[PATCH 4/4] coreaudio: Signal driver load failure if any component fails to initialize.
Ken Thomases
ken at codeweavers.com
Tue Mar 11 00:59:35 CDT 2008
---
dlls/winecoreaudio.drv/coreaudio.c | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/dlls/winecoreaudio.drv/coreaudio.c b/dlls/winecoreaudio.drv/coreaudio.c
index 5452d3b..0690afd 100644
--- a/dlls/winecoreaudio.drv/coreaudio.c
+++ b/dlls/winecoreaudio.drv/coreaudio.c
@@ -42,9 +42,12 @@ WINE_DEFAULT_DEBUG_CHANNEL(coreaudio);
static LRESULT CoreAudio_drvLoad(void)
{
TRACE("()\n");
- CoreAudio_WaveInit();
- CoreAudio_MIDIInit();
- CoreAudio_MixerInit();
+
+ if (CoreAudio_WaveInit() != DRV_SUCCESS ||
+ CoreAudio_MIDIInit() != DRV_SUCCESS ||
+ CoreAudio_MixerInit() != DRV_SUCCESS)
+ return DRV_FAILURE;
+
return DRV_SUCCESS;
}
--
1.5.3.6
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