[PATCH vkd3d v5 8/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.

Giovanni Mascellani gmascellani at codeweavers.com
Mon Mar 14 08:13:39 CDT 2022


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>

Il 10/03/22 16:14, Francisco Casas ha scritto:
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> 
> ---
> v5:
>   - No changes from v4.
> 
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> ---
>   libs/vkd3d-shader/hlsl.y | 91 +++++++++++++++++++++-------------------
>   1 file changed, 48 insertions(+), 43 deletions(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index d6ba2c12..88d9b88f 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -1599,61 +1599,66 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>   
>           if (v->initializer.args_count)
>           {
> -            unsigned int size = initializer_size(&v->initializer);
> -            struct hlsl_ir_load *load;
> -
> -            if (type->type <= HLSL_CLASS_LAST_NUMERIC && v->initializer.braces
> -                    && type->dimx * type->dimy != size)
> +            if (v->initializer.braces)
>               {
> -                hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> -                        "Expected %u components in numeric initializer, but got %u.",
> -                        type->dimx * type->dimy, v->initializer.args_count);
> -                free_parse_initializer(&v->initializer);
> -                vkd3d_free(v);
> -                continue;
> -            }
> +                unsigned int size = initializer_size(&v->initializer);
>   
> -            if ((type->type == HLSL_CLASS_STRUCT || type->type == HLSL_CLASS_ARRAY)
> -                    && hlsl_type_component_count(type) != size)
> -            {
> -                hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> -                        "Expected %u components in initializer, but got %u.", hlsl_type_component_count(type), size);
> -                free_parse_initializer(&v->initializer);
> -                vkd3d_free(v);
> -                continue;
> -            }
> +                if (type->type <= HLSL_CLASS_LAST_NUMERIC && type->dimx * type->dimy != size)
> +                {
> +                    hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +                            "Expected %u components in numeric initializer, but got %u.",
> +                            type->dimx * type->dimy, v->initializer.args_count);
> +                    free_parse_initializer(&v->initializer);
> +                    vkd3d_free(v);
> +                    continue;
> +                }
>   
> -            if (type->type > HLSL_CLASS_LAST_NUMERIC && type->type != HLSL_CLASS_STRUCT)
> -            {
> -                FIXME("Initializers for non scalar/struct variables not supported yet.\n");
> -                free_parse_initializer(&v->initializer);
> -                vkd3d_free(v);
> -                continue;
> -            }
> +                if ((type->type == HLSL_CLASS_STRUCT || type->type == HLSL_CLASS_ARRAY)
> +                        && hlsl_type_component_count(type) != size)
> +                {
> +                    hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +                            "Expected %u components in initializer, but got %u.", hlsl_type_component_count(type), size);
> +                    free_parse_initializer(&v->initializer);
> +                    vkd3d_free(v);
> +                    continue;
> +                }
>   
> -            if (type->type == HLSL_CLASS_STRUCT)
> -            {
> -                struct_var_initializer(ctx, statements_list, var, &v->initializer);
> -                vkd3d_free(v);
> -                continue;
> +                if (type->type > HLSL_CLASS_LAST_NUMERIC && type->type != HLSL_CLASS_STRUCT)
> +                {
> +                    FIXME("Initializers for non scalar/struct variables not supported yet.\n");
> +                    free_parse_initializer(&v->initializer);
> +                    vkd3d_free(v);
> +                    continue;
> +                }
> +
> +                if (type->type == HLSL_CLASS_STRUCT)
> +                {
> +                    struct_var_initializer(ctx, statements_list, var, &v->initializer);
> +                    vkd3d_free(v);
> +                    continue;
> +                }
> +                else
> +                {
> +                    hlsl_fixme(ctx, &v->loc, "Complex initializer.");
> +                    free_parse_initializer(&v->initializer);
> +                    vkd3d_free(v);
> +                    continue;
> +                }
>               }
> -            if (v->initializer.args_count > 1)
> +            else
>               {
> -                hlsl_fixme(ctx, &v->loc, "Complex initializer.");
> -                free_parse_initializer(&v->initializer);
> -                vkd3d_free(v);
> -                continue;
> -            }
> +                struct hlsl_ir_load *load = hlsl_new_var_load(ctx, var, var->loc);
>   
> -            load = hlsl_new_var_load(ctx, var, var->loc);
> -            list_add_tail(v->initializer.instrs, &load->node.entry);
> -            add_assignment(ctx, v->initializer.instrs, &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
> -            vkd3d_free(v->initializer.args);
> +                assert(v->initializer.args_count == 1);
> +                list_add_tail(v->initializer.instrs, &load->node.entry);
> +                add_assignment(ctx, v->initializer.instrs, &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
> +            }
>   
>               if (modifiers & HLSL_STORAGE_STATIC)
>                   list_move_tail(&ctx->static_initializers, v->initializer.instrs);
>               else
>                   list_move_tail(statements_list, v->initializer.instrs);
> +            vkd3d_free(v->initializer.args);
>               vkd3d_free(v->initializer.instrs);
>           }
>           vkd3d_free(v);



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