[PATCH 1/5] wined3d: Mark the correct state dirty.
Henri Verbeet
hverbeet at codeweavers.com
Fri Aug 21 02:12:26 CDT 2009
---
dlls/wined3d/context.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index ea664aa..be40f04 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -1849,7 +1849,7 @@ retry:
if (context->render_offscreen != old_render_offscreen)
{
- Context_MarkStateDirty(context, WINED3DTS_PROJECTION, StateTable);
+ Context_MarkStateDirty(context, STATE_TRANSFORM(WINED3DTS_PROJECTION), StateTable);
Context_MarkStateDirty(context, STATE_VDECL, StateTable);
Context_MarkStateDirty(context, STATE_VIEWPORT, StateTable);
Context_MarkStateDirty(context, STATE_SCISSORRECT, StateTable);
--
1.6.0.6
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