[2/2] mcicda: Partially handle Play notifications
chris.kcat at gmail.com
Tue Feb 24 21:15:19 CST 2009
This relies on patch 1, but patch 1 does not rely on this (so feel free to
still apply patch 1, if this one is rejected for some reason).
Notifications from a Play command are sent when playback finishes, as opposed
to when playback starts. Games sometimes use this notification to determine
when to restart a track. The patch handles cases where playback fails or is
aborted by sending the appropriate notification. It will also send a "success"
notification in the case of digital playback successfully finishing, though
not for analog which has nothing watching it for completion.
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