wined3d: Implement WINED3DTSS_TCI_SPHEREMAP.

Henri Verbeet hverbeet at codeweavers.com
Wed Mar 25 04:12:26 CDT 2009


---
 dlls/wined3d/state.c |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index e17816b..1d2cda5 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -3219,6 +3219,18 @@ static void tex_coordindex(DWORD state, IWineD3DStateBlockImpl *stateblock, Wine
 
             break;
 
+        case WINED3DTSS_TCI_SPHEREMAP:
+            glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
+            glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
+            checkGLcall("WINED3DTSS_TCI_SPHEREMAP - Set texgen mode.");
+
+            glEnable(GL_TEXTURE_GEN_S);
+            glEnable(GL_TEXTURE_GEN_T);
+            glDisable(GL_TEXTURE_GEN_R);
+            checkGLcall("WINED3DTSS_TCI_SPHEREMAP - Enable texgen.");
+
+            break;
+
         default:
             FIXME("Unhandled WINED3DTSS_TEXCOORDINDEX %#x\n",
                     stateblock->textureState[stage][WINED3DTSS_TEXCOORDINDEX]);
-- 
1.6.0.6



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