[1/5] d3d8, d3d9: Don't rely on the wined3d buffer type

Stefan Dösinger stefan at codeweavers.com
Mon Apr 6 17:24:39 CDT 2009


Am Montag, 6. April 2009 23:48:08 schrieb Stefan Dösinger:
> Try 3...
>
> I moved the directx.c changes that used to be in patch 5 into this patch as
> Henri suggested. Furthermore I split a part of the former patch 4 into a
> separate patch to avoid the temporary uglyness in buffer::GetDesc, and gave
> up on merging the Create calls at this point.
>
> I'll send the fvf and format removing patches ones the buffer merge stuff
> made it in

Strange... that one is missing a patch too. Anyway, here it is
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