools] testbot/cgi: Rename the OK action to Save.
Francois Gouget
- [tools] testbot/cgi: Rename FormPage::SaveProperties() to Save().
Francois Gouget
- [PATCH] ntdll: Return the UI language id in uppercase.
Francois Gouget
- [PATCH] ncrypt: Fix the spelling of a FIXME() message.
Francois Gouget
- [PATCH] programs/cmd: Fix the spelling of a batch file comment.
Francois Gouget
- [PATCH 1/3] programs/cmd: %time% should have 1/100s resolution.
Francois Gouget
- [PATCH 2/3] programs/cmd: Fix an off-by-one error in WCMD_expand_envvar().
Francois Gouget
- [PATCH 3/3] programs/cmd: Fix the output of date and time /t.
Francois Gouget
- [PATCH 1/3] programs/cmd: %time% should have 1/100s resolution.
Francois Gouget
- [tools] testbot: Tweak the Collection formatting.
Francois Gouget
- [tools 1/2] testbot/cgi: Group related CGI framework methods together.
Francois Gouget
- [tools 2/2] testbot/cgi: Document the CGI classes.
Francois Gouget
- [PATCH] win32u: Make some functions static.
Francois Gouget
- [tools] testbot/web: The Submit page should always provide a property list.
Francois Gouget
- [tools] testbot/web: Provide a property list for the special jobs page.
Francois Gouget
- [PATCH 1/5 v2] cmd/tests: Add tests for the magic environment variables.
Francois Gouget
- [PATCH 2/5 v2] cmd: %time% should have 1/100s resolution and no leading zero.
Francois Gouget
- [PATCH 3/5 v2] cmd: Fix an off-by-one error in WCMD_expand_envvar().
Francois Gouget
- [PATCH 4/5 v2] cmd: Fix the output of date /t and time /t.
Francois Gouget
- [PATCH 5/5] cmd: Add support for the magic variables to defined.
Francois Gouget
- [PATCH 1/5 v2] cmd/tests: Add tests for the magic environment variables.
Francois Gouget
- [tools] testbot/cgi: Remove the Page parameter from PageBase's Redirect().
Francois Gouget
- [tools] testbot/cgi: PageBase::*Cookies() do not take a $Page parameter.
Francois Gouget
- [tools] testbot/cgi: Remove the PageBase::SetCurrentSession() $Page parameter.
Francois Gouget
- [tools 1/2] testbot/web: Use the property descriptors in the Activity page.
Francois Gouget
- [tools 2/2] testbot/cgi: Standardize access to the FormPage property descriptors.
Francois Gouget
- [tools 1/2] testbot/cgi: Add support for nameless actions.
Francois Gouget
- [tools 2/2] testbot/web: Use the Get method for the Stats page.
Francois Gouget
- [tools] testbot/cgi: Fix handling of '0' in text fields.
Francois Gouget
- [tools] testbot/cgi: Simplify the default CollectionBlock::GetAction() implementation.
Francois Gouget
- [tools] testbot/cgi: Document and tweak the action error handling.
Francois Gouget
- [tools] testbot/cgi: Add Page::SetError().
Francois Gouget
- [tools 1/2] testbot/cgi: Add an API to set the page refresh interval.
Francois Gouget
- [tools 2/2] testbot/cgi: Add Page::jsQuote() to escape JavaScript strings.
Francois Gouget
- [tools] testbot/web: Document why ErrField is not set when failing to delete an item.
Francois Gouget
- [tools] testbot/cgi: Use SameSite=Lax on our session cookies.
Francois Gouget
- [tools] testbot/cgi: Automatically use https for the Wine Wiki.
Francois Gouget
- [tools] testbot/web: The Activity page does not need URI::Escape.
Francois Gouget
- [tools] testbot/web: The main page deals with jobs so rename the $Item parameter.
Francois Gouget
- [tools] testbot/web: The UsersList page deals with users so rename the $Item parameter.
Francois Gouget
- [tools] testbot/web: The VMsList page deals with VMs so rename the $Item parameter.
Francois Gouget
- [tools] testbot/cgi: Improve the title for multi-word collection / item class names.
Francois Gouget
- [tools] testbot/web: Add an Apache module import for the Munin redirects.
Francois Gouget
- [tools 1/3] testbot/web: Document the Fcntl usage.
Francois Gouget
- [tools 2/3] testbot/web: Remove unneeded CGI imports.
Francois Gouget
- [tools 3/3] testbot/web: Use the page's escapeHTML() method.
Francois Gouget
- [tools] testbot/web: Remove unneeded imports from the Submit page.
Francois Gouget
- [tools] testbot/CheckForWinetestUpdate: HTTP::Response is not needed.
Francois Gouget
- [tools] testbot/cgi: ItemPage does not need URI::Escape.
Francois Gouget
- [tools] testbot: Remove an unneeded Fcntl import in VM::Run().
Francois Gouget
- [tools] testbot/web: Standardize the page creation.
Francois Gouget
- [tools] testbot: Fix the spelling of a couple of Perl POD entries.
Francois Gouget
- [tools 2/3] testbot/web: Use SimpleCollectionPage for the job details page.
Francois Gouget
- [tools 3/3] testbot/web: Use SimpleCollectionPage for the patches page.
Francois Gouget
- [tools 1/3] testbot/cgi: Add SimpleCollectionPage.
Francois Gouget
- [PATCH v4] programs/winetest: don't create console when non connected to a console
Francois Gouget
- [PATCH] makefiles: On macOS, use @rpath instead of @loader_path when building Unix libs.
Dean Greer
- [PATCH 1/4] winemac.drv: Simplify control flow in copy_display_modes.
Dean Greer
- [PATCH 3/7] comctl32/tests: add more static control tests
Rafal Harabień
- [PATCH resend 1/7] user32/tests: remove redundant SS_*RECT static control tests
Rafał Harabień
- [PATCH resend 2/7] user32: use SWP_NOACTIVATE flag when resizing etched static control
Rafał Harabień
- [PATCH resend 3/7] comctl32/tests: add more static control tests
Rafał Harabień
- [PATCH resend 4/7] comctl32: fix handling of SS_ETCHEDHORZ/SS_ETCHEDVERT static control styles
Rafał Harabień
- [PATCH resend 5/7] comctl32: send WM_CTLCOLORSTATIC for all static control types
Rafał Harabień
- [PATCH resend 6/7] comctl32/tests: fix invalidation in static control tests
Rafał Harabień
- [PATCH resend 7/7] comctl32/tests: remove now unused TODO_COUNT in static control tests
Rafał Harabień
- [PATCH] tzres: Inform translators of 31-character limit
Alex Henrie
- [PATCH resend] shell32: Sanitize Program Manager icon and group names
Alex Henrie
- [PATCH] po: Update Catalan translation
Alex Henrie
- [PATCH resend 1/4] user32/tests: Add some optional messages to WmRestoreMinimizedSeq
Alex Henrie
- [PATCH resend 2/4] user32/tests: Make a hook optional in WmCreateVisibleChildSeq
Alex Henrie
- [PATCH resend 3/4] user32/tests: Make some hooks optional in WmCreateMDIchildInvisibleMaxSeq4
Alex Henrie
- [PATCH resend 4/4] user32/tests: Make some hooks optional in WmSetWindowRgn_clear
Alex Henrie
- [PATCH] winex11: Always call XInstallColormap after XCreateColormap
Alex Henrie
- [PATCH] winex11: Always call XInstallColormap after XCreateColormap
Alex Henrie
- [PATCH 2/2] wdscore: Add CurrentIP stub.
Alex Henrie
- [PATCH] winex11: Check for invalid format in get_tile_pict
Alex Henrie
- [PATCH] combase: Use RtlGenRandom to generate apartment OXID
Aaron Hill
- [PATCH] ws2_32/tests: Test getaddrinfo() when we only have local IPv6 address.
Ziqing Hui
- [PATCH v2] ws2_32/tests: Test getaddrinfo() for IPv6 DNS querying.
Ziqing Hui
- [PATCH v3] ws2_32/tests: Test getaddrinfo() for IPv6 DNS querying.
Ziqing Hui
- [PATCH 1/5] d2d1: Fix a typo.
Ziqing Hui
- [PATCH 2/5] include: Add defines for ID2D1InkStyle.
Ziqing Hui
- [PATCH 3/5] include: Add defines for ID2D1Ink.
Ziqing Hui
- [PATCH 4/5] include: Add defines for ID2D1GradientMesh.
Ziqing Hui
- [PATCH 5/5] include: Add defines for ID2D1ImageSource.
Ziqing Hui
- [PATCH 1/5] include: Add defines for ID2D1ImageSourceFromWic.
Ziqing Hui
- [PATCH 2/5] include: Add defines for ID2D1TransformedImageSource.
Ziqing Hui
- [PATCH 3/5] include: Add defines for ID2D1DeviceContext2.
Ziqing Hui
- [PATCH 4/5] include: Add defines for ID2D1Device2.
Ziqing Hui
- [PATCH 5/5] include: Add defines for ID2D1Factory3.
Ziqing Hui
- [PATCH v2 1/3] include: Add defines for ID2D1DeviceContext2.
Ziqing Hui
- [PATCH v2 2/3] include: Add defines for ID2D1Device2.
Ziqing Hui
- [PATCH v2 3/3] include: Add defines for ID2D1Factory3.
Ziqing Hui
- [PATCH] preloader: Forward PT_DYNAMIC for debugger support
Tatsuyuki Ishi
- [PATCH] winegcc: Identify ar files through signature
Tatsuyuki Ishi
- [PATCH v2] winegcc: Identify ar files through signature
Tatsuyuki Ishi
- [PATCH v3] winegcc: Identify ar files through signature
Tatsuyuki Ishi
- [PATCH 1/5] jscript: Pass a jsval "this" to builtin functions.
Gabriel Ivăncescu
- [PATCH 2/5] jscript: Pass null jsval to builtin functions instead of the global host.
Gabriel Ivăncescu
- [PATCH 3/5] jscript: Return the correct string for Object.toString(null) in ES5+ modes.
Gabriel Ivăncescu
- [PATCH 4/5] jscript: Pass jsval "this" to function calls instead of a dispatch.
Gabriel Ivăncescu
- [PATCH 5/5] jscript: Return the correct string for Object.toString(undefined) in ES5+ modes.
Gabriel Ivăncescu
- [PATCH 2/5] jscript: Pass null jsval to builtin functions instead of the global host.
Gabriel Ivăncescu
- [PATCH v2 1/4] jscript: Pass null jsval to builtin functions instead of the global host.
Gabriel Ivăncescu
- [PATCH v2 2/4] jscript: Return the correct string for Object.toString(null) in ES5+ modes.
Gabriel Ivăncescu
- [PATCH v2 3/4] jscript: Pass jsval "this" to function calls instead of a dispatch.
Gabriel Ivăncescu
- [PATCH v2 4/4] jscript: Return the correct string for Object.toString(undefined) in ES5+ modes.
Gabriel Ivăncescu
- [PATCH 1/5] jscript: Return JS_E_INVALID_PROPERTY in jsdisp_call_name if property is not found.
Gabriel Ivăncescu
- [PATCH 2/5] jscript: Allow overriding builtin methods by setting the prop.
Gabriel Ivăncescu
- [PATCH 3/5] jscript: Make Object.prototype.__proto__ an actual accessor.
Gabriel Ivăncescu
- [PATCH 4/5] jscript: Throw error when attempting to set circular __proto__ chains.
Gabriel Ivăncescu
- [PATCH 5/5] jscript: Don't allow changing prototype on non-extensible objects.
Gabriel Ivăncescu
- [PATCH 1/9] mshtml/tests: Add test for setting a prop with same name as a prototype accessor with no setter.
Gabriel Ivăncescu
- [PATCH 2/9] jscript: Handle NULL objects instead of crashing.
Gabriel Ivăncescu
- [PATCH 3/9] jscript: Implement Object.prototype.__defineGetter__.
Gabriel Ivăncescu
- [PATCH 4/9] jscript: Implement Object.prototype.__defineSetter__.
Gabriel Ivăncescu
- [PATCH 5/9] jscript: Throw proper error in Object methods with non-objects args.
Gabriel Ivăncescu
- [PATCH 6/9] mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
Gabriel Ivăncescu
- [PATCH 7/9] jscript: Handle non-JS objects in Object.getPrototypeOf.
Gabriel Ivăncescu
- [PATCH 8/9] jscript: Handle PROP_IDX in jsdisp_get_own_property.
Gabriel Ivăncescu
- [PATCH 9/9] jscript: Make idx props enumerable.
Gabriel Ivăncescu
- [PATCH v2 1/8] jscript: Store NULL disps as a different type of jsval_null.
Gabriel Ivăncescu
- [PATCH v2 2/8] jscript: Implement Object.prototype.__defineGetter__.
Gabriel Ivăncescu
- [PATCH v2 3/8] jscript: Implement Object.prototype.__defineSetter__.
Gabriel Ivăncescu
- [PATCH v2 4/8] jscript: Throw proper error in Object methods with non-objects args.
Gabriel Ivăncescu
- [PATCH v2 5/8] mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
Gabriel Ivăncescu
- [PATCH v2 6/8] jscript: Handle non-JS objects in Object.getPrototypeOf.
Gabriel Ivăncescu
- [PATCH v2 7/8] jscript: Handle PROP_IDX in jsdisp_get_own_property.
Gabriel Ivăncescu
- [PATCH v2 8/8] jscript: Make idx props enumerable.
Gabriel Ivăncescu
- [PATCH 1/2] user32/tests: Test a recursive activation loop on WM_ACTIVATE.
Gabriel Ivăncescu
- [PATCH 2/2] user32: Prevent a recursive loop with the activation messages.
Gabriel Ivăncescu
- [PATCH v3 1/7] jscript: Implement Object.prototype.__defineGetter__.
Gabriel Ivăncescu
- [PATCH v3 2/7] jscript: Implement Object.prototype.__defineSetter__.
Gabriel Ivăncescu
- [PATCH v3 3/7] jscript: Throw proper error in Object methods with non-objects args.
Gabriel Ivăncescu
- [PATCH v3 4/7] mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
Gabriel Ivăncescu
- [PATCH v3 5/7] jscript: Handle non-JS objects in Object.getPrototypeOf.
Gabriel Ivăncescu
- [PATCH v3 6/7] jscript: Handle PROP_IDX in jsdisp_get_own_property.
Gabriel Ivăncescu
- [PATCH v3 7/7] jscript: Make idx props enumerable.
Gabriel Ivăncescu
- [PATCH] ntdll: Optimize memcpy for x86-64.
Gabriel Ivăncescu
- [PATCH] po: Update Korean translation.
Byeongsik Jeon
- [PATCH] dlls/kernel32/tests/actctx.c: enable compilation with long types
Alexandre Julliard
- [PATCH v2 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Alexandre Julliard
- [PATCH v2] kernelbase: Add support for progress callback in CopyFileEx.
Alexandre Julliard
- [PATCH 1/4] include/wine: Introduce a FIXME_ONCE macro.
Alexandre Julliard
- [PATCH 1/4] include/wine: Introduce a FIXME_ONCE macro.
Alexandre Julliard
- [PATCH] kernelbase: CopyFileExA support COPY_FILE_OPEN_SOURCE_FOR_WRITE flag
Alexandre Julliard
- [PATCH v3 1/2] winevulkan: Manually fixup struct alignment for VkPipelineCreationFeedback.
Alexandre Julliard
- [RFC PATCH] advapi32/tests: Check the timezone name size limits in all languages.
Alexandre Julliard
- [PATCH 1/4] winealsa: Move get_prop_value to the unixlib.
Alexandre Julliard
- [PATCH v3 1/2] user32/tests: Test that ShowWindow(SW_SHOWMINIMIZED) shouldn't make a window visible.
Alexandre Julliard
- [PATCH 2/2] ntdll: Treat INVALID_HANDLE_VALUE as success in CloseHandle.
Alexandre Julliard
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Alexandre Julliard
- [PATCH 3/6] user32: Split client and kernel parts of unpack_message.
Alexandre Julliard
- [PATCH] winex11: Always call XInstallColormap after XCreateColormap
Alexandre Julliard
- [PATCH v3 5/5] windows.media.speech: Store speech commands in listconstraint.
Alexandre Julliard
- [PATCH v4] programs/winetest: don't create console when non connected to a console
Alexandre Julliard
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Jin-oh Kang
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Jin-oh Kang
- [PATCH 1/4] win32u: Add freelist cache allocator.
Jin-oh Kang
- [PATCH 2/2] riched20: Substitute object runs with U+FFFC if GT_RAWTEXT is given.
Jin-oh Kang
- [PATCH v3 3/8] server: Defer postprocessing until after setting initial status in recv_socket handler.
Jinoh Kang
- [PATCH v3 1/8] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v11 1/2] kernel32/tests: Test module refcounting with forwarded exports.
Jinoh Kang
- [PATCH v11 2/2] ntdll: Properly track refcount with forwarded exports.
Jinoh Kang
- [PATCH v4 0/8] Fix sock_send reordering issue (#52401)
Jinoh Kang
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v4 2/8] server: Ensure initial status is set in async_set_result().
Jinoh Kang
- [PATCH v4 3/8] server: Add async_initial_status_callback.
Jinoh Kang
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Jinoh Kang
- [PATCH v4 5/8] server: Add mark_pending field to set_async_direct_result request.
Jinoh Kang
- [PATCH v4 6/8] server: Attempt to complete I/O request immediately in send_socket.
Jinoh Kang
- [PATCH v4 7/8] ntdll: Don't call try_send before server call in sock_send.
Jinoh Kang
- [PATCH v4 8/8] server: Replace redundant send_socket status fields with force_async boolean field.
Jinoh Kang
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Jinoh Kang
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Jinoh Kang
- [PATCH v5 00/10] Avoid performance degradation due to vDSO unmapping (#52313)
Jinoh Kang
- [PATCH v5 01/10] loader: Refactor argv/envp/auxv management.
Jinoh Kang
- [PATCH v5 02/10] loader: Refactor number parsing to own function.
Jinoh Kang
- [PATCH v5 03/10] loader: Generalise is_addr_reserved to find overlapping address ranges.
Jinoh Kang
- [PATCH v5 04/10] loader: Explicitly munmap() the preloader's ELF EHDR.
Jinoh Kang
- [PATCH v5 05/10] loader: Don't clobber existing memory mappings when reserving addresses.
Jinoh Kang
- [PATCH v5 06/10] loader: Fix return type of get_auxiliary().
Jinoh Kang
- [PATCH v5 07/10] loader: Relocate vDSO on conflict with reserved ranges.
Jinoh Kang
- [PATCH v5 08/10] loader: Relocate sigpage on conflict with reserved ranges in ARM.
Jinoh Kang
- [PATCH v5 09/10] loader: Switch stack if the old stack address is in reserved range.
Jinoh Kang
- [PATCH v5 10/10] loader: Enable all remap logic by default.
Jinoh Kang
- [PATCH resend] wineboot: Don't use ai_canonname for ComputerName if it is "localhost".
Jinoh Kang
- [PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Jinoh Kang
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Jinoh Kang
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Jinoh Kang
- [PATCH v4 4/8] server: Defer postprocessing until after setting initial status in send_socket handler.
Jinoh Kang
- [PATCH v5 00/10] Fix sock_send reordering issue (#52401)
Jinoh Kang
- [PATCH v5 01/10] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v5 02/10] server: Ensure initial status is set in async_set_result().
Jinoh Kang
- [PATCH v5 03/10] server: Ensure completion_callback is called before async is destroyed.
Jinoh Kang
- [PATCH v5 04/10] ws2_32/tests: Continue sending remaining data on short write in test_write_events.
Jinoh Kang
- [PATCH v5 05/10] server: Defer clearing events until async is either pending or completed in send_socket handler.
Jinoh Kang
- [PATCH v5 06/10] server: Add mark_pending field to set_async_direct_result request.
Jinoh Kang
- [PATCH v5 07/10] server: Attempt to complete I/O request immediately in send_socket.
Jinoh Kang
- [PATCH v5 08/10] server: Ensure datagram sockets are bound in send_socket.
Jinoh Kang
- [PATCH v5 09/10] ntdll: Don't call try_send before server call in sock_send.
Jinoh Kang
- [PATCH v5 10/10] server: Replace redundant send_socket status fields with force_async boolean field.
Jinoh Kang
- [PATCH v6 00/10] Fix sock_send reordering issue (#52401)
Jinoh Kang
- [PATCH v6 01/10] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v6 02/10] server: Ensure initial status is set in async_set_result().
Jinoh Kang
- [PATCH v6 03/10] server: Ensure completion_callback is called before async is destroyed.
Jinoh Kang
- [PATCH v6 04/10] ws2_32/tests: Continue sending remaining data on short write in test_write_events.
Jinoh Kang
- [PATCH v6 05/10] server: Defer clearing events until async is completed in send_socket handler.
Jinoh Kang
- [PATCH v6 06/10] server: Add mark_pending field to set_async_direct_result request.
Jinoh Kang
- [PATCH v6 07/10] server: Attempt to complete I/O request immediately in send_socket.
Jinoh Kang
- [PATCH v6 08/10] server: Ensure datagram sockets are bound in send_socket.
Jinoh Kang
- [PATCH v6 09/10] ntdll: Don't call try_send before server call in sock_send.
Jinoh Kang
- [PATCH v6 10/10] server: Replace redundant send_socket status fields with force_async boolean field.
Jinoh Kang
- [PATCH] user32: Recognise RichEdit50W window class in spy.
Jinoh Kang
- [PATCH] comctl32: Fix integer overflow in DPA_Search.
Jinoh Kang
- [PATCH] windowscodecs: Fix rounding in premultiplied alpha conversion.
Jinoh Kang
- [PATCH 1/5] include: Add definition for IShellItemImageFactory.
Jinoh Kang
- [PATCH 2/5] shell32/tests: Add tests for IShellItemImageFactory.
Jinoh Kang
- [PATCH 3/5] shell32: Add stub for IShellItemImageFactory.
Jinoh Kang
- [PATCH 4/5] shell32: Factor out ShellItem_get_uiobject.
Jinoh Kang
- [PATCH 5/5] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
Jinoh Kang
- [PATCH] comctl32: Fix rounding in premultiplied alpha conversion for static control bitmap image.
Jinoh Kang
- [PATCH v2] comctl32: Pre-multiply static control bitmap image by alpha for GdiAlphaBlend.
Jinoh Kang
- [PATCH] user32: Fix rounding in premultiplied alpha conversion for cursors and icons.
Jinoh Kang
- [PATCH] comctl32: Always paint static control background with WM_CTLCOLORSTATIC brush.
Jinoh Kang
- [PATCH v3] comctl32: Pre-multiply static control bitmap image by alpha for GdiAlphaBlend.
Jinoh Kang
- [PATCH 2/5] jscript: Pass null jsval to builtin functions instead of the global host.
Jinoh Kang
- [PATCH 1/5] include: Add definition for IShellItemImageFactory.
Jinoh Kang
- [PATCH 2/5] shell32/tests: Add tests for IShellItemImageFactory.
Jinoh Kang
- [PATCH 3/5] shell32: Add stub for IShellItemImageFactory.
Jinoh Kang
- [PATCH 4/5] shell32: Factor out ShellItem_get_uiobject.
Jinoh Kang
- [PATCH 5/5] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
Jinoh Kang
- [PATCH v3 1/5] include: Add definition for IShellItemImageFactory.
Jinoh Kang
- [PATCH v3 2/5] shell32/tests: Add tests for IShellItemImageFactory.
Jinoh Kang
- [PATCH v3 3/5] shell32: Add stub for IShellItemImageFactory.
Jinoh Kang
- [PATCH v3 4/5] shell32: Factor out ShellItem_get_uiobject.
Jinoh Kang
- [PATCH v3 5/5] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
Jinoh Kang
- [PATCH v6 resend 00/10] Fix sock_send reordering issue (#52401)
Jinoh Kang
- [PATCH v6 resend 01/10] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v6 resend 02/10] server: Ensure initial status is set in async_set_result().
Jinoh Kang
- [PATCH v6 resend 03/10] server: Ensure completion_callback is called before async is destroyed.
Jinoh Kang
- [PATCH v6 resend 04/10] ws2_32/tests: Continue sending remaining data on short write in test_write_events.
Jinoh Kang
- [PATCH v6 resend 05/10] server: Defer clearing events until async is completed in send_socket handler.
Jinoh Kang
- [PATCH v6 resend 06/10] server: Add mark_pending field to set_async_direct_result request.
Jinoh Kang
- [PATCH v6 resend 07/10] server: Attempt to complete I/O request immediately in send_socket.
Jinoh Kang
- [PATCH v6 resend 08/10] server: Ensure datagram sockets are bound in send_socket.
Jinoh Kang
- [PATCH v6 resend 09/10] ntdll: Don't call try_send before server call in sock_send.
Jinoh Kang
- [PATCH v6 resend 10/10] server: Replace redundant send_socket status fields with force_async boolean field.
Jinoh Kang
- [PATCH v7 00/11] Fix sock_send reordering issue (#52401)
Jinoh Kang
- [PATCH v7 01/11] server: Actually set initial status in set_async_direct_result handler.
Jinoh Kang
- [PATCH v7 02/11] server: Ensure initial status is set in async_set_result().
Jinoh Kang
- [PATCH v7 03/11] server: Ensure async completion callback is called on synchronous failure.
Jinoh Kang
- [PATCH v7 04/11] server: Allow async completion callback to retrieve status on synchronous failure.
Jinoh Kang
- [PATCH v7 05/11] ws2_32/tests: Continue sending remaining data on short write in test_write_events.
Jinoh Kang
- [PATCH v7 06/11] server: Defer clearing events until async is completed in send_socket handler.
Jinoh Kang
- [PATCH v7 07/11] server: Add mark_pending field to set_async_direct_result request.
Jinoh Kang
- [PATCH v7 08/11] server: Attempt to complete I/O request immediately in send_socket.
Jinoh Kang
- [PATCH v7 09/11] server: Ensure datagram sockets are bound in send_socket.
Jinoh Kang
- [PATCH v7 10/11] ntdll: Don't call try_send before server call in sock_send.
Jinoh Kang
- [PATCH v7 11/11] server: Replace redundant send_socket status fields with force_async boolean field.
Jinoh Kang
- [PATCH 1/2] riched20: Add back-reference to outer ME_Run from struct re_object.
Jinoh Kang
- [PATCH 2/2] riched20: Set REOBJECT's cp correctly in IRichEditOle::GetObject.
Jinoh Kang
- [PATCH 1/4] win32u: Add freelist cache allocator.
Jinoh Kang
- [PATCH 2/4] win32u: Use freelist cache allocator for NtGdiCreateBitmap.
Jinoh Kang
- [PATCH 3/4] win32u: Add gdi_image_bits allocation function based on freelist cache allocator.
Jinoh Kang
- [PATCH 4/4] win32u: Use alloc_gdi_cache_bits in place of malloc / free.
Jinoh Kang
- [PATCH 1/4] win32u: Add freelist cache allocator.
Jinoh Kang
- [PATCH 1/4] win32u: Add freelist cache allocator.
Jinoh Kang
- [PATCH 1/4] win32u: Add freelist cache allocator.
Jinoh Kang
- [PATCH v8 0/7] Fix sock_send reordering issue (#52401)
Jinoh Kang
- [PATCH v8 1/7] server: Generalise async completion callback to be called on synchronous failure.
Jinoh Kang
- [PATCH v8 2/7] server: Allow async completion callback to retrieve status on synchronous failure.
Jinoh Kang
- [PATCH v8 3/7] server: Defer clearing events until async is completed in send_socket handler.
Jinoh Kang
- [PATCH v8 4/7] server: Attempt to complete I/O request immediately in send_socket.
Jinoh Kang
- [PATCH v8 5/7] server: Ensure datagram sockets are bound in send_socket.
Jinoh Kang
- [PATCH v8 6/7] ntdll: Don't call try_send before server call in sock_send.
Jinoh Kang
- [PATCH v8 7/7] server: Replace redundant send_socket status fields with force_async boolean field.
Jinoh Kang
- [PATCH v4 resend 1/2] ntdll/tests: Add more tests for \Device\NamedPipe\ root directory.
Jinoh Kang
- [PATCH v4 resend 2/2] server: Allow creating named pipes using \Device\NamedPipe\ as RootDirectory.
Jinoh Kang
- [PATCH 1/2] riched20: Generalise ME_GetTextW to accept GT_* flags instead of bCRLF.
Jinoh Kang
- [PATCH 2/2] riched20: Substitute object runs with U+FFFC if GT_RAWTEXT is given.
Jinoh Kang
- [PATCH] ntdll: Optimize memcpy for x86-64.
Jinoh Kang
- [PATCH 1/4] riched20: draw OLE object in richedit with OleDraw
Jinoh Kang
- [PATCH 1/4] riched20: draw OLE object in richedit with OleDraw
Jinoh Kang
- [PATCH 1/2] riched20/tests: Add tests for IRichEditOleCallback_QueryInsertObject.
Jinoh Kang
- [PATCH 2/2] riched20: Implement callback to IRichEditOleCallback_QueryInsertObject.
Jinoh Kang
- [PATCH v2] ntoskrnl.exe: Make USD pointers volatile to silent a warning.
Jinoh Kang
- [RFC PATCH] riched20: Draw OLE objects with IViewObject implementation.
Jinoh Kang
- [PATCH] po: Update Finnish translation.
Lauri Kenttä
- [PATCH] po: Update Finnish translation.
Lauri Kenttä
- [PATCH v2 1/3] vcomp: Implement _vcomp_for_dynamic_init_i8()
David Koller
- [PATCH] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Alex Kwak
- [PATCH] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Alex Kwak
- [PATCH v2] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Alex Kwak
- [PATCH v3] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Alex Kwak
- [PATCH v2] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Alex Kwak
- [PATCH v2] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Alex Kwak
- [PATCH] winex11.drv: Fix IME_SetResultString for Korean(hangul) IME.
Alex Kwak
- [PATCH v2] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Alex Kwak
- [PATCH] winex11.drv: Fix IME_SetResultString for Korean(hangul) IME.
Alex Kwak
- [PATCH] riched20: Handle GCS_COMPSTR, GCS_CURSORPOS on WM_IME_COMPOSITION.
Alex Kwak
- [PATCH 1/1] winex11.drv: Call ImeSetCompositionString after IME_SetResultString
Alex Kwak
- [PATCH] riched20: Handle GCS_COMPSTR, GCS_CURSORPOS on WM_IME_COMPOSITION.
Alex Kwak
- [PATCH v2] riched20: Handle GCS_COMPSTR, GCS_CURSORPOS on WM_IME_COMPOSITION.
Alex Kwak
- [PATCH v2] winex11.drv: Call ImeSetCompositionString after IME_SetResultString
Alex Kwak
- [PATCH] riched20: Send CPS_COMPLETE from mouse click event.
Alex Kwak
- [PATCH] winex11.drv: call XIMReset on CPS_COMPLETE
Alex Kwak
- [PATCH v2] riched20: Send CPS_COMPLETE from mouse click event.
Alex Kwak
- [PATCH v2] winex11.drv: call XIMReset on CPS_COMPLETE
Alex Kwak
- [PATCH] winex11.drv: Fix IME_SetResultString for Korean(hangul) IME.
Alex Kwak
- [PATCH v2] winex11.drv: call XIMReset on CPS_COMPLETE
Alex Kwak
- [PATCH v3] winex11.drv: call XIMReset on CPS_COMPLETE
Alex Kwak
- [PATCH v3] winex11.drv: call XIMReset on CPS_COMPLETE
Alex Kwak
- [PATCH 1/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizerUIOptions.
Bernhard Kölbl
- [PATCH 2/5] include/windows.media.speechrecognition.idl: Add SpeechRecognitionCompilationResult.
Bernhard Kölbl
- [PATCH 3/5] include/windows.media.speechrecognition.idl: Add SpeechRecognitionQualityDegradingEventArgs.
Bernhard Kölbl
- [PATCH 4/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizerStateChangedEventArgs.
Bernhard Kölbl
- [PATCH 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Bernhard Kölbl
- [PATCH v2 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Bernhard Kölbl
- [PATCH v2 5/5] include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
Bernhard Kölbl
- [PATCH] widl: Allow multiple uses of the activatable attribute.
Bernhard Kölbl
- [PATCH 1/5] windows.media.speech: Create private header.
Bernhard Kölbl
- [PATCH 2/5] windows.media.speech: Move SpeechSynthesizer into sperate file.
Bernhard Kölbl
- [PATCH 3/5] windows.media.speech: Explicitly check for available activation factory.
Bernhard Kölbl
- [PATCH 4/5] windows.media.speech: Rename activation factory for SpeechSynthesizer.
Bernhard Kölbl
- [PATCH 5/5] windows.media.speech/tests: Add basic tests for activation factory ifaces.
Bernhard Kölbl
- [PATCH v2 1/5] windows.media.speech: Create private header.
Bernhard Kölbl
- [PATCH v2 2/5] windows.media.speech: Move SpeechSynthesizer into sperate file.
Bernhard Kölbl
- [PATCH v2 3/5] windows.media.speech: Explicitly check for available activation factory.
Bernhard Kölbl
- [PATCH v2 4/5] windows.media.speech: Rename activation factory for SpeechSynthesizer.
Bernhard Kölbl
- [PATCH v2 5/5] windows.media.speech/tests: Add basic tests for activation factory ifaces.
Bernhard Kölbl
- [PATCH v2 2/5] windows.media.speech: Move SpeechSynthesizer into sperate file.
Bernhard Kölbl
- [PATCH v3 1/6] windows.media.speech: Create private header.
Bernhard Kölbl
- [PATCH v3 2/6] windows.media.speech: Explicitly check for available activation factory.
Bernhard Kölbl
- [PATCH v3 3/6] windows.media.speech: Move SpeechSynthesizer into sperate file.
Bernhard Kölbl
- [PATCH v3 4/6] windows.media.speech: Use C object macros to call iface methods.
Bernhard Kölbl
- [PATCH v3 5/6] windows.media.speech: Rename activation factory for SpeechSynthesizer.
Bernhard Kölbl
- [PATCH v3 6/6] windows.media.speech/tests: Add basic tests for activation factory ifaces.
Bernhard Kölbl
- [PATCH] dlls/windows.media.speech/tests: enable compilation with long types
Bernhard Kölbl
- [PATCH] dlls/windows.media.speech/tests: enable compilation with long types
Bernhard Kölbl
- [PATCH] windows.media.speech/tests: Compile with long types.
Bernhard Kölbl
- [PATCH 1/4] windows.media.speech: Import DEFINE_INSPECTABLE macros.
Bernhard Kölbl
- [PATCH 2/4] windows.media.speech: Add SpeechRecognizer statics stubs.
Bernhard Kölbl
- [PATCH 3/4] windows.media.speech: Add SpeechRecognizer stub.
Bernhard Kölbl
- [PATCH 4/4] windows.media.speech/tests: Add basic tests for the SpeechRecognizer class.
Bernhard Kölbl
- [PATCH 1/4] windows.media.speech: Import DEFINE_INSPECTABLE macros.
Bernhard Kölbl
- [PATCH 1/5] windows.media.speech: Add IAgileObject to SpeechRecognizer.
Bernhard Kölbl
- [PATCH 2/5] include/windows.media.speechrecognition.idl: Add SpeechRecognitionListConstraint class.
Bernhard Kölbl
- [PATCH 3/5] windows.media.speech/tests: Add tests for SpeechRecognitionListConstraint.
Bernhard Kölbl
- [PATCH 4/5] windows.media.speech: Add SpeechRecognitionListConstraint statics stub.
Bernhard Kölbl
- [PATCH 5/5] windows.media.speech: Add SpeechRecognitionListConstraint stub.
Bernhard Kölbl
- [PATCH 1/5] windows.media.speech: Implement ISpeechRecognitionConstraint isEnabled.
Bernhard Kölbl
- [PATCH 2/5] windows.media.speech: Add SpeechContinousRecognitionSession stub.
Bernhard Kölbl
- [PATCH 3/5] windows.media.speech: Implement ISpeechRecognizer2_get_ContinuousRecognitionSession.
Bernhard Kölbl
- [PATCH 4/5] windows.media.speech: Implement ResultGenerated event.
Bernhard Kölbl
- [PATCH 5/5] windows.media.speech: Implement Completed event.
Bernhard Kölbl
- [PATCH v2] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Bernhard Kölbl
- [PATCH 1/5] windows.media.speech: Add IVector<HSTRING>.
Bernhard Kölbl
- [PATCH 2/5] windows.media.speech: Add IVectorView<HSTRING>.
Bernhard Kölbl
- [PATCH 3/5] windows.media.speech: Add IIterable<HSTRING> stubs.
Bernhard Kölbl
- [PATCH 4/5] windows.media.speech: Add IIterator<HSTRING>.
Bernhard Kölbl
- [PATCH 5/5] windows.media.speech: Store speech commands in listconstraint.
Bernhard Kölbl
- [PATCH v2 1/5] windows.media.speech: Add IVector<HSTRING>.
Bernhard Kölbl
- [PATCH v2 2/5] windows.media.speech: Add IVectorView<HSTRING>.
Bernhard Kölbl
- [PATCH v2 3/5] windows.media.speech: Add IIterable<HSTRING> stubs.
Bernhard Kölbl
- [PATCH v2 4/5] windows.media.speech: Add IIterator<HSTRING>.
Bernhard Kölbl
- [PATCH v2 5/5] windows.media.speech: Store speech commands in listconstraint.
Bernhard Kölbl
- [PATCH v3 5/5] windows.media.speech: Store speech commands in listconstraint.
Bernhard Kölbl
- [PATCH 1/5] windows.media.speech: Add IVector<Inspectable*>.
Bernhard Kölbl
- [PATCH 2/5] windows.media.speech: Add IVectorView<Inspectable*>.
Bernhard Kölbl
- [PATCH 3/5] windows.media.speech: Add IIterable<IInspectable*> stubs.
Bernhard Kölbl
- [PATCH 4/5] windows.media.speech: Add IIterator<Inspectable*>.
Bernhard Kölbl
- [PATCH 5/5] windows.media.speech: Implement ISpeechRecognizer_get_Constraints.
Bernhard Kölbl
- [PATCH 1/5] windows.media.speech: Add IVector<Inspectable*>.
Bernhard Kölbl
- [PATCH v2 1/5] windows.media.speech: Add IVector<Inspectable*>.
Bernhard Kölbl
- [PATCH v2 2/5] windows.media.speech: Add IVectorView<Inspectable*>.
Bernhard Kölbl
- [PATCH v2 3/5] windows.media.speech: Add IIterable<IInspectable*> stubs.
Bernhard Kölbl
- [PATCH v2 4/5] windows.media.speech: Add IIterator<Inspectable*>.
Bernhard Kölbl
- [PATCH v2 5/5] windows.media.speech: Implement ISpeechRecognizer_get_Constraints.
Bernhard Kölbl
- [PATCH 1/6] include/winerror.h: Add missing WinRT HRESULT codes.
Bernhard Kölbl
- [PATCH 2/6] windows.media.speech: Add IAsyncOperation<Inspectable*> stub.
Bernhard Kölbl
- [PATCH 3/6] windows.media.speech: Add IAsyncInfo stub to IAsyncOperation<Inspectable*>.
Bernhard Kölbl
- [PATCH 4/6] windows.media.speech: Implement handler for IAsyncOperation.
Bernhard Kölbl
- [PATCH 5/6] windows.media.speech: Add result to IAsyncOperation.
Bernhard Kölbl
- [PATCH 6/6] windows.media.speech: Implement ISpeechRecognitionCompilationResult.
Bernhard Kölbl
- [PATCH] mshtml: implement the IsNoCacheReponse method
Pat Leamon
- [PATCH] mshtml: implement the IsNoCacheReponse method
Pat Leamon
- [PATCH 1/3] macdrv: Add wintab32 implementation.
Elaine Lefler
- [PATCH 2/3] macdrv: Fix applications failing to gain or lose focus.
Elaine Lefler
- [PATCH 3/3] macdrv: Improve GDI drawing performance.
Elaine Lefler
- [PATCH] ntdll: Optimize memcpy for x86-64.
Elaine Lefler
- [PATCH] ntdll: Avoid the lower 2GB region for large allocations on win64.
Elaine Lefler
- [PATCH] ntdll: Avoid the lower 2GB region for large allocations on win64.
Elaine Lefler
- [PATCH] ntdll: Avoid the lower 2GB region for large allocations on win64.
Elaine Lefler
- [PATCH v2] ntdll: Avoid the lower 2GB region for large allocations on win64.
Elaine Lefler
- [PATCH 1/3] macdrv: Add wintab32 implementation.
Elaine Lefler
- [PATCH v2 01/12] wintab32: Standardize location of WTPACKET definition.
Elaine Lefler
- [PATCH v2 02/12] wintab32: Rename WTPACKET -> PACKET to match Wacom's definitions.
Elaine Lefler
- [PATCH v2 03/12] x11drv: Extract wintab helpers into a common header.
Elaine Lefler
- [PATCH v2 04/12] wintab32: Don't overwrite display driver behavior.
Elaine Lefler
- [PATCH v2 05/12] wintab32: Conform behavior to real wintab driver.
Elaine Lefler
- [PATCH v2 06/12] macdrv: Implement wintab32 definitions.
Elaine Lefler
- [PATCH v2 07/12] macdrv/wintab32: Implement WTInfoW.
Elaine Lefler
- [PATCH v2 08/12] macdrv/wintab32: Implement tablet events.
Elaine Lefler
- [PATCH v2 09/12] macdrv: Fix applications failing to gain or lose focus.
Elaine Lefler
- [PATCH v2 10/12] macdrv: Hit test windows based on shape data.
Elaine Lefler
- [PATCH v2 11/12] macdrv/surface: Make data copies explicit so memory pages are reusable.
Elaine Lefler
- [PATCH v2 12/12] macdrv: Improve GDI drawing performance.
Elaine Lefler
- [PATCH] ntdll: Optimize memcpy for x86-64.
Elaine Lefler
- [PATCH] server: Always close previous IRP handle.
Daniel Lehman
- [PATCH] server: Always close previous IRP handle.
Daniel Lehman
- [PATCH 1/2] ntdll/tests: Add tests for exception from NtClose.
Daniel Lehman
- [PATCH 2/2] ntdll: Treat INVALID_HANDLE_VALUE as success in CloseHandle.
Daniel Lehman
- [PATCH 1/2] kernel32/tests: Add test for FileTimeToSystemTime.
Daniel Lehman
- [PATCH 2/2] kernelbase: Check for invalid value in FileTimeToSystemTime.
Daniel Lehman
- [PATCH 2/2] ntdll: Treat INVALID_HANDLE_VALUE as success in CloseHandle.
Daniel Lehman
- [PATCH 1/3] propsys: Add InitVariantFromFileTime stub.
Daniel Lehman
- [PATCH 2/3] propsys/tests: Add some InitVariantFromFileTime tests.
Daniel Lehman
- [PATCH 3/3] propsys: Implement InitVariantFromFileTime.
Daniel Lehman
- [PATCH v3 1/2] winevulkan: Manually fixup struct alignment for VkPipelineCreationFeedback.
Georg Lehmann
- [PATCH v3 2/2] winevulkan: Enable VK_EXT_pipeline_creation_feedback.
Georg Lehmann
- [PATCH] winevulkan: Update to VK spec version 1.3.207.
Georg Lehmann
- [PATCH v4 1/3] winevulkan: Avoid zero-sized allocations.
Georg Lehmann
- [PATCH v4 2/3] winevulkan: Manually fixup struct alignment for VkPipelineCreationFeedback.
Georg Lehmann
- [PATCH v4 3/3] winevulkan: Enable VK_EXT_pipeline_creation_feedback.
Georg Lehmann
- [PATCH] winevulkan: Update to VK spec version 1.3.208.
Georg Lehmann
- [PATCH] winevulkan: Update to VK spec version 1.3.210.
Georg Lehmann
- [PATCH] wusa: Use CRT allocation functions.
Hans Leidekker
- [PATCH 1/6] bcrypt: Add support for PUBLICKEY blob types.
Hans Leidekker
- [PATCH 2/6] ncrypt: Make use of bcrypt for low level cryptography.
Hans Leidekker
- [PATCH 3/6] ncrypt: Implement NCryptCreatePersistedKey.
Hans Leidekker
- [PATCH 4/6] ncrypt/tests: Test for NCryptFinalizeKey
Hans Leidekker
- [PATCH 5/6] ncrypt: Implement NCryptFinalizeKey.
Hans Leidekker
- [PATCH 6/6] bcrypt/tests: Test for invalid RSA keyblob.
Hans Leidekker
- [PATCH] winhttp: Return default value for WINHTTP_OPTION_WORKER_THREAD_COUNT.
Hans Leidekker
- [PATCH 2/6] ncrypt: Make use of bcrypt for low level cryptography.
Hans Leidekker
- [PATCH v2] bcrypt: Add support for PUBLICKEY blob types.
Hans Leidekker
- [PATCH 1/2] include: Add OCSP definitions.
Hans Leidekker
- [PATCH 2/2] crypt32: Add support for encoding OCSP requests.
Hans Leidekker
- [PATCH v2] bcrypt: Validate key size when importing RSA public key.
Hans Leidekker
- [PATCH v2 2/6] bcrypt: Implement KeyLength property.
Hans Leidekker
- [PATCH v2 3/6] ncrypt: Make use of bcrypt for low level cryptography.
Hans Leidekker
- [PATCH v2 1/3] bcrypt: Implement KeyLength property.
Hans Leidekker
- [PATCH v2 2/3] ncrypt: Make use of bcrypt for low level cryptography.
Hans Leidekker
- [PATCH v2 3/3] ncrypt/tests: Test for symmetric keys support.
Hans Leidekker
- [PATCH v3 4/5] ncrypt: Implement NCryptCreatePersistedKey.
Hans Leidekker
- [PATCH v3 5/5] ncrypt: Implement NCryptFinalizeKey
Hans Leidekker
- [PATCH] mscms: make the correct value for bmformat.
Hans Leidekker
- [PATCH v4 1/4] ncrypt: Implement NCryptCreatePersistedKey.
Hans Leidekker
- [PATCH v4 2/4] bcrypt: Return an error when BCryptFinalizeKeyPair() is called twice.
Hans Leidekker
- [PATCH v4 3/4] ncrypt: Implement NCryptFinalizeKey.
Hans Leidekker
- [PATCH v4 4/4] ncrypt: Always map bcrypt return values.
Hans Leidekker
- [PATCH 1/3] crypt32: Requestor name is optional in OCSP request.
Hans Leidekker
- [PATCH 2/3] crypt32: Add partial support for encoding signed OCSP requests.
Hans Leidekker
- [PATCH 3/3] crypt32: Add support for decoding OCSP responses.
Hans Leidekker
- [PATCH v2 1/3] winhttp: Fix filling TIMEVAL in netconn_create().
Hans Leidekker
- [PATCH v2 2/3] winhttp: Return an winhttp error from netconn_create() on connection failure.
Hans Leidekker
- [PATCH v2 3/3] winhttp: Also select for error in netconn_create().
Hans Leidekker
- [PATCH] crypt32: Add support for decoding signed OCSP responses.
Hans Leidekker
- [PATCH 1/3] winhttp: Use a single thread pool wrapper callback for async tasks.
Hans Leidekker
- [PATCH 2/3] winhttp: Manage task cleanup in task_callback() and queue_task().
Hans Leidekker
- [PATCH 3/3] winhttp: Use default thread pool.
Hans Leidekker
- [PATCH 2/3] winhttp: Manage task cleanup in task_callback() and queue_task().
Hans Leidekker
- [PATCH v2 1/3] winhttp: Use a single thread pool wrapper callback for async tasks.
Hans Leidekker
- [PATCH v2 2/3] winhttp: Manage task cleanup in task_callback() and queue_task().
Hans Leidekker
- [PATCH v2 3/3] winhttp: Use default thread pool.
Hans Leidekker
- [PATCH] bcrypt: Set pubkey_len and reallocate memory for pubkey.
Hans Leidekker
- [PATCH] wbemprox: Bump video driver version and date.
Hans Leidekker
- [PATCH 1/6] bcrypt: Pass the algorithm ID to key_asymmetric_create().
Hans Leidekker
- [PATCH 2/6] bcrypt: Call key_destoy() instead of BCryptDestroyKey().
Hans Leidekker
- [PATCH 3/6] bcrypt: Merge the various key export Unix calls into one.
Hans Leidekker
- [PATCH 4/6] bcrypt: Merge the various key import Unix calls into one.
Hans Leidekker
- [PATCH 5/6] bcrypt: Store a public key handle instead of a blob.
Hans Leidekker
- [PATCH 6/6] bcrypt: Stop passing a dummy public key to gnutls_privkey_import_dsa_raw().
Hans Leidekker
- [PATCH] winhttp: Avoid freeing potentially uninitialized context in netconn_secure_connect().
Hans Leidekker
- [PATCH] bcrypt: Fix ECC public key export.
Hans Leidekker
- [PATCH 1/3] bcrypt: Fix RSA public key export when we don't have a private key handle.
Hans Leidekker
- [PATCH 2/3] bcrypt: Fix DSA public key export when we don't have a private key handle.
Hans Leidekker
- [PATCH 3/3] bcrypt: Also duplicate the public key handle in key_asymmetric_duplicate().
Hans Leidekker
- [PATCH] crypt32: Add partial support for decoding OCSP_BASIC_RESPONSE_INFO structures.
Hans Leidekker
- [PATCH] bcrypt: Use GNUTLS_DIG_UNKNOWN for an unknown digest.
Hans Leidekker
- [PATCH v2 1/2] ncrypt/tests: Test for NCryptVerifySignature.
Hans Leidekker
- [PATCH v2 2/2] ncrypt: Implement NCryptVerifySignature.
Hans Leidekker
- [PATCH] crypt32: Support CERT_QUERY_OBJECT_BLOB in CRYPT_QueryEmbeddedMessageObject().
Hans Leidekker
- [PATCH 1/3] crypt32: Correctly free memory in CNG_ImportRSAPubKey().
Hans Leidekker
- [PATCH 2/3] crypt32: Consistently use CryptMemAlloc/Free().
Hans Leidekker
- [PATCH 3/3] crypt32: Use CRT allocation functions.
Hans Leidekker
- [PATCH] crypt32/tests: Use wide character string literals.
Hans Leidekker
- [PATCH] kernelbase: Add support for progress callback in CopyFileEx.
Alistair Leslie-Hughes
- [PATCH] widl: Support basic char type
Alistair Leslie-Hughes
- [PATCH] widl: Support basic char type
Alistair Leslie-Hughes
- [PATCH 1/2] include: Correct BYTE typedef
Alistair Leslie-Hughes
- [PATCH 2/2] widl: Support basic BYTE type
Alistair Leslie-Hughes
- [PATCH v2] kernelbase: Add support for progress callback in CopyFileEx.
Alistair Leslie-Hughes
- [PATCH] include: Add IReference<T> interface
Alistair Leslie-Hughes
- [PATCH] kernelbase: CopyFileExA support COPY_FILE_OPEN_SOURCE_FOR_WRITE flag
Alistair Leslie-Hughes
- Wine staging 7.4 release
Alistair Leslie-Hughes
- [PATCH] include: Add IReference/IVectorView <BYTE> interface references.
Alistair Leslie-Hughes
- [PATCH] kernelbase: In CopyFileExW trace not supported flags.
Alistair Leslie-Hughes
- Wine staging 7.5 release
Alistair Leslie-Hughes
- [PATCH] winealsa.drv: fix error with missed uint64_t
Vitaly Lipatov
- [PATCH] Replace / with : in ConnectionString
Florian Manschwetus
- [PATCH v2 1/2] user32/tests: Test creating a fullscreen window spanning multiple monitors.
Marvin
- [PATCH v2 2/2] winex11.drv: Support _NET_WM_FULLSCREEN_MONITORS.
Marvin
- [PATCH 07/27] dlls/mmdevapi/tests: enable compilation with long types
Marvin
- [PATCH 15/27] dlls/msctf/tests: enable compilation with long types
Marvin
- [PATCH 18/27] dlls/mshtml/tests: enable compilation with long types
Marvin
- [PATCH vkd3d 06/10] include: Introduce a common macro for defining tags.
Marvin
- [PATCH v3 3/4] programs/conhost/tests: add tests for ReadConsoleW with control
Marvin
- [PATCH v11 1/2] kernel32/tests: Test module refcounting with forwarded exports.
Marvin
- [PATCH v11 2/2] ntdll: Properly track refcount with forwarded exports.
Marvin
- [PATCH 2/3] mshtml: Implement IDOMMessageEvent::data property.
Marvin
- [PATCH 3/3] mshtml: Post messages asynchronously in IE9+ modes.
Marvin
- [PATCH 03/20] dlls/kernel32/tests/comm.c: enable compilation with long types
Marvin
- [PATCH 14/20] dlls/ole32/tests: enable compilation with long types
Marvin
- [PATCH v2 7/7] dinput/tests: Add tests for ICustomGameControllerFactory_CreateGameController.
Marvin
- [PATCH] winhttp: Return default value for WINHTTP_OPTION_WORKER_THREAD_COUNT.
Marvin
- [PATCH vkd3d 7/7] Release 1.3.
Marvin
- [PATCH 01/21] dlls/kernel32/tests/debugger.c: enable compilation with long types
Marvin
- [PATCH 05/21] dlls/mfplat/tests: use correct integral type
Marvin
- [PATCH 06/21] dlls/mfplat/tests: enable compilation with long types
Marvin
- [PATCH] widl: Support basic char type
Marvin
- [PATCH v2] ws2_32: Base inet_addr() implementation on musl.
Marvin
- [PATCH 1/7] dinput: Add object names for simulation HID usages.
Marvin
- [PATCH 20/21] dlls/quartz/tests: enable compilation with long types
Marvin
- [PATCH v4 0/8] Fix sock_send reordering issue (#52401)
Marvin
- [PATCH v2 1/6] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Marvin
- [PATCH] d3dcompiler: Implement D3DCompile2() using vkd3d_shader_compile().
Marvin
- [v2 PATCH 1/2] mfplat/tests: Use correct integral type.
Marvin
- [v2 PATCH 2/2] mfplat/tests: Enable compilation with long types.
Marvin
- [PATCH 02/20] dlls/kernel32/tests/loader.c: enable compilation with long types
Marvin
- [PATCH 09/20] dlls/riched20/tests: enable compilation with long types
Marvin
- [PATCH 11/20] dlls/rpcrt4/tests: enable compilation with long types
Marvin
- [PATCH 15/20] dlls/schedsvc/tests: enable compilation with long types
Marvin
- [PATCH 17/20] dlls/secur32/tests: enable compilation with long types
Marvin
- [PATCH 1/5] mf/tests: Check the number of input samples to get a H264 stream change.
Marvin
- [PATCH 2/5] mf/tests: Check H264 decoder first NV12 decoded frame.
Marvin
- [PATCH 5/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Marvin
- [PATCH v2 5/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Marvin
- [PATCH 3/6] win32u: Move NtUserGetClassName implementation from user32.
Marvin
- [PATCH 2/4] ntdll: Use FIXME_ONCE() in NtQuerySystemInformation().
Marvin
- [PATCH 01/25] dlls/kernel32/tests/path.c: enable compilation with long types
Marvin
- [PATCH 14/25] dlls/shell32/tests: use correct integral type
Marvin
- [PATCH 15/25] dlls/shell32/tests: enable compilation with long types
Marvin
- [PATCH 16/25] dlls/shlwapi/tests: enable compilation with long types
Marvin
- [PATCH 22/25] dlls/taskschd/tests: enable compilation with long types
Marvin
- [PATCH 5/7] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
Marvin
- [PATCH 1/8] user32: Introduce get_class_info.
Marvin
- [PATCH 3/8] user32: Move module class registration to get_class_info.
Marvin
- [PATCH 4/8] user32: Use UNICODE_STRING for passing window classes internally.
Marvin
- [PATCH 8/8] win32u: Move GetClassLong implementation from user32.
Marvin
- [PATCH 1/2] quartz/tests: Use the correct integer types.
Marvin
- [PATCH 2/2] quartz/tests: Build without -DWINE_NO_LONG_TYPES.
Marvin
- [PATCH 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Marvin
- [PATCH 2/3] kernelbase: Implement AccessCheckByTypeAndAuditAlarmW.
Marvin
- [PATCH 3/3] advapi32: Implement AccessCheckByTypeAndAuditAlarmA.
Marvin
- [PATCH v2 1/3] ntdll: Add NtAccessCheckByTypeAndAuditAlarm stub.
Marvin
- [PATCH 4/7] ws2_32/tests: Add tests for zero option length in test_set_getsockopt().
Marvin
- [PATCH v2 2/3] kernelbase: Implement AccessCheckByTypeAndAuditAlarmW.
Marvin
- [PATCH v2 3/3] advapi32: Implement AccessCheckByTypeAndAuditAlarmA.
Marvin
- [v3 PATCH] mfplat: Properly align system memory buffers.
Marvin
- [PATCH 05/20] dlls/urlmon/tests: enable compilation with long types
Marvin
- [PATCH 10/20] dlls/user32/tests/[a-i]*.c: enable compilation with long types
Marvin
- [PATCH 11/20] dlls/user32/tests/[j-u]*.c: enable compilation with long types
Marvin
- [PATCH 12/20] dlls/user32/tests: enable compilation with long types
Marvin
- [PATCH] wined3d: Allow changing settings using a new WINE_D3D_CONFIG environment variable.
Marvin
- [PATCH 04/11] win32u: Move GetWindowLong implementation from user32.
Marvin
- [PATCH 05/11] win32u: Move GetWindow implementation from user32.
Marvin
- [PATCH 08/11] win32u: Move GWLP_HWNDPARENT implementation from user32.
Marvin
- [PATCH 11/11] win32u: Move is_window_drawable implementation from user32.
Marvin
- [PATCH v2 01/11] win32u: Move NtUserInternalGetWindowText implementation from user32.
Marvin
- [PATCH v2 03/11] win32u: Move GetWindowTextLength implementation from user32.
Marvin
- [PATCH v2 07/11] win32u: Move NtUserGetAncestor implementation from user32.
Marvin
- [PATCH v2 08/11] win32u: Move GWLP_HWNDPARENT implementation from user32.
Marvin
- [PATCH v2 09/11] win32u: Move IsChild implementation from win32u.
Marvin
- [PATCH v2 10/11] win32u: Move IsWindowVisible implementation from user32.
Marvin
- [PATCH v2 11/11] win32u: Move is_window_drawable implementation from user32.
Marvin
- [PATCH 1/2] dlls/wininet/tests: use correct integral type
Marvin
- [PATCH] dlls/kernel32/tests/change.c, time.c: enable compilation with long types
Marvin
- [PATCH 3/7] ws2_32: Manage shorter length for SO_OOBINLINE.
Marvin
- [PATCH 4/7] ws2_32: Set last error on success for SO_OPENTYPE.
Marvin
- [PATCH] mscms: make the correct value for bmformat.
Marvin
- [PATCH 2/2] dlls/wininet/tests: enable compilation with long types
Marvin
- [PATCH] dlls/winmm/tests: enable compilation with long types
Marvin
- [PATCH 04/10] win32u: Move GetDesktopWindow implementation from user32.
Marvin
- [PATCH 08/10] win32u: Move GetWindowRect implementation from user32.
Marvin
- [PATCH 1/6] windows.gaming.input: Implement IRawGameControllerStatics_get_RawGameControllers.
Marvin
- [PATCH 1/7] ws2_32: Manage shorter length for TCP_NODELAY.
Marvin
- [PATCH 7/7] ws2_32: Manage shorter length for IPV6_HOPLIMIT.
Marvin
- [PATCH 2/2] dlls/user32/tests/[a-i]*.c: enable compilation with long types
Marvin
- [PATCH] dlls/wmp/tests: enable compilation with long types
Marvin
- [PATCH v2 2/6] windows.gaming.input: Implement IGamepadStatics_get_Gamepads.
Marvin
- [PATCH 2/4] windows.media.speech: Add SpeechRecognizer statics stubs.
Marvin
- [PATCH 3/4] windows.media.speech: Add SpeechRecognizer stub.
Marvin
- [PATCH 4/4] windows.media.speech/tests: Add basic tests for the SpeechRecognizer class.
Marvin
- [PATCH 1/5] d2d1: Release bitmap on d2d_device_context_SetTarget() error path.
Marvin
- [PATCH resend] shell32: Sanitize Program Manager icon and group names
Marvin
- [PATCH 1/6] ws2_32: Manage shorter length for IPV6_MULTICAST_HOPS.
Marvin
- [PATCH 2/6] ws2_32: Manage shorter length for IPV6_MULTICAST_LOOP.
Marvin
- [PATCH v6 04/10] ws2_32/tests: Continue sending remaining data on short write in test_write_events.
Marvin
- [PATCH] dlls/user32/tests: enable compilation with long types (menu.c)
Marvin
- [PATCH] programs/conhost/tests: loosen up some tests (that fail on some VMs)
Marvin
- [PATCH v3 1/2] user32/tests: Test that ShowWindow(SW_SHOWMINIMIZED) shouldn't make a window visible.
Marvin
- [PATCH 1/3] dinput/tests: Test IIterator_IInspectable_MoveNext returned values.
Marvin
- [PATCH v2 3/3] winhttp: Also select for error in netconn_create().
Marvin
- [PATCH 1/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Marvin
- [PATCH 2/5] winegstreamer: Implement H264 decoder SetInputType.
Marvin
- [PATCH 5/9] win32u: Move NtUserReleaseDC implementation from user32.
Marvin
- [PATCH] comctl32: Fix rounding in premultiplied alpha conversion for static control bitmap image.
Marvin
- [PATCH v2] comctl32: Pre-multiply static control bitmap image by alpha for GdiAlphaBlend.
Marvin
- [PATCH 2/5] shell32/tests: Add tests for IShellItemImageFactory.
Marvin
- [PATCH 3/5] shell32: Add stub for IShellItemImageFactory.
Marvin
- [PATCH 5/5] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
Marvin
- [PATCH] dlls/user32/tests: enable compilation with long types (sysparams.c)
Marvin
- [PATCH 2/2] dlls/oleaut32/tests: enable compilation with long types
Marvin
- [PATCH 1/2] dlls/oleaut32/tests: use correct integral type
Marvin
- [PATCH] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Marvin
- [PATCH 4/7] win32u: Move NtUserSetTimer implementation from user32.
Marvin
- [PATCH 6/7] win32u: Move NtUserKillTimer implementation from user32.
Marvin
- [PATCH] dlls/user32/tests/win.c: enable compilation with long types
Marvin
- [PATCH 2/5] jscript: Pass null jsval to builtin functions instead of the global host.
Marvin
- [PATCH 3/5] jscript: Return the correct string for Object.toString(null) in ES5+ modes.
Marvin
- [PATCH 4/5] shell32: Factor out ShellItem_get_uiobject.
Marvin
- [PATCH 4/5] jscript: Pass jsval "this" to function calls instead of a dispatch.
Marvin
- [PATCH 5/5] jscript: Return the correct string for Object.toString(undefined) in ES5+ modes.
Marvin
- [PATCH 2/5] shell32/tests: Add tests for IShellItemImageFactory.
Marvin
- [PATCH 3/5] shell32: Add stub for IShellItemImageFactory.
Marvin
- [PATCH 5/5] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
Marvin
- [PATCH 3/3] kernelbase: Fix GlobalMemoryStatusEx counters.
Marvin
- [PATCH 5/5] mfreadwrite/tests: Test creating shareable samples with the source reader.
Marvin
- [PATCH 1/5] user32: Move MDI child coordinates fixup out of WIN_FixCoordinates.
Marvin
- [PATCH 2/5] win32u: Move NtUserCreateWindowEx implementation from user32.
Marvin
- [PATCH 3/5] win32u: Move apply_window_pos implementation from user32.
Marvin
- [PATCH 4/5] win32u: Move ArrangeIconicWindows implementation from user32.
Marvin
- [PATCH 1/5] dxgi/tests: Build without -DWINE_NO_LONG_TYPES.
Marvin
- [PATCH v2 2/4] jscript: Return the correct string for Object.toString(null) in ES5+ modes.
Marvin
- [PATCH v2 3/4] jscript: Pass jsval "this" to function calls instead of a dispatch.
Marvin
- [PATCH v2 4/4] jscript: Return the correct string for Object.toString(undefined) in ES5+ modes.
Marvin
- [PATCH v3 2/5] shell32/tests: Add tests for IShellItemImageFactory.
Marvin
- [PATCH v3 3/5] shell32: Add stub for IShellItemImageFactory.
Marvin
- [PATCH v3 5/5] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
Marvin
- [PATCH v6 resend 09/10] ntdll: Don't call try_send before server call in sock_send.
Marvin
- [PATCH] dlls/ntdll/tests/info.c: enable compilation with long types
Marvin
- [PATCH v7 07/11] server: Add mark_pending field to set_async_direct_result request.
Marvin
- [PATCH v2 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Marvin
- [PATCH 3/5] dinput/tests: Remove the HID driver IRP_MJ_POWER handler.
Marvin
- [PATCH 5/5] dinput/tests: Add more HID device and extension pointers tests.
Marvin
- [PATCH 1/5] dinput/tests: Add more debug traces to the HID driver.
Marvin
- [PATCH 2/5] dinput/tests: Rename HID driver identifiers and files.
Marvin
- [PATCH 3/5] user.exe: Use win32u directly for cursor icon handle support.
Marvin
- [PATCH 4/5] user32: Store current spy indent in user_thread_info struct.
Marvin
- [PATCH 5/5] win32u: Move message spy implementation from user32.
Marvin
- [PATCH 4/5] jscript: Throw error when attempting to set circular __proto__ chains.
Marvin
- [PATCH 5/5] jscript: Don't allow changing prototype on non-extensible objects.
Marvin
- [PATCH 1/4] winemac.drv: Simplify control flow in copy_display_modes.
Marvin
- [PATCH 1/5] dinput/tests: Introduce a new Wine Test Bus driver.
Marvin
- [PATCH 2/5] dinput/tests: Create a child PDO from the Bus driver.
Marvin
- [PATCH 3/5] dinput/tests: Create an HID device from the Bus device.
Marvin
- [PATCH 4/5] dinput/tests: Create all HID devices from the Bus driver.
Marvin
- [PATCH 5/5] dinput/tests: Remove now unused HID test driver.
Marvin
- [PATCH 1/9] mshtml/tests: Add test for setting a prop with same name as a prototype accessor with no setter.
Marvin
- [PATCH 3/9] jscript: Implement Object.prototype.__defineGetter__.
Marvin
- [PATCH 4/9] jscript: Implement Object.prototype.__defineSetter__.
Marvin
- [PATCH 5/9] jscript: Throw proper error in Object methods with non-objects args.
Marvin
- [PATCH 6/9] mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
Marvin
- [PATCH 7/9] jscript: Handle non-JS objects in Object.getPrototypeOf.
Marvin
- [PATCH 9/9] jscript: Make idx props enumerable.
Marvin
- [PATCH] ntdll: Avoid the lower 2GB region for large allocations on win64.
Marvin
- [PATCH 1/2] dinput/tests: Keep child PDO remove IRP pending until fully removed.
Marvin
- [PATCH 2/2] dinput/tests: Report the child device PDO itself in RemovalRelations.
Marvin
- [PATCH 1/8] user32: Factor out dispatch_win_proc_params.
Marvin
- [PATCH 2/8] win32u: Use dispatch_win_proc_params in CallWindowProc.
Marvin
- [PATCH 3/8] user32: Move more code out of call_window_proc.
Marvin
- [PATCH 4/8] win32u: Move init_win_proc_params implementation from user32.
Marvin
- [PATCH 5/8] win32u: Implement NtUserDispatchMessage.
Marvin
- [PATCH 6/8] user32: Use User32CallWinEventHook in peek_message.
Marvin
- [PATCH 7/8] user32: Merge WINPROC_call_window into call_window_proc.
Marvin
- [PATCH v2 1/2] dinput/tests: Wait for spurious Win7 polled HID device events.
Marvin
- [PATCH 8/8] win32u: Move ScreenToClient implementation from user32.
Marvin
- [PATCH v8 6/7] ntdll: Don't call try_send before server call in sock_send.
Marvin
- [PATCH] programs/cmd: Fix the spelling of a batch file comment.
Marvin
- [PATCH 1/3] programs/cmd: %time% should have 1/100s resolution.
Marvin
- [PATCH 2/3] programs/cmd: Fix an off-by-one error in WCMD_expand_envvar().
Marvin
- [PATCH 3/3] programs/cmd: Fix the output of date and time /t.
Marvin
- [PATCH vkd3d v3 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
Marvin
- [PATCH vkd3d v2 1/2] vkd3d: Use Vulkan null descriptors if EXT_robustness2 is available.
Marvin
- [PATCH resend 1/4] user32/tests: Add some optional messages to WmRestoreMinimizedSeq
Marvin
- [PATCH resend 2/4] user32/tests: Make a hook optional in WmCreateVisibleChildSeq
Marvin
- [PATCH resend 3/4] user32/tests: Make some hooks optional in WmCreateMDIchildInvisibleMaxSeq4
Marvin
- [PATCH resend 4/4] user32/tests: Make some hooks optional in WmSetWindowRgn_clear
Marvin
- [PATCH] dlls/ntdll/tests/threadpool.c: enable compilation with long types
Marvin
- [PATCH 1/6] user32: Introduce reply_message_result helper.
Marvin
- [PATCH 2/6] win32u: Move reply_message_result implementation from user32.
Marvin
- [PATCH 3/6] user32: Split client and kernel parts of unpack_message.
Marvin
- [PATCH 4/6] win32u: Move process_sent_messages implementation from user32.
Marvin
- [PATCH 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Marvin
- [PATCH 6/6] win32u: Move NtUserGetMessage implementation from user32.
Marvin
- [PATCH v2 2/8] jscript: Implement Object.prototype.__defineGetter__.
Marvin
- [PATCH v2 4/8] jscript: Throw proper error in Object methods with non-objects args.
Marvin
- [PATCH v2 5/8] mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
Marvin
- [PATCH v2 6/8] jscript: Handle non-JS objects in Object.getPrototypeOf.
Marvin
- [PATCH v2 8/8] jscript: Make idx props enumerable.
Marvin
- [PATCH 1/2] user32/tests: Test a recursive activation loop on WM_ACTIVATE.
Marvin
- [PATCH 2/2] user32: Prevent a recursive loop with the activation messages.
Marvin
- [PATCH v4 resend 1/2] ntdll/tests: Add more tests for \Device\NamedPipe\ root directory.
Marvin
- [PATCH] user32: Avoid pointer truncation in free_user_handle.
Marvin
- [PATCH 6/6] quartz: Use the right VideoRenderer pin names.
Marvin
- [PATCH] win32u: Move menu handle management from user32.
Marvin
- [PATCH 1/5 v2] cmd/tests: Add tests for the magic environment variables.
Marvin
- [PATCH 2/5 v2] cmd: %time% should have 1/100s resolution and no leading zero.
Marvin
- [PATCH v3 1/7] jscript: Implement Object.prototype.__defineGetter__.
Marvin
- [PATCH 3/5 v2] cmd: Fix an off-by-one error in WCMD_expand_envvar().
Marvin
- [PATCH 4/5 v2] cmd: Fix the output of date /t and time /t.
Marvin
- [PATCH v3 2/7] jscript: Implement Object.prototype.__defineSetter__.
Marvin
- [PATCH v3 3/7] jscript: Throw proper error in Object methods with non-objects args.
Marvin
- [PATCH v3 4/7] mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
Marvin
- [PATCH v3 5/7] jscript: Handle non-JS objects in Object.getPrototypeOf.
Marvin
- [PATCH v3 7/7] jscript: Make idx props enumerable.
Marvin
- [PATCH resend 2/7] user32: use SWP_NOACTIVATE flag when resizing etched static control
Marvin
- [PATCH resend 3/7] comctl32/tests: add more static control tests
Marvin
- [PATCH resend 4/7] comctl32: fix handling of SS_ETCHEDHORZ/SS_ETCHEDVERT static control styles
Marvin
- [PATCH resend 5/7] comctl32: send WM_CTLCOLORSTATIC for all static control types
Marvin
- [PATCH resend 6/7] comctl32/tests: fix invalidation in static control tests
Marvin
- [PATCH resend 7/7] comctl32/tests: remove now unused TODO_COUNT in static control tests
Marvin
- [PATCH 1/2] user32: Remove redundant #ifdef around #undef.
Marvin
- [PATCH 2/2] user32: Compile some functions only on 64-bit architectures.
Marvin
- [PATCH] oleacc/tests: Fix crash when current thread is not in foreground state.
Marvin
- [PATCH 3/5] kernel32/tests: Clean LocalAlloc tests and move them together.
Marvin
- [PATCH 4/5] kernel32/tests: Add some HGLOBAL/HLOCAL limits tests.
Marvin
- [PATCH v2 3/5] kernel32/tests: Clean LocalAlloc tests and move them together.
Marvin
- [PATCH v2 4/5] kernel32/tests: Add some HGLOBAL/HLOCAL limits tests.
Marvin
- [PATCH v2 5/5] kernel32/tests: Add some HGLOBAL/HLOCAL entry layout tests.
Marvin
- [PATCH 1/5] d3dcompiler: Initialize initial_filename in D3DCompile2().
Marvin
- [PATCH 4/5] d3dcompiler: Always use vkd3d-shader's preprocessor.
Marvin
- [PATCH] kernel32/tests: Cleanup and add more heap layout tests.
Marvin
- [PATCH 2/5] mf/tests: Increase the H264 decoder tests video frame size.
Marvin
- [PATCH 4/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Marvin
- [PATCH 5/5] winegstreamer: Return S_OK from H264 decoder ProcessMessage.
Marvin
- [PATCH v2 1/5] mf/tests: Fix incorrect array index when formatting blob value.
Marvin
- [PATCH v2 2/5] mf/tests: Increase the H264 decoder tests video frame size.
Marvin
- [PATCH v2 4/5] winegstreamer: Implement H264 decoder Process(Input|Output).
Marvin
- [PATCH v2 5/5] winegstreamer: Return S_OK from H264 decoder ProcessMessage.
Marvin
- [PATCH] user32: Add RegisterSuspendResumeNotification() stub.
Marvin
- [v2 PATCH] user32: Add suspend-resume notification API stubs.
Marvin
- [PATCH 2] programs/winetest: don't create console when non connected to a console
Marvin
- [PATCH v3] programs/winetest: don't create console when non connected to a console
Marvin
- [PATCH 2/2] dinput/tests: Add some HidD_GetPhysicalDescriptor tests.
Marvin
- [PATCH] riched20: Send CPS_COMPLETE from mouse click event.
Marvin
- [PATCH] winex11.drv: Fix IME_SetResultString for Korean(hangul) IME.
Marvin
- [PATCH v2 1/6] user32: Introduce reply_message_result helper.
Marvin
- [PATCH v2 2/6] win32u: Move reply_message_result implementation from user32.
Marvin
- [PATCH v2 3/6] user32: Move unpack_message call to User32CallWindowProc.
Marvin
- [PATCH v2 4/6] win32u: Move process_sent_messages implementation from user32.
Marvin
- [PATCH v2 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Marvin
- [PATCH v2 4/5] kernelbase: Implement internal KernelBaseGetGlobalData.
Marvin
- [PATCH v2 6/6] win32u: Move NtUserGetMessage implementation from user32.
Marvin
- [PATCH] crypt32/tests: Use wide character string literals.
Marvin
- [PATCH v3 1/6] user32: Introduce reply_message_result helper.
Marvin
- [PATCH v3 2/6] win32u: Move reply_message_result implementation from user32.
Marvin
- [PATCH v3 3/6] user32: Move unpack_message call to User32CallWindowProc.
Marvin
- [PATCH v3 4/6] win32u: Move process_sent_messages implementation from user32.
Marvin
- [PATCH v3 5/6] win32u: Move NtUserPeekMessage implementation from user32.
Marvin
- [PATCH v3 6/6] win32u: Move NtUserGetMessage implementation from user32.
Marvin
- [PATCH vkd3d 1/8] vkd3d-shader/hlsl: Write SM4 uint bitwise AND.
Giovanni Mascellani
- [PATCH vkd3d 2/8] vkd3d-shader/hlsl: Write SM4 uint bitwise OR.
Giovanni Mascellani
- [PATCH vkd3d 3/8] vkd3d-shader/hlsl: Write SM4 uint bitwise XOR.
Giovanni Mascellani
- [PATCH vkd3d 4/8] vkd3d-shader/hlsl: Write SM4 uint bitwise NOT.
Giovanni Mascellani
- [PATCH vkd3d 5/8] vkd3d-shader/hlsl: Write SM4 int bitwise AND.
Giovanni Mascellani
- [PATCH vkd3d 6/8] vkd3d-shader/hlsl: Write SM4 int bitwise OR.
Giovanni Mascellani
- [PATCH vkd3d 7/8] vkd3d-shader/hlsl: Write SM4 int bitwise XOR.
Giovanni Mascellani
- [PATCH vkd3d 8/8] vkd3d-shader/hlsl: Write SM4 int bitwise NOT.
Giovanni Mascellani
- [PATCH vkd3d v5 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Giovanni Mascellani
- [PATCH vkd3d v5 2/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Giovanni Mascellani
- [PATCH vkd3d v5 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Giovanni Mascellani
- [PATCH vkd3d v5 4/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Giovanni Mascellani
- [PATCH vkd3d v5 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Giovanni Mascellani
- [PATCH vkd3d v5 6/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Giovanni Mascellani
- [PATCH vkd3d v5 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
Giovanni Mascellani
- [PATCH vkd3d v5 8/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Giovanni Mascellani
- [v3 PATCH] mfplat: Properly align system memory buffers.
Giovanni Mascellani
- [PATCH] mfplat: Properly align memory allocated by IMF2DBuffer.
Giovanni Mascellani
- [PATCH] mfplat: Properly align memory allocated by IMF2DBuffer.
Giovanni Mascellani
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Cast pow() input to float.
Giovanni Mascellani
- [v2 PATCH] mfplat: Properly align memory allocated by IMF2DBuffer.
Giovanni Mascellani
- [PATCH vkd3d v6 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Giovanni Mascellani
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Reverse the switch order in write_sm4_expr().
Giovanni Mascellani
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Parse the sv_vertexid semantic.
Giovanni Mascellani
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
Giovanni Mascellani
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Write SM4 left shift instructions.
Giovanni Mascellani
- [PATCH vkd3d 6/6] tests: Use SV_VertexID to draw a triangle in d3d11_runner_draw_quad().
Giovanni Mascellani
- [PATCH 1/6] mfplat/tests: Check that Lock() and Lock2D() see the same content.
Giovanni Mascellani
- [PATCH 2/6] mfplat: Fix buffer reading with IMF2DBuffer::Lock().
Giovanni Mascellani
- [PATCH 3/6] mfplat: Do not allocate more memory than required.
Giovanni Mascellani
- [PATCH 4/6] mfplat: Do not mark the buffer as locked if Lock2D() fails.
Giovanni Mascellani
- [PATCH 5/6] mfplat: Align buffers at no less than 16 bytes boundaries.
Giovanni Mascellani
- [PATCH 6/6] mfplat: Do not allocate more memory than requested.
Giovanni Mascellani
- [PATCH vkd3d 1/2] tests: Acknowledge buggy UAV clearing on NVIDIA.
Giovanni Mascellani
- [PATCH vkd3d 2/2] tests: Acknowledge buggy NaN conversion on NVIDIA.
Giovanni Mascellani
- [PATCH vkd3d v2 1/3] tests: Work around a rounding difference between NVIDIA and AMD.
Giovanni Mascellani
- [PATCH vkd3d v2 2/3] tests: Mark NaN conversion as todo on NVIDIA.
Giovanni Mascellani
- [PATCH vkd3d v2 3/3] tests: Mark atomic operations as done on AMD.
Giovanni Mascellani
- [PATCH 1/5] mfplat/sample: Simplify code for setting DirectX manager.
Giovanni Mascellani
- [PATCH 2/5] mfreadwrite/reader: Add a passthrough transform.
Giovanni Mascellani
- [PATCH 3/5] mfreadwrite/reader: Use attributes from transform.
Giovanni Mascellani
- [PATCH 4/5] mfreadwrite/reader: Setup the sample allocator in ReadSample.
Giovanni Mascellani
- [PATCH 5/5] mfreadwrite/tests: Test creating shareable samples with the source reader.
Giovanni Mascellani
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Correctly calculate offsets for array elements.
Giovanni Mascellani
- [PATCH vkd3d v2 1/3] vkd3d-shader/hlsl: Write SM4 bitwise OR instructions.
Giovanni Mascellani
- [PATCH vkd3d v2 2/3] vkd3d-shader/hlsl: Write SM4 bitwise XOR instructions.
Giovanni Mascellani
- [PATCH vkd3d v2 3/3] vkd3d-shader/hlsl: Write SM4 bitwise NOT instructions.
Giovanni Mascellani
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Allow mixing "in" and "out" with other modifiers.
Giovanni Mascellani
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Respect the 'nointerpolation' modifier.
Giovanni Mascellani
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Declare integer semantics as having constant interpolation.
Giovanni Mascellani
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 integer addition instructions.
Giovanni Mascellani
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Allow "nointerpolation" to be specified on struct fields.
Giovanni Mascellani
- [PATCH vkd3d 6/6] tests: Make test_shader_interstage_interface() into a shader test.
Giovanni Mascellani
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Abort when an unexpected type appears.
Giovanni Mascellani
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Giovanni Mascellani
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Add a helper to create constants of arbitrary type.
Giovanni Mascellani
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Allow values different from one in bools.
Giovanni Mascellani
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Fold constant not-equal expressions.
Giovanni Mascellani
- [PATCH vkd3d 6/6] vkd3d-shader/hlsl: Lower casts to bool to comparisons.
Giovanni Mascellani
- [PATCH vkd3d 1/2] vkd3d: Do not enable Vulkan-backed descriptor heaps if required update-after-bind features are missing.
Giovanni Mascellani
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Abort when an unexpected type appears.
Giovanni Mascellani
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Allow mixing "in" and "out" with other modifiers.
Giovanni Mascellani
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Abort when an unexpected type appears.
Giovanni Mascellani
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Allow values different from one in bools.
Giovanni Mascellani
- [PATCH vkd3d v2 1/9] vkd3d-shader/hlsl: Use an unsigned variable for iteration.
Giovanni Mascellani
- [PATCH vkd3d v2 2/9] vkd3d-shader/hlsl: Check types when folding constants.
Giovanni Mascellani
- [PATCH vkd3d v2 3/9] vkd3d-shader/hlsl: Abort on inconsistent types in write_sm4_cast().
Giovanni Mascellani
- [PATCH vkd3d v2 4/9] vkd3d-shader/hlsl: Abort on inconsistent types in fold_cast().
Giovanni Mascellani
- [PATCH vkd3d v2 5/9] vkd3d-shader/hlsl: Pass a pointer to the location to hlsl_new_*_constant().
Giovanni Mascellani
- [PATCH vkd3d v2 6/9] vkd3d-shader/hlsl: Add a helper to create constants of arbitrary type.
Giovanni Mascellani
- [PATCH vkd3d v2 7/9] vkd3d-shader/hlsl: Store boolean constants as unsigned.
Giovanni Mascellani
- [PATCH vkd3d v2 8/9] vkd3d-shader/hlsl: Fold constant not-equal expressions.
Giovanni Mascellani
- [PATCH vkd3d v2 9/9] vkd3d-shader/hlsl: Lower casts to bool to comparisons.
Giovanni Mascellani
- [PATCH vkd3d v2 2/9] vkd3d-shader/hlsl: Check types when folding constants.
Giovanni Mascellani
- [PATCH] wine.inf: Enable Light theme by default.
Fabian Maurer
- [PATCH 1/6] bcrypt: Add support for PUBLICKEY blob types.
Santino Mazza
- [PATCH 2/6] ncrypt: Make use of bcrypt for low level cryptography.
Santino Mazza
- [PATCH 3/6] ncrypt: Implement NCryptCreatePersistedKey.
Santino Mazza
- [PATCH 4/6] ncrypt/tests: Test for NCryptFinalizeKey
Santino Mazza
- [PATCH 5/6] ncrypt: Implement NCryptFinalizeKey.
Santino Mazza
- [PATCH 6/6] bcrypt/tests: Test for invalid RSA keyblob.
Santino Mazza
- [PATCH 2/6] ncrypt: Make use of bcrypt for low level cryptography.
Santino Mazza
- [PATCH 2/6] ncrypt: Make use of bcrypt for low level cryptography.
Santino Mazza
- [PATCH 3/6] ncrypt: Implement NCryptCreatePersistedKey.
Santino Mazza
- [PATCH 3/6] ncrypt: Implement NCryptCreatePersistedKey.
Santino Mazza
- [PATCH 5/6] ncrypt: Implement NCryptFinalizeKey.
Santino Mazza
- [PATCH v2] bcrypt: Add support for PUBLICKEY blob types.
Santino Mazza
- [PATCH v2 1/6] bcrypt: Validate key size when importing RSA key.
Santino Mazza
- [PATCH v2 2/6] bcrypt: Implement KeyLength property.
Santino Mazza
- [PATCH v2 3/6] ncrypt: Make use of bcrypt for low level cryptography.
Santino Mazza
- [PATCH v2 4/6] ncrypt/tests: Test for symmetric keys support.
Santino Mazza
- [PATCH v2 5/6] ncrypt: Implement NCryptCreatePersistedKey.
Santino Mazza
- [PATCH v2 6/6] ncrypt: Implement NCryptFinalizeKey
Santino Mazza
- [PATCH v3 1/5] bcrypt: Implement KeyLength property.
Santino Mazza
- [PATCH v3 2/5] ncrypt: Make use of bcrypt for low level cryptography.
Santino Mazza
- [PATCH v3 3/5] ncrypt/tests: Test for symmetric keys support.
Santino Mazza
- [PATCH v3 4/5] ncrypt: Implement NCryptCreatePersistedKey.
Santino Mazza
- [PATCH v3 5/5] ncrypt: Implement NCryptFinalizeKey
Santino Mazza
- [PATCH v3 1/2] ncrypt: Implement NCryptCreatePersistedKey.
Santino Mazza
- [PATCH v3 2/2] ncrypt: Implement NCryptFinalizeKey
Santino Mazza
- [PATCH v3 4/5] ncrypt: Implement NCryptCreatePersistedKey.
Santino Mazza
- [PATCH] bcrypt: Set pubkey_len and reallocate memory for pubkey.
Santino Mazza
- [PATCH 1/2] ncrypt/tests: Test for NCryptVerifySignature.
Santino Mazza
- [PATCH 2/2] ncrypt: Implement NCryptVerifySignature.
Santino Mazza
- [PATCH] winex11: Call XFlush after XRenderComposite.
Connor McAdams
- [PATCH vkd3d v2 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
Conor McCarthy
- [PATCH vkd3d 2/2] tests: Test signalling a fence to a lower value after a GPU wait.
Conor McCarthy
- [PATCH vkd3d] vkd3d: Handle D3D12_APPEND_ALIGNED_ELEMENT for <4 byte wide elements
Conor McCarthy
- [PATCH vkd3d v2] vkd3d: Handle D3D12_APPEND_ALIGNED_ELEMENT for <4 byte wide elements.
Conor McCarthy
- [PATCH vkd3d v5 3/5] vkd3d: Back descriptor heaps with Vulkan descriptor sets if descriptor indexing is available.
Conor McCarthy
- [PATCH vkd3d v2 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
Conor McCarthy
- [PATCH vkd3d 1/2] vkd3d: Use Vulkan null descriptors if EXT_robustness2 is available.
Conor McCarthy
- [PATCH vkd3d 2/2] vkd3d: Write a resource null descriptor to all applicable sets when one set is written.
Conor McCarthy
- [PATCH vkd3d 2/2] vkd3d: Write a resource null descriptor to all applicable sets when one set is written.
Conor McCarthy
- [PATCH vkd3d 1/2] vkd3d: Do not enable Vulkan-backed descriptor heaps if required update-after-bind features are missing.
Conor McCarthy
- [PATCH vkd3d 2/2] vkd3d: Remove an invalid NULL check.
Conor McCarthy
- [PATCH vkd3d 1/2] vkd3d: Do not enable Vulkan-backed descriptor heaps if required update-after-bind features are missing.
Conor McCarthy
- [PATCH vkd3d v3 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
Conor McCarthy
- [PATCH vkd3d 2/2] tests: Test signalling a fence to a lower value after a GPU wait.
Conor McCarthy
- [PATCH vkd3d v2 1/2] vkd3d: Use Vulkan null descriptors if EXT_robustness2 is available.
Conor McCarthy
- [PATCH vkd3d 2/2] vkd3d: Write a resource null descriptor to all applicable sets when one set is written.
Conor McCarthy
- [PATCH 1/3] conhost: Don't compare the console config if the user cancels the dialog
Hugh McMaster
- [PATCH 2/3] conhost: Only create the new console font once
Hugh McMaster
- [PATCH 3/3] conhost: Set the new font pitch and family from the font dialog
Hugh McMaster
- [PATCH 1/3] conhost: Don't compare the console config if the user cancels the dialog
Hugh McMaster
- [PATCH 2/3] conhost: Only create the new console font once
Hugh McMaster
- [PATCH v2] conhost: Don't compare the console config if the user cancels the dialog
Hugh McMaster
- [PATCH] conhost: Reimplement font dialog handling
Hugh McMaster
- [PATCH] winex11.drv: Fix crash when ctx is NULL in glxdrv_wglSwapBuffers().
Yutao Meng
- [PATCH 01/27] dlls/devenum/tests: enable compilation with long types
Eric Pouech
- [PATCH 02/27] include/ddraw.h: fix some definitions
Eric Pouech
- [PATCH 03/27] dlls/dsound/tests: enable compilation with long types
Eric Pouech
- [PATCH 04/27] dlls/dxgi/tests: enable compilation with long types
Eric Pouech
- [PATCH 05/27] dlls/mlang/tests: enable compilation with long types
Eric Pouech
- [PATCH 06/27] dlls/mmcndmgr/tests: enable compilation with long types
Eric Pouech
- [PATCH 07/27] dlls/mmdevapi/tests: enable compilation with long types
Eric Pouech
- [PATCH 08/27] dlls/mp3dmod/tests: enable compilation with long types
Eric Pouech
- [PATCH 09/27] dlls/mpr/tests: enable compilation with long types
Eric Pouech
- [PATCH 10/27] dlls/msacm32/tests: enable compilation with long types
Eric Pouech
- [PATCH 11/27] dlls/msado15/tests: use correct integral type
Eric Pouech
- [PATCH 12/27] dlls/msado15/tests: enable compilation with long types
Eric Pouech
- [PATCH 13/27] dlls/msasn1/tests: enable compilation with long types
Eric Pouech
- [PATCH 14/27] dlls/mscoree/tests: enable compilation with long types
Eric Pouech
- [PATCH 15/27] dlls/msctf/tests: enable compilation with long types
Eric Pouech
- [PATCH 16/27] dlls/msdmo/tests: enable compilation with long types
Eric Pouech
- [PATCH 17/27] dlls/msftedit/tests: enable compilation with long types
Eric Pouech
- [PATCH 18/27] dlls/mshtml/tests: enable compilation with long types
Eric Pouech
- [PATCH 19/27] dlls/mspatcha/tests: enable compilation with long types
Eric Pouech
- [PATCH 20/27] dlls/msrle32/tests: enable compilation with long types
Eric Pouech
- [PATCH 21/27] dlls/msscript.ocx/tests: enable compilation with long types
Eric Pouech
- [PATCH 22/27] dlls/mstask/tests: enable compilation with long types
Eric Pouech
- [PATCH 23/27] dlls/msvfw32/tests: enable compilation with long types
Eric Pouech
- [PATCH 24/27] dlls/ndis.sys/tests: enable compilation with long types
Eric Pouech
- [PATCH 25/27] dlls/netapi32/tests: enable compilation with long types
Eric Pouech
- [PATCH 26/27] dlls/netcfgx/tests: enable compilation with long types
Eric Pouech
- [PATCH 27/27] dlls/netprofm/tests: enable compilation with long types
Eric Pouech
- [PATCH v3 0/4] Supporting filename completion in cmd.exe
Eric Pouech
- [PATCH v3 1/4] kernelbase/console, programs/conhost: support CONSOLE_READCONSOLE_CONTROL in ReadConsoleW
Eric Pouech
- [PATCH v3 2/4] dlls/kernelbase, programs/conhost: return key state in ReadConsoleW with control
Eric Pouech
- [PATCH v3 3/4] programs/conhost/tests: add tests for ReadConsoleW with control
Eric Pouech
- [PATCH v3 4/4] programs/cmd: implement filename completion
Eric Pouech
- [PATCH] Migration to long types for dlls/kernel32/tests
Eric Pouech
- [PATCH] dlls/kernel32/tests/actctx.c: enable compilation with long types
Eric Pouech
- [PATCH 1/2] dlls/ntdll/tests: added tests for pseudo environment variables
Eric Pouech
- [PATCH 2/2] dlls/ntdll: adding support for pseudo environment variables
Eric Pouech
- [PATCH 01/20] dlls/kernel32/tests/actctx.c: enable compilation with long types
Eric Pouech
- [PATCH 02/20] dlls/kernel32/tests/codepage.c: enable compilation with long types
Eric Pouech
- [PATCH 03/20] dlls/kernel32/tests/comm.c: enable compilation with long types
Eric Pouech
- [PATCH 04/20] dlls/kernel32/tests/console.c: enable compilation with long types
Eric Pouech
- [PATCH 05/20] dlls/ninput/tests: enable compilation with long types
Eric Pouech
- [PATCH 06/20] dlls/nsi/tests: enable compilation with long types
Eric Pouech
- [PATCH 07/20] dlls/ntdsapi/tests: enable compilation with long types
Eric Pouech
- [PATCH 08/20] dlls/ntoskrnl.exe/tests: use correct integral type
Eric Pouech
- [PATCH 09/20] dlls/ntoskrnl.exe/tests: enable compilation with long types
Eric Pouech
- [PATCH 10/20] dlls/ntprint/tests: use correct integral type
Eric Pouech
- [PATCH 11/20] dlls/ntprint/tests: enable compilation with long types
Eric Pouech
- [PATCH 12/20] dlls/odbccp32/tests: enable compilation with long types
Eric Pouech
- [PATCH 13/20] dlls/ole32/tests: use correct integral type
Eric Pouech
- [PATCH 14/20] dlls/ole32/tests: enable compilation with long types
Eric Pouech
- [PATCH 15/20] dlls/oleacc/tests: use correct integral type
Eric Pouech
- [PATCH 16/20] dlls/oleacc/tests: enable compilation with long types
Eric Pouech
- [PATCH 17/20] dlls/oledb32/tests: enable compilation with long types
Eric Pouech
- [PATCH 18/20] dlls/oledlg/tests: enable compilation with long types
Eric Pouech
- [PATCH 19/20] dlls/opengl32/tests: enable compilation with long types
Eric Pouech
- [PATCH 20/20] dlls/ntdll/tests: fix erroneous ok parameters
Eric Pouech
- [PATCH 1/3] programs/winedbg: get rid of dbg_outputW helper
Eric Pouech
- [PATCH 2/3] programs/winedbg: get rid of dbg_W2A helper
Eric Pouech
- [PATCH 3/3] programs/winedbg: properly initialize variable on error code path
Eric Pouech
- [PATCH 01/21] dlls/kernel32/tests/debugger.c: enable compilation with long types
Eric Pouech
- [PATCH 02/21] dlls/kernel32/tests/environ.c: enable compilation with long types
Eric Pouech
- [PATCH 03/21] dlls/kernel32/tests/file.c: enable compilation with long types
Eric Pouech
- [PATCH 04/21] dlls/kernel32/tests/format_msg.c: enable compilation with long types
Eric Pouech
- [PATCH 05/21] dlls/mfplat/tests: use correct integral type
Eric Pouech
- [PATCH 06/21] dlls/mfplat/tests: enable compilation with long types
Eric Pouech
- [PATCH 07/21] dlls/packager/tests: enable compilation with long types
Eric Pouech
- [PATCH 08/21] dlls/pdh/tests: enable compilation with long types
Eric Pouech
- [PATCH 09/21] dlls/prntvpt/tests: enable compilation with long types
Eric Pouech
- [PATCH 10/21] dlls/propsys/tests: enable compilation with long types
Eric Pouech
- [PATCH 11/21] dlls/psapi/tests: enable compilation with long types
Eric Pouech
- [PATCH 12/21] dlls/pstorec/tests: enable compilation with long types
Eric Pouech
- [PATCH 13/21] dlls/qasf/tests: enable compilation with long types
Eric Pouech
- [PATCH 14/21] dlls/qcap/tests: use correct integral type
Eric Pouech
- [PATCH 15/21] dlls/qcap/tests: enable compilation with long types
Eric Pouech
- [PATCH 16/21] dlls/qdvd/tests: enable compilation with long types
Eric Pouech
- [PATCH 17/21] dlls/qedit/tests: enable compilation with long types
Eric Pouech
- [PATCH 18/21] dlls/qmgr/tests: enable compilation with long types
Eric Pouech
- [PATCH 19/21] dlls/quartz/tests: use correct integral type
Eric Pouech
- [PATCH 20/21] dlls/quartz/tests: enable compilation with long types
Eric Pouech
- [PATCH 21/21] dlls/qwave/tests: enable compilation with long types
Eric Pouech
- [PATCH 06/20] dlls/nsi/tests: enable compilation with long types
Eric Pouech
- [PATCH 06/20] dlls/nsi/tests: enable compilation with long types
Eric Pouech
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Eric Pouech
- [PATCH 02/20] dlls/kernel32/tests/loader.c: enable compilation with long types
Eric Pouech
- [PATCH 03/20] dlls/kernel32/tests/locale.c: enable compilation with long types
Eric Pouech
- [PATCH 04/20] dlls/kernel32/tests/module.c: enable compilation with long types
Eric Pouech
- [PATCH 05/20] dlls/mf/tests: use correct integral type
Eric Pouech
- [PATCH 06/20] dlls/mf/tests: enable compilation with long types
Eric Pouech
- [PATCH 07/20] dlls/rasapi32/tests: enable compilation with long types
Eric Pouech
- [PATCH 08/20] dlls/riched20/tests: use correct integral type
Eric Pouech
- [PATCH 09/20] dlls/riched20/tests: enable compilation with long types
Eric Pouech
- [PATCH 10/20] dlls/riched32/tests: enable compilation with long types
Eric Pouech
- [PATCH 11/20] dlls/rpcrt4/tests: enable compilation with long types
Eric Pouech
- [PATCH 12/20] dlls/rsaenh/tests: enable compilation with long types
Eric Pouech
- [PATCH 13/20] dlls/sapi/tests: enable compilation with long types
Eric Pouech
- [PATCH 14/20] dlls/schannel/tests: enable compilation with long types
Eric Pouech
- [PATCH 15/20] dlls/schedsvc/tests: enable compilation with long types
Eric Pouech
- [PATCH 16/20] dlls/scrobj/tests: enable compilation with long types
Eric Pouech
- [PATCH 17/20] dlls/secur32/tests: enable compilation with long types
Eric Pouech
- [PATCH 18/20] dlls/serialui/tests: enable compilation with long types
Eric Pouech
- [PATCH 19/20] dlls/setupapi/tests: use correct integral type
Eric Pouech
- [PATCH 20/20] dlls/setupapi/tests: enable compilation with long types
Eric Pouech
- [PATCH 00/25] migration to long types
Eric Pouech
- [PATCH 01/25] dlls/kernel32/tests/path.c: enable compilation with long types
Eric Pouech
- [PATCH 02/25] dlls/kernel32/tests/pipe.c: enable compilation with long types
Eric Pouech
- [PATCH 03/25] dlls/kernel32/tests/process.c: enable compilation with long types
Eric Pouech
- [PATCH 04/25] dlls/kernel32/tests/profile.c: enable compilation with long types
Eric Pouech
- [PATCH 05/25] dlls/oleaut32/tests: get rid of EXPECTI864 macro (vartype.c)
Eric Pouech
- [PATCH 06/25] dlls/oleaut32/tests: convert I8 to current integer test scheme (vartype.c)
Eric Pouech
- [PATCH 07/25] dlls/oleau32/tests: convert I8Copy to existing integer test scheme (vartype.c)
Eric Pouech
- [PATCH 08/25] dlls/oleaut32/tests: convert UI8 to existing integer test scheme (vartype.c)
Eric Pouech
- [PATCH 09/25] dlls/oleaut32/tests: convert UI8Copy to existing integer test scheme (vartype.c)
Eric Pouech
- [PATCH 10/25] dlls/oleaut32/tests: ensure (re)definition of EXPECTRES for all integer types (vartype.c)
Eric Pouech
- [PATCH 11/25] dlls/oleaut32/tests: use correct integral type
Eric Pouech
- [PATCH 12/25] dlls/oleaut32/tests: enable compilation with long types
Eric Pouech
- [PATCH 13/25] dlls/shdocvw/tests: enable compilation with long types
Eric Pouech
- [PATCH 14/25] dlls/shell32/tests: use correct integral type
Eric Pouech
- [PATCH 15/25] dlls/shell32/tests: enable compilation with long types
Eric Pouech
- [PATCH 16/25] dlls/shlwapi/tests: enable compilation with long types
Eric Pouech
- [PATCH 17/25] dlls/slc/tests: enable compilation with long types
Eric Pouech
- [PATCH 18/25] dlls/spoolss/tests: enable compilation with long types
Eric Pouech
- [PATCH 19/25] dlls/sti/tests: enable compilation with long types
Eric Pouech
- [PATCH 20/25] dlls/sxs/tests: enable compilation with long types
Eric Pouech
- [PATCH 21/25] dlls/tapi32/tests: enable compilation with long types
Eric Pouech
- [PATCH 22/25] dlls/taskschd/tests: enable compilation with long types
Eric Pouech
- [PATCH 23/25] dlls/twain_32/tests: enable compilation with long types
Eric Pouech
- [PATCH 24/25] dlls/uianimation/tests: enable compilation with long types
Eric Pouech
- [PATCH 25/25] dlls/uiautomationcore/tests: enable compilation with long types
Eric Pouech
- [PATCH 00/20] Enabling compilation with long types
Eric Pouech
- [PATCH 01/20] dlls/kernel32/tests/sync.c: enable compilation with long types
Eric Pouech
- [PATCH 02/20] dlls/kernel32/tests/thread.c: enable compilation with long types
Eric Pouech
- [PATCH 03/20] dlls/kernel32/tests/virtual.c: enable compilation with long types
Eric Pouech
- [PATCH 04/20] dlls/kernel32/tests/volume.c: enable compilation with long types
Eric Pouech
- [PATCH 05/20] dlls/urlmon/tests: enable compilation with long types
Eric Pouech
- [PATCH 06/20] dlls/userenv/tests: enable compilation with long types
Eric Pouech
- [PATCH 07/20] dlls/uxtheme/tests: enable compilation with long types
Eric Pouech
- [PATCH 08/20] dlls/user32/tests: use correct integral type
Eric Pouech
- [PATCH 09/20] dlls/user32/tests: wrap helper macro inside function
Eric Pouech
- [PATCH 10/20] dlls/user32/tests/[a-i]*.c: enable compilation with long types
Eric Pouech
- [PATCH 11/20] dlls/user32/tests/[j-u]*.c: enable compilation with long types
Eric Pouech
- [PATCH 12/20] dlls/user32/tests: enable compilation with long types
Eric Pouech
- [PATCH 13/20] dlls/vbscript/tests: enable compilation with long types
Eric Pouech
- [PATCH 14/20] dlls/vcomp110/tests: enable compilation with long types
Eric Pouech
- [PATCH 15/20] dlls/vcomp/tests: enable compilation with long types
Eric Pouech
- [PATCH 16/20] dlls/version/tests: enable compilation with long types
Eric Pouech
- [PATCH 17/20] dlls/virtdisk/tests: enable compilation with long types
Eric Pouech
- [PATCH 18/20] dlls/vulkan-1/tests: enable compilation with long types
Eric Pouech
- [PATCH 19/20] dlls/wer/tests: enable compilation with long types
Eric Pouech
- [PATCH 20/20] dlls/wevtapi/tests: enable compilation with long types
Eric Pouech
- status of patches
Eric Pouech
- [PATCH 1/3] server: fix some error detection
Eric Pouech
- [PATCH 2/3] dlls/nsiproxy.sys: enhance error handling
Eric Pouech
- [PATCH 3/3] include: fix prototype of NtQueryInformationFile
Eric Pouech
- [PATCH 1/3] server: fix some error detection
Eric Pouech
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Eric Pouech
- [PATCH 01/20] dlls/kernel32/tests/heap.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/kernel32/tests/change.c, time.c: enable compilation with long types
Eric Pouech
- [PATCH 1/2] dlls/kernel32/tests: use correct integral type
Eric Pouech
- [PATCH 2/2] dlls/kernel32/tests/directory.c, fiber.c, version.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/kernel32/tests/ : enable compilation with long types
Eric Pouech
- [PATCH] dlls/wiaservc/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windowscodecsext/tests: enable compilation with long types
Eric Pouech
- [PATCH 1/2] dlls/windowscodecs/tests: use correct integral type
Eric Pouech
- [PATCH 2/2] dlls/windowscodecs/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windows.globalization/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windows.media.devices/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windows.media.speech/tests: enable compilation with long types
Eric Pouech
- [PATCH 1/2] dlls/wininet/tests: use correct integral type
Eric Pouech
- [PATCH 2/2] dlls/wininet/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/winmm/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/winspool.drv/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wintab32/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wintrust/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windows.media.speech/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windows.media.speech/tests: enable compilation with long types
Eric Pouech
- [PATCH 1/2] dlls/user32/tests: wrap helper macro inside function
Eric Pouech
- [PATCH 2/2] dlls/user32/tests/[a-i]*.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wlanapi/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wmp/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wmvcore/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wpc/tests: enable compilation with long types
Eric Pouech
- [PATCH 1/2] dlls/ws2_32/tests: use correct integral type
Eric Pouech
- [PATCH 2/2] dlls/ws2_32/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wsdapi/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/wtsapi32/tests: enable compilation with long types
Eric Pouech
- The fu^H^Hpain is almost over
Eric Pouech
- [PATCH 1/3] dlls/oleaut32/tests: get rid of EXPECTI864 macro (vartype.c)
Eric Pouech
- [PATCH 2/3] dlls/oleaut32/tests: convert I8 to current integer test scheme (vartype.c)
Eric Pouech
- [PATCH 3/3] dlls/oleau32/tests: convert I8Copy to existing integer test scheme (vartype.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (listbox.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (resource.c)
Eric Pouech
- [PATCH 1/3] dlls/oleaut32/tests: convert UI8 to existing integer test scheme (vartype.c)
Eric Pouech
- [PATCH 2/3] dlls/oleaut32/tests: convert UI8Copy to existing integer test scheme (vartype.c)
Eric Pouech
- [PATCH 3/3] dlls/oleaut32/tests: ensure (re)definition of EXPECTRES for all integer types (vartype.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (menu.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (monitor.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (msg.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (scroll.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (static.c)
Eric Pouech
- [PATCH] dlls/ntdll/tests: use correct integral type
Eric Pouech
- [PATCH] programs/conhost/tests: loosen up some tests (that fail on some VMs)
Eric Pouech
- [PATCH 1/2] dlls/oleaut32/tests: use correct integral type
Eric Pouech
- [PATCH 2/2] dlls/oleaut32/tests: enable compilation with long types
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (sysparams.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (text.c)
Eric Pouech
- [PATCH] dlls/user32/tests: enable compilation with long types (uitools.c)
Eric Pouech
- status of patches
Eric Pouech
- [PATCH v4 5/5] dlls/kernelbase: handle corner case in CreateProcess
Eric Pouech
- [PATCH 1/4] winedbg: Set thread->name from MSVC exception when in GDB proxy mode.
Eric Pouech
- [PATCH 3/4] winedbg: Prefer thread name from GetThreadDescription() in GDB proxy mode.
Eric Pouech
- [PATCH 1/4] winedbg: Set thread->name from MSVC exception when in GDB proxy mode.
Eric Pouech
- [PATCH 0/4] Series short description
Eric Pouech
- [PATCH 1/4] dlls/kernel32/tests: add some console tests about creating cui vs gui processes
Eric Pouech
- [PATCH 2/4] programs/services: start services detached from console
Eric Pouech
- [PATCH 3/4] programs/start: force no console creation when using start /exec
Eric Pouech
- [PATCH 4/4] dlls/kernelbase: handle corner case in CreateProcess
Eric Pouech
- [PATCH] dlls/user32/tests/win.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/user32/tests/winstation.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/user32/tests/wsprintf.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/atom.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/change.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/directory.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/env.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/error.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/exception.c: enable compilation with long types
Eric Pouech
- [PATCH 0/3] Code simplification in WineDbg
Eric Pouech
- [PATCH 1/3] programs/winedbg: get rid of dbg_outputW helper
Eric Pouech
- [PATCH 2/3] programs/winedbg: use Unicode APIs for process/thread enumeration
Eric Pouech
- [PATCH 3/3] programs/winedbg: get rid of dbg_W2A helper
Eric Pouech
- [PATCH] dlls/ntdll/tests/file.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/info.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/large_int.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/om.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/info.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/path.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/pipe.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/port.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/reg.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/rtl.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/rtlbitmap.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/rtlstr.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/string.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/sync.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Eric Pouech
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Eric Pouech
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Eric Pouech
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Eric Pouech
- [PATCH] dlls/ntdll/tests/thread.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/threadpool.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/time.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/virtual.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/ntdll/tests/wow64.c: enable compilation with long types
Eric Pouech
- [PATCH] dlls/windows.globalization: use a flexible array member for hstring_vector
Eric Pouech
- [PATCH] dlls/shell32: always allocate a whole ITEMIDLIST structure
Eric Pouech
- [PATCH 0/3] Implementing filename completion in cmd
Eric Pouech
- [PATCH 1/3] programs/conhost: correctly recompute start of edit line on ReadConsole
Eric Pouech
- [PATCH 2/3] programs/conhost: support relative cursor positionning
Eric Pouech
- [PATCH 3/3] programs/cmd: implement filename completion
Eric Pouech
- [PATCH] DO NOT COMMIT
Eric Pouech
- [PATCH] programs/cmd: don't recurse into paths longer than MAX_PATH
Eric Pouech
- [PATCH 3/3] programs/cmd: implement filename completion
Eric Pouech
- [PATCH 0/2] wmd speedup
Eric Pouech
- [PATCH 1/2] programs/cmd: introduce structure BATCH_FILE to hold information about a .cmd file
Eric Pouech
- [PATCH 2/2] programs/cmd: add label => file offset lookup in BATCH_FILE
Eric Pouech
- [PATCH] dlls/{mciwave, winmm}: properly handle mmioRead/mmioWrite in case of errors
Eric Pouech
- [PATCH 1/2] dlls/mciwave.c: correctly handle error return status from mmioRead
Eric Pouech
- [PATCH 2/2] dlls/winmm: properly handle mmioRead/mmioWrite in case of errors
Eric Pouech
- [PATCH] winetest: Create processes with DETACHED_PROCESS flag.
Eric Pouech
- [PATCH 2] programs/winetest: don't create console when non connected to a console
Eric Pouech
- [PATCH v3] programs/winetest: don't create console when non connected to a console
Eric Pouech
- [PATCH v2] testbot/TestLauncher: don't allocate a console when not attached to one
Eric Pouech
- [PATCH v4] programs/winetest: don't create console when non connected to a console
Eric Pouech
- [PATCH] dwrite.idl [out] parameters
Thomas Linder Puls
- [PATCH] po: Update Dutch Translation.
Floris Renaud
- [PATCH] po: Update Dutch Translation.
Floris Renaud
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Chris Robinson
- [website] German translation for release 7.1
Julian Rüger
- [website] German translation for WWN issue 410
Julian Rüger
- [website] German translation for WWN issue 411
Julian Rüger
- [website] German translation for release 7.2
Julian Rüger
- [website] German translation for WWN issue 412
Julian Rüger
- [website] German translation for release 6.0.3
Julian Rüger
- [website] German translation for release 7.3
Julian Rüger
- [website] German translation for vkd3d release 1.3
Julian Rüger
- [PATCH v2] dlls: Flush CompositionString after X11DRV_XIMLookupChars.
Akihiro Sagawa
- [PATCH] winex11.drv: Fix IME_SetResultString for Korean(hangul) IME.
Akihiro Sagawa
- [PATCH] ntdll: Ensure CONTEXT_EX on exception stack is initialized.
Brendan Shanks
- [PATCH 1/2] kernel32/tests: Add additional Get/SetThreadDescription() tests.
Brendan Shanks
- [PATCH 2/2] ntdll: Don't require equal Length and MaximumLength when setting ThreadNameInformation.
Brendan Shanks
- [PATCH] makefiles: On macOS, use @rpath instead of @loader_path when building Unix libs.
Brendan Shanks
- [PATCH 1/4] winedbg: Set thread->name from MSVC exception when in GDB proxy mode.
Brendan Shanks
- [PATCH 2/4] winedbg: Enlarge thread->name to 64 bytes.
Brendan Shanks
- [PATCH 3/4] winedbg: Prefer thread name from GetThreadDescription() in GDB proxy mode.
Brendan Shanks
- [PATCH 4/4] winedbg: Prefer thread name from GetThreadDescription() in 'info thread' listing.
Brendan Shanks
- [PATCH 1/4] winedbg: Set thread->name from MSVC exception when in GDB proxy mode.
Brendan Shanks
- [PATCH v2 1/6] winedbg: memory_get_string(_indirect) should take a const src address.
Brendan Shanks
- [PATCH v2 2/6] winedbg: Use memory_get_string() to read thread name from MSVC exception.
Brendan Shanks
- [PATCH v2 3/6] winedbg: Set thread->name from MSVC exception when in GDB proxy mode.
Brendan Shanks
- [PATCH v2 4/6] winedbg: Enlarge thread->name to 64 bytes.
Brendan Shanks
- [PATCH v2 5/6] winedbg: Prefer thread name from GetThreadDescription() in 'info thread' listing.
Brendan Shanks
- [PATCH v2 6/6] winedbg: Prefer thread name from GetThreadDescription() in GDB proxy mode.
Brendan Shanks
- [PATCH] win32u: Remove workaround for Mac OS X 10.4 and 10.5.
Brendan Shanks
- [PATH] shell32: Fix a behavior of shfileoperationw
Ming Shao
- [PATCH 1/4] wined3d: Add poll_in_cs field to wined3d_query().
Jan Sikorski
- [PATCH 2/4] wined3d: Track pending Vulkan queries separately for each query.
Jan Sikorski
- [PATCH 3/4] wined3d: Poll Vulkan queries directly on the application thread.
Jan Sikorski
- [PATCH 4/4] wined3d: Implement event queries using Vulkan events.
Jan Sikorski
- [PATCH] wined3d: Pass mask to wined3d_next_cs_packet().
Jan Sikorski
- [PATCH 1/2] wined3d: Flush on texture download to avoid stalling on readout.
Jan Sikorski
- [PATCH 2/2] wined3d: Check map queue when executing command lists.
Jan Sikorski
- [PATCH] wined3d: Reuse deferred uploads heaps.
Jan Sikorski
- [PATCH v2] wined3d: Reuse deferred uploads heaps.
Jan Sikorski
- [PATCH] wined3d: Use hashes of graphics pipeline keys for the pipeline cache.
Jan Sikorski
- [PATCH] wined3d: Use hashes of graphics pipeline keys for the pipeline cache.
Jan Sikorski
- [PATCH] wined3d: Increase the CS queue size.
Jan Sikorski
- [PATCH] wined3d: Reset and reuse Vulkan descriptor pools.
Jan Sikorski
- [v2 PATCH 1/2] mfplat/tests: Use correct integral type.
Nikolay Sivov
- [v2 PATCH 2/2] mfplat/tests: Enable compilation with long types.
Nikolay Sivov
- [PATCH 05/20] dlls/mf/tests: use correct integral type
Nikolay Sivov
- [PATCH 06/20] dlls/mf/tests: enable compilation with long types
Nikolay Sivov
- [v3 PATCH] mfplat: Properly align system memory buffers.
Nikolay Sivov
- [v3 PATCH] mfplat: Properly align system memory buffers.
Nikolay Sivov
- [PATCH v3 1/4] mf/tests: Check the number of input samples to get a H264 stream change.
Nikolay Sivov
- [PATCH v3 2/4] mf/tests: Check H264 decoder first NV12 decoded frame.
Nikolay Sivov
- [PATCH v3 3/4] mf/tests: Check H264 decoder stream count and IDs.
Nikolay Sivov
- [PATCH v3 4/4] winegstreamer: Introduce new H264 decoder transform stub.
Nikolay Sivov
- [PATCH] mfplat: Properly align memory allocated by IMF2DBuffer.
Nikolay Sivov
- [PATCH v3 1/3] winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
Nikolay Sivov
- [PATCH] mfplat: Properly align memory allocated by IMF2DBuffer.
Nikolay Sivov
- [v2 PATCH] mfplat: Properly align memory allocated by IMF2DBuffer.
Nikolay Sivov
- [PATCH 1/5] winegstreamer: Return S_OK from H264 decoder GetAttributes.
Nikolay Sivov
- [PATCH 2/5] winegstreamer: Implement H264 decoder SetInputType.
Nikolay Sivov
- [PATCH 3/5] winegstreamer: Implement H264 decoder GetOutputAvailableType.
Nikolay Sivov
- [PATCH 4/5] winegstreamer: Implement H264 decoder GetInputAvailableType.
Nikolay Sivov
- [PATCH 5/5] winegstreamer: Implement H264 decoder SetOutputType.
Nikolay Sivov
- [PATCH v4 2/3] winegstreamer: Introduce new wg_transform_(push|read)_data functions.
Nikolay Sivov
- [PATCH 1/6] mfplat/tests: Check that Lock() and Lock2D() see the same content.
Nikolay Sivov
- [PATCH 2/6] mfplat: Fix buffer reading with IMF2DBuffer::Lock().
Nikolay Sivov
- [PATCH 3/6] mfplat: Do not allocate more memory than required.
Nikolay Sivov
- [PATCH 4/6] mfplat: Do not mark the buffer as locked if Lock2D() fails.
Nikolay Sivov
- [PATCH 5/6] mfplat: Align buffers at no less than 16 bytes boundaries.
Nikolay Sivov
- [PATCH 6/6] mfplat: Do not allocate more memory than requested.
Nikolay Sivov
- [PATCH 1/5] mfplat/sample: Simplify code for setting DirectX manager.
Nikolay Sivov
- [PATCH 2/5] mfreadwrite/reader: Add a passthrough transform.
Nikolay Sivov
- [PATCH v3 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Nikolay Sivov
- [PATCH] dwrite.idl [out] parameters
Nikolay Sivov
- [PATCH 1/2] propsys: Implement VariantToStringWithDefault.
Nikolay Sivov
- [PATCH 2/2] propsys/test: Add VariantToStringWithDefault tests.
Nikolay Sivov
- [PATCH v2 1/2] propsys: Implement VariantToStringWithDefault.
Nikolay Sivov
- [PATCH v2 2/2] propsys/tests: Add VariantToStringWithDefault tests.
Nikolay Sivov
- [PATCH v2 2/2] propsys/tests: Add VariantToStringWithDefault tests.
Nikolay Sivov
- [PATCH v3 1/5] winegstreamer: Implement H264 decoder GetInputStreamInfo.
Nikolay Sivov
- [PATCH v3 2/5] winegstreamer: Implement H264 decoder GetOutputStreamInfo.
Nikolay Sivov
- [PATCH 1/2] browseui: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH 2/2] browseui/tests: Remove string conversion helper.
Nikolay Sivov
- [PATCH] dbgeng: Use CRT allocation functions.
Nikolay Sivov
- [PATCH] mf/session: Trace seek position in Start().
Nikolay Sivov
- [PATCH 1/2] opcservices: Use CRT allocation functions.
Nikolay Sivov
- [PATCH 2/2] opcservices/tests: Use wide strings in test data.
Nikolay Sivov
- [PATCH 1/2] xmllite: Use CRT allocation functions.
Nikolay Sivov
- [PATCH 2/2] xmllite/tests: Use CRT allocation functions.
Nikolay Sivov
- [PATCH] wer: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH 1/3] scrobj: Use CRT allocation functions.
Nikolay Sivov
- [PATCH 2/3] scrobj: Fix wrong cleanup logic for factory object.
Nikolay Sivov
- [PATCH 3/3] scrobj/tests: Use CRT memory allocation functions.
Nikolay Sivov
- [v2 PATCH 1/3] scrobj: Use CRT allocation functions.
Nikolay Sivov
- [v2 PATCH 2/3] scrobj: Fix wrong cleanup logic for factory object.
Nikolay Sivov
- [v2 PATCH 3/3] scrobj/tests: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH] fusion: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH] sxs: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH] user32: Add RegisterSuspendResumeNotification() stub.
Nikolay Sivov
- [v2 PATCH] user32: Add suspend-resume notification API stubs.
Nikolay Sivov
- [PATCH v3 1/5] mf/tests: Fix incorrect array index when formatting blob value.
Nikolay Sivov
- [PATCH v3 2/5] mf/tests: Increase the H264 decoder tests video frame size.
Nikolay Sivov
- [PATCH] atl: Use CRT allocation functions.
Nikolay Sivov
- [PATCH] sxs: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH] explorerframe: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH] comsvcs: Use CRT memory allocation functions.
Nikolay Sivov
- [PATCH] d2d1/tests: Actually test the return of ID2D1TransformedGeometry_GetBounds
Michael Stefaniuc
- [PATCH] ntdll: Zero-initialize the syscall_frame used for starting threads on ARM/ARM64
Martin Storsjö
- [PATCH] configure: Tweak PE tools suggestion for ARM64
Martin Storsjö
- [PATCH v3 4/8] dllhost: Implement IClassFactory::CreateInstance().
Dmitry Timoshkov
- [PATCH v3 4/8] dllhost: Implement IClassFactory::CreateInstance().
Dmitry Timoshkov
- [PATCH 1/6] dllhost: Implement ISurrogate::FreeSurrogate().
Dmitry Timoshkov
- [PATCH 2/6] dllhost: Implement IMarshal::MarshalInterface().
Dmitry Timoshkov
- [PATCH 3/6] dllhost: Periodically call CoFreeUnusedLibraries().
Dmitry Timoshkov
- [PATCH 4/6] combase: Start surrogate local server when required.
Dmitry Timoshkov
- [PATCH 5/6] combase: Make ProgIDFromCLSID() work in WoW64 setup.
Dmitry Timoshkov
- [PATCH 6/6] combase: Execute dllhost.exe for correct architecture in a WoW64 setup.
Dmitry Timoshkov
- [PATCH 5/6] combase: Make ProgIDFromCLSID() work in WoW64 setup.
Dmitry Timoshkov
- [PATCH 5/6] combase: Make ProgIDFromCLSID() work in WoW64 setup.
Dmitry Timoshkov
- [PATCH 1/3] combase: Always pass explicit access to the registry helpers.
Dmitry Timoshkov
- [PATCH 2/3] combase: Make ProgIDFromCLSID() work in WoW64 setup.
Dmitry Timoshkov
- [PATCH 3/3] combase: Execute dllhost.exe for correct architecture in a WoW64 setup.
Dmitry Timoshkov
- [PATCH 1/2] sc: Fix parsing parameter name in the 'switch=param' constructs.
Dmitry Timoshkov
- [PATCH 2/2] sc: Don't silently fail when something doesn't work as expected.
Dmitry Timoshkov
- [PATCH 1/2] sc: Fix parsing parameter name in the 'switch=param' constructs.
Dmitry Timoshkov
- [PATCH] sc: Add support for the 'query' command.
Dmitry Timoshkov
- [PATCH v2 1/3] sc: Add support for the 'query' command.
Dmitry Timoshkov
- [PATCH v2 2/3] sc: Print service status after 'start' and 'stop' commands.
Dmitry Timoshkov
- [PATCH v2 3/3] sc: Don't silently fail when something doesn't work as expected in a few more places.
Dmitry Timoshkov
- [PATCH] kernel32/tests: Add a test to show that services.exe is supposed to run in the session 0.
Dmitry Timoshkov
- [PATCH] wined3d: Avoid calling _strnicmp() with limit -1.
Dmitry Timoshkov
- [PATCH v2 1/3] dwrite/tests: Add some tests for Segoe UI font family.
Dmitry Timoshkov
- [PATCH v2 2/3] dwrite: Add Segoe UI Symbol fallback range for the Geometric Shapes unicode block.
Dmitry Timoshkov
- [PATCH v2 3/3] fonts: Add Segoe UI Symbol font replacement.
Dmitry Timoshkov
- [PATCH v2] crypt32: CryptAcquireCertificatePrivateKey() should reset last error code on success.
Dmitry Timoshkov
- [PATCH 1/4] winealsa: Move get_prop_value to the unixlib.
Emil Velikov
- [PATCH 1/4] winealsa: Move get_prop_value to the unixlib.
Emil Velikov
- [PATCH 1/2] sc: Fix parsing parameter name in the 'switch=param' constructs.
Emil Velikov
- [PATCH vkd3d 01/10] vkd3d: Properly compare integers in compare_descriptor_range().
Henri Verbeet
- [PATCH vkd3d 02/10] tests: Properly compare integers in compare_id().
Henri Verbeet
- [PATCH vkd3d 03/10] vkd3d-shader/spirv: Pass vkd3d-shader formatting options to vkd3d_spirv_binary_to_text().
Henri Verbeet
- [PATCH vkd3d 04/10] include: Reintroduce hidden visibility for GUID definitions.
Henri Verbeet
- [PATCH vkd3d 05/10] vkd3d-shader/sm4: Make the "reg" parameter to shader_sm4_set_descriptor_register_range() const.
Henri Verbeet
- [PATCH vkd3d 06/10] include: Introduce a common macro for defining tags.
Henri Verbeet
- [PATCH vkd3d 07/10] vkd3d-shader/d3d-asm: Always use '.' as decimal separator when printing floats.
Henri Verbeet
- [PATCH vkd3d 08/10] vkd3d-shader/d3d-asm: Always use '.' as decimal separator when printing doubles.
Henri Verbeet
- [PATCH vkd3d 09/10] vkd3d-shader/d3d-asm: Add an l-suffix on double literals.
Henri Verbeet
- [PATCH vkd3d 10/10] vkd3d: Recognise newer memory properties in debug_vk_memory_property_flags().
Henri Verbeet
- [PATCH vkd3d v2 2/7] vkd3d-shader/hlsl: Parse logical AND.
Henri Verbeet
- [PATCH vkd3d v2 1/7] vkd3d-shader/hlsl: Introduce a helper to validate that an instruction has integer type.
Henri Verbeet
- [PATCH vkd3d v2 5/7] vkd3d-shader/hlsl: Parse right shift.
Henri Verbeet
- [PATCH vkd3d v2 6/7] vkd3d-shader/hlsl: Fix typing rules for bitwise NOT.
Henri Verbeet
- [PATCH vkd3d v2 7/7] vkd3d-shader/hlsl: Fix typing rules for logical NOT.
Henri Verbeet
- [PATCH vkd3d v2 4/7] vkd3d-shader/hlsl: Parse left shift.
Henri Verbeet
- [PATCH vkd3d v2 3/7] vkd3d-shader/hlsl: Parse logical OR.
Henri Verbeet
- [PATCH vkd3d] vkd3d-shader/hlsl: Fix order of matrix dimensions in hlsl_type_to_string().
Henri Verbeet
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Remove trivial swizzles after each copy prop pass.
Henri Verbeet
- [PATCH vkd3d 1/7] build: Add the flex and bison sources to the distribution.
Henri Verbeet
- [PATCH vkd3d 2/7] build: Add the shader tests to the distribution.
Henri Verbeet
- [PATCH vkd3d 3/7] vkd3d-shader: Slightly clarify the documentation for struct vkd3d_shader_descriptor_offset_info.
Henri Verbeet
- [PATCH vkd3d 4/7] vkd3d-shader: Add a description for VKD3D_SHADER_TARGET_D3D_ASM.
Henri Verbeet
- [PATCH vkd3d 5/7] vkd3d-shader: Add missing version information for some enum elements.
Henri Verbeet
- [PATCH vkd3d 6/7] vkd3d-shader/glsl: Disable support for the GLSL target.
Henri Verbeet
- [PATCH vkd3d 7/7] Release 1.3.
Henri Verbeet
- [PATCH] wined3d: Fix typo in WARN() message.
Henri Verbeet
- [PATCH 2/2] wined3d: Allow setting the renderer using the WINE_D3D_RENDERER environment variable.
Henri Verbeet
- [PATCH vkd3d 3/5] tests: Use angle brackets instead of square brackets to separate shader test sections.
Henri Verbeet
- [PATCH 1/4] wined3d: Add poll_in_cs field to wined3d_query().
Henri Verbeet
- [PATCH 4/4] wined3d: Implement event queries using Vulkan events.
Henri Verbeet
- [PATCH 3/4] wined3d: Poll Vulkan queries directly on the application thread.
Henri Verbeet
- [PATCH 2/4] wined3d: Track pending Vulkan queries separately for each query.
Henri Verbeet
- [PATCH] d2d1: Add D2D1Shadow effect.
Henri Verbeet
- [PATCH vkd3d 1/5] vkd3d-utils: Avoid leaking "messages" when vkd3d_blob_create() fails.
Henri Verbeet
- [PATCH vkd3d 2/5] vkd3d-utils: Simplify handling of shader messages a bit.
Henri Verbeet
- [vkd3d] vkd3d: Add a trailing linefeed to a couple of WARN() messages.
Henri Verbeet
- [vkd3d] vkd3d: Fix the spelling of a couple of trace message.
Henri Verbeet
- [vkd3d] ANNOUNCE: Fix a typo in the libvkd3d-shader new interfaces section.
Henri Verbeet
- [PATCH vkd3d v2] vkd3d-shader/spirv: Fix the spelling of some comments.
Henri Verbeet
- [PATCH vkd3d 3/5] tests: Use angle brackets instead of square brackets to separate shader test sections.
Henri Verbeet
- [PATCH vkd3d v2 2/5] tests: Avoid depending on float accuracy in the round() test.
Henri Verbeet
- [PATCH vkd3d 3/5] tests: Use SM1-compatible uniform layouts in shader tests.
Henri Verbeet
- [PATCH vkd3d v2 1/5] tests: Split hlsl-operations into individual test units.
Henri Verbeet
- [PATCH vkd3d 4/5] tests: Avoid using non-float uniforms where possible.
Henri Verbeet
- [PATCH vkd3d 5/5] tests: Mark some tests as requiring shader model 4.0.
Henri Verbeet
- [PATCH v2] wined3d: Allow changing settings using a new WINE_D3D_CONFIG environment variable.
Henri Verbeet
- [PATCH 1/5] wined3d: Use extra bits in the queue head and tail counters.
Henri Verbeet
- [PATCH 2/5] wined3d: Use the default queue index for resource fencing.
Henri Verbeet
- [PATCH 3/5] wined3d: Remove the no-op wined3d_resource_release.
Henri Verbeet
- [PATCH 2/5] wined3d: Use the default queue index for resource fencing.
Henri Verbeet
- [PATCH 4/5] wined3d: Remove the resource_acquire call in resource_cleanup.
Henri Verbeet
- [PATCH vkd3d v2] vkd3d: Handle D3D12_APPEND_ALIGNED_ELEMENT for <4 byte wide elements.
Henri Verbeet
- [PATCH vkd3d v2] vkd3d: Handle D3D12_APPEND_ALIGNED_ELEMENT for <4 byte wide elements.
Henri Verbeet
- [PATCH 4/5] wined3d: Remove the resource_acquire call in resource_cleanup.
Henri Verbeet
- [PATCH 2/5] wined3d: Use the default queue index for resource fencing.
Henri Verbeet
- [PATCH] wined3d: Do not print a d3d_perf warning in adapter_vk_alloc_bo() for unmapped BOs.
Henri Verbeet
- [PATCH 1/2] d3d11: Do not print a FIXME for dynamic linking in shader retrieval functions.
Henri Verbeet
- [PATCH 2/2] d3d11: Do not print a FIXME for dynamic linking when zero class instances are passed.
Henri Verbeet
- [PATCH] wined3d: Trace GL buffer object creation more accurately.
Henri Verbeet
- [PATCH] wined3d: Prevent buildup of retired OpenGL buffer objects' memory.
Henri Verbeet
- [PATCH 2/3] d3d11: Report support for MapNoOverwriteOnDynamicConstantBuffer.
Henri Verbeet
- [PATCH 3/3] d3d11: Report support for ConstantBufferPartialUpdate.
Henri Verbeet
- [PATCH 1/3] d3d11: Report support for MapNoOverwriteOnDynamicBufferSRV.
Henri Verbeet
- [PATCH 1/5] d2d1: Release bitmap on d2d_device_context_SetTarget() error path.
Henri Verbeet
- [PATCH 3/5] d2d1: Use newer blend options in d2d_device_context_SetTarget() for bitmaps of D2D1_ALPHA_MODE_IGNORE.
Henri Verbeet
- [PATCH 2/5] d2d1/tests: Test d2d_device_context_SetTarget() with bitmaps of D2D1_ALPHA_MODE_IGNORE.
Henri Verbeet
- [PATCH 4/5] d2d1/tests: Add d2d_transformed_geometry_StrokeContainsPoint() tests.
Henri Verbeet
- [PATCH 5/5] d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint().
Henri Verbeet
- [PATCH 5/5] d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint().
Henri Verbeet
- [PATCH vkd3d v5 3/5] vkd3d: Back descriptor heaps with Vulkan descriptor sets if descriptor indexing is available.
Henri Verbeet
- [PATCH vkd3d v2 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
Henri Verbeet
- [PATCH] wined3d: Use list_empty() in shader_glsl_destroy().
Henri Verbeet
- [PATCH] msvcp90: Reimplement condition variables on top of RtlWaitOnAddress().
Henri Verbeet
- [PATCH 1/3] wined3d: Rename resource_acquire to resource_reference.
Henri Verbeet
- [PATCH 2/3] wined3d: Replace the GE_WRAP macro with a function.
Henri Verbeet
- [PATCH 3/3] wined3d: Replace while (1) with for (;;).
Henri Verbeet
- [PATCH] msvcp90: Reimplement condition variables on top of RtlWaitOnAddress().
Henri Verbeet
- [PATCH vkd3d v2] tests: Use only one heap for textures in the d3d12 shader runner.
Henri Verbeet
- [PATCH vkd3d] vkd3d-shader/sm4: Recognise the msad opcode.
Henri Verbeet
- [PATCH] d2d1/tests: Actually test the return of ID2D1TransformedGeometry_GetBounds
Henri Verbeet
- [PATCH] wined3d: Try to load winevulkan.dll instead of vulkan-1.dll.
Henri Verbeet
- Questions about whether Wine will participate in GSoC in 2022.
Henri Verbeet
- [PATCH vkd3d v5 3/5] vkd3d: Back descriptor heaps with Vulkan descriptor sets if descriptor indexing is available.
Henri Verbeet
- [PATCH vkd3d v2 4/5] vkd3d: Optimise descriptor copying for Vulkan-backed heaps.
Henri Verbeet
- [PATCH vkd3d 5/5] vkd3d: Do not copy descriptors having identical views.
Henri Verbeet
- [PATCH] msvcp90: Reimplement condition variables on top of RtlWaitOnAddress().
Henri Verbeet
- [PATCH 5/6 v2] msvcp140: Add SRWLock based _Mtx_t and _Cnd_t implementation.
Henri Verbeet
- [PATCH] wined3d: Pass mask to wined3d_next_cs_packet().
Henri Verbeet
- [PATCH vkd3d v2 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
Henri Verbeet
- [PATCH vkd3d v2 2/3] tests: Mark NaN conversion as todo on NVIDIA.
Henri Verbeet
- [PATCH vkd3d v2 1/3] tests: Work around a rounding difference between NVIDIA and AMD.
Henri Verbeet
- [PATCH vkd3d v2 3/3] tests: Mark atomic operations as done on AMD.
Henri Verbeet
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Cast pow() input to float.
Henri Verbeet
- [PATCH vkd3d 6/6] tests: Use SV_VertexID to draw a triangle in d3d11_runner_draw_quad().
Henri Verbeet
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Write SM4 left shift instructions.
Henri Verbeet
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
Henri Verbeet
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Parse the sv_vertexid semantic.
Henri Verbeet
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Reverse the switch order in write_sm4_expr().
Henri Verbeet
- [PATCH vkd3d v5 1/8] vkd3d-shader/hlsl: Allow offsets for scalar and vector variables.
Henri Verbeet
- [PATCH vkd3d v5 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
Henri Verbeet
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Correctly calculate offsets for array elements.
Henri Verbeet
- [PATCH 1/5] dxgi/tests: Build without -DWINE_NO_LONG_TYPES.
Henri Verbeet
- [PATCH 2/5] wined3d: Store "multisample_quality" as an unsigned int in struct wined3d_swapchain_desc.
Henri Verbeet
- [PATCH 3/5] dxgi: Build without -DWINE_NO_LONG_TYPES.
Henri Verbeet
- [PATCH 4/5] d3d12/tests: Build without -DWINE_NO_LONG_TYPES.
Henri Verbeet
- [PATCH 5/5] d3d12: Build without -DWINE_NO_LONG_TYPES.
Henri Verbeet
- [PATCH vkd3d 2/5] tests: Rename struct d3d12_shader_context to struct d3d12_shader_runner.
Henri Verbeet
- [PATCH vkd3d 3/5] tests: Rename struct d3d11_shader_context to struct d3d11_shader_runner.
Henri Verbeet
- [PATCH vkd3d 4/5] tests: Use a macro to define the render target size.
Henri Verbeet
- [PATCH vkd3d 5/5] tests: Remove NULL rect handling from d3d11_runner_probe_vec4().
Henri Verbeet
- [PATCH vkd3d 1/5] tests: Rename struct shader_context to struct shader_runner.
Henri Verbeet
- [PATCH vkd3d 1/2] vkd3d: Use Vulkan null descriptors if EXT_robustness2 is available.
Henri Verbeet
- [PATCH vkd3d 2/2] vkd3d: Write a resource null descriptor to all applicable sets when one set is written.
Henri Verbeet
- [PATCH vkd3d 2/8] tests: Specify the default vertex shader in the shader runner frontend.
Henri Verbeet
- [PATCH vkd3d 1/8] tests: Add support for running shader tests with a custom vertex shader.
Henri Verbeet
- [PATCH vkd3d 4/8] tests: Make the "texture" structure more generic.
Henri Verbeet
- [PATCH vkd3d 5/8] tests: Allow specifying a custom vertex buffer.
Henri Verbeet
- [PATCH vkd3d 3/8] tests: Allow specifying a custom input layout.
Henri Verbeet
- [PATCH vkd3d 6/8] tests: Specify the vertex count from the shader runner frontend.
Henri Verbeet
- [PATCH vkd3d 7/8] tests: Specify the primitive type from the shader runner frontend.
Henri Verbeet
- [PATCH vkd3d 8/8] tests: Add a test for the "nointerpolation" modifier.
Henri Verbeet
- [PATCH vkd3d 2/2] vkd3d: Remove an invalid NULL check.
Henri Verbeet
- [PATCH vkd3d 1/2] vkd3d: Do not enable Vulkan-backed descriptor heaps if required update-after-bind features are missing.
Henri Verbeet
- [PATCH vkd3d 1/2] vkd3d: Do not enable Vulkan-backed descriptor heaps if required update-after-bind features are missing.
Henri Verbeet
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Abort when an unexpected type appears.
Henri Verbeet
- [PATCH] dxgi/tests: Accept DXGI_STATUS_OCCLUDED as result when creating fullscreen swapchains.
Henri Verbeet
- [PATCH] dlls/windows.globalization: don't allocate a partial structure
Henri Verbeet
- [PATCH 1/2] wined3d: Flush on texture download to avoid stalling on readout.
Henri Verbeet
- [PATCH 2/2] wined3d: Check map queue when executing command lists.
Henri Verbeet
- [PATCH vkd3d v2 1/2] vkd3d: Use Vulkan null descriptors if EXT_robustness2 is available.
Henri Verbeet
- [PATCH vkd3d 2/2] vkd3d: Write a resource null descriptor to all applicable sets when one set is written.
Henri Verbeet
- [PATCH vkd3d 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
Henri Verbeet
- [PATCH vkd3d 2/2] tests: Test signalling a fence to a lower value after a GPU wait.
Henri Verbeet
- [PATCH] wined3d: Add full dirty region at texture creation.
Henri Verbeet
- [PATCH] wined3d: Reuse deferred uploads heaps.
Henri Verbeet
- [PATCH v2] wined3d: Reuse deferred uploads heaps.
Henri Verbeet
- [PATCH v2] wined3d: Add full dirty region at texture creation.
Henri Verbeet
- [PATCH] wined3d: Use hashes of graphics pipeline keys for the pipeline cache.
Henri Verbeet
- [PATCH] wined3d: Return the correct length from config_list_get_value().
Henri Verbeet
- [PATCH 1/5] d2d1: Fix a typo.
Henri Verbeet
- [PATCH 2/5] include: Add defines for ID2D1InkStyle.
Henri Verbeet
- [PATCH 3/5] include: Add defines for ID2D1Ink.
Henri Verbeet
- [PATCH 4/5] include: Add defines for ID2D1GradientMesh.
Henri Verbeet
- [PATCH 5/5] include: Add defines for ID2D1ImageSource.
Henri Verbeet
- [PATCH] wined3d: Avoid calling _strnicmp() with limit -1.
Henri Verbeet
- [PATCH] wined3d: Avoid calling _strnicmp() with limit -1.
Henri Verbeet
- [PATCH] wined3d: Use hashes of graphics pipeline keys for the pipeline cache.
Henri Verbeet
- [PATCH 3/5] include: Add defines for ID2D1DeviceContext2.
Henri Verbeet
- [PATCH 1/5] include: Add defines for ID2D1ImageSourceFromWic.
Henri Verbeet
- [PATCH 2/5] include: Add defines for ID2D1TransformedImageSource.
Henri Verbeet
- [PATCH] wined3d: Increase the CS queue size.
Henri Verbeet
- [PATCH] wined3d: Add GPU information for NVIDIA Tesla T4.
Henri Verbeet
- [PATCH vkd3d v7 1/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
Henri Verbeet
- [PATCH vkd3d v7 5/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
Henri Verbeet
- [PATCH vkd3d v7 6/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
Henri Verbeet
- [PATCH vkd3d v7 4/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
Henri Verbeet
- [PATCH vkd3d v7 3/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
Henri Verbeet
- [PATCH vkd3d v7 2/8] vkd3d-shader/hlsl: Concatenate nested initializers.
Henri Verbeet
- [PATCH vkd3d 7/8] vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
Henri Verbeet
- [PATCH] setupapi: Add SetupDiGetClassRegistryPropertyW stub.
Gijs Vermeulen
- [PATCH 1/3] include: Add more Wait Chain Traversal definitions.
Gijs Vermeulen
- [PATCH 2/3] advapi32: Add OpenThreadWaitChainSession stub.
Gijs Vermeulen
- [PATCH 3/3] advapi32: Add GetThreadWaitChain stub.
Gijs Vermeulen
- [PATCH] kernelbase: Add PathMatchSpecExA/W.
Gijs Vermeulen
- [PATCH] setupapi: Add SetupQueryInfVersionInformationA/W stub.
Gijs Vermeulen
- [PATCH] api-ms-win-core-versionansi-l1-1-1
David Warner
- [PATCH] kernelbase: Fix stack overflow by DefineDosDeviceW().
Xu Wei
- Wine 7.0 Android build crashes on Android 12, Samsung S10e
Hoshi Yamazaki
- Wine 7.0 Android build crashes on Android 12, Samsung S10e
Hoshi Yamazaki
- [PATCH] d2d1: Add D2D1Shadow effect.
Jactry Zeng
- Wine 7.0 Android build crashes on Android 12, Samsung S10e
Jactry Zeng
- [PATCH v2 1/2] user32/tests: Test creating a fullscreen window spanning multiple monitors.
Zhiyi Zhang
- [PATCH v2 2/2] winex11.drv: Support _NET_WM_FULLSCREEN_MONITORS.
Zhiyi Zhang
- [PATCH] comctl32/tests: Fix a test failure when theming is active.
Zhiyi Zhang
- [PATCH] light.msstyles: Remove Classic Blue variant.
Zhiyi Zhang
- [PATCH 1/2] uxtheme/tests: Add IsThemePartDefined() tests.
Zhiyi Zhang
- [PATCH 2/2] uxtheme: Search parts of any state in IsThemePartDefined().
Zhiyi Zhang
- [PATCH] wine.inf: Enable Light theme by default.
Zhiyi Zhang
- [PATCH] comctl32/tests: Fix a possible test failure.
Zhiyi Zhang
- [PATCH 1/5] d2d1: Release bitmap on d2d_device_context_SetTarget() error path.
Zhiyi Zhang
- [PATCH 2/5] d2d1/tests: Test d2d_device_context_SetTarget() with bitmaps of D2D1_ALPHA_MODE_IGNORE.
Zhiyi Zhang
- [PATCH 3/5] d2d1: Use newer blend options in d2d_device_context_SetTarget() for bitmaps of D2D1_ALPHA_MODE_IGNORE.
Zhiyi Zhang
- [PATCH 4/5] d2d1/tests: Add d2d_transformed_geometry_StrokeContainsPoint() tests.
Zhiyi Zhang
- [PATCH 5/5] d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint().
Zhiyi Zhang
- [PATCH v3 1/2] user32/tests: Test that ShowWindow(SW_SHOWMINIMIZED) shouldn't make a window visible.
Zhiyi Zhang
- [PATCH v3 2/2] winex11.drv: Call XIconifyWindow() after XMapWindow() for minimized windows.
Zhiyi Zhang
- [PATCH] wine.inf: Enable Light theme by default.
Zhiyi Zhang
- [PATCH] wine.inf: Enable Light theme by default.
Zhiyi Zhang
- [PATCH] comctl32/tests: Use correct width and height in create_bitmap() helper.
Zhiyi Zhang
- [PATCH 1/4] uxtheme: Check only the lower 16 bits of the return value of WM_ERASEBKGND.
Zhiyi Zhang
- [PATCH 2/4] uxtheme/tests: Test WM_ERASEBKGND return value from custom dialog procedures.
Zhiyi Zhang
- [PATCH 3/4] uxtheme: Return correct WM_ERASEBKGND result from custom dialog procedures.
Zhiyi Zhang
- [PATCH 4/4] uxtheme: Remove a redundant condition check.
Zhiyi Zhang
- [PATCH] light.msstyles: Add Menu stub class.
Zhiyi Zhang
- [PATCH] setupapi: Return CR_SUCCESS for CM_Get_DevNode_Status{_Ex}.
Zhiyi Zhang
- [PATCH v2 09/11] win32u: Move IsChild implementation from win32u.
Bernhard Übelacker
- [PATCH] server: Always close previous IRP handle.
Bernhard Übelacker
- ntoskrnl: Free memory before pointer gets set to NULL.
Bernhard Übelacker
- [PATCH] mscms: make the correct value for bmformat.
赵意
Last message date:
Thu Mar 31 23:25:06 CDT 2022
Archived on: Fri Apr 1 02:27:44 CDT 2022
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