WineD3D: Always report D16 (fixes bug 12130)

Roderick Colenbrander thunderbird2k at gmx.net
Tue Mar 25 04:57:46 CDT 2008


Hi,

3dmark2000 broke recently because we aren't offering D16 anymore if a card doesn't expose it using GLX. On a Geforce 8800 it isn't offered by GLX (because the hardware is 24bit) but D3D9 on Windows offers it, so offer it too. Second D3D <= 7 requires it too as at that time there was no 24bit z-buffer.

Regards,
Roderick Colenbrander
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