[PATCH 1/5] wined3d: Mark the correct state dirty.

Henri Verbeet hverbeet at codeweavers.com
Fri Aug 21 02:12:26 CDT 2009


---
 dlls/wined3d/context.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index ea664aa..be40f04 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -1849,7 +1849,7 @@ retry:
 
     if (context->render_offscreen != old_render_offscreen)
     {
-        Context_MarkStateDirty(context, WINED3DTS_PROJECTION, StateTable);
+        Context_MarkStateDirty(context, STATE_TRANSFORM(WINED3DTS_PROJECTION), StateTable);
         Context_MarkStateDirty(context, STATE_VDECL, StateTable);
         Context_MarkStateDirty(context, STATE_VIEWPORT, StateTable);
         Context_MarkStateDirty(context, STATE_SCISSORRECT, StateTable);
-- 
1.6.0.6




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