[3/3] wined3d: only acquire a context in buffer::PreLoad if we have to

Stefan Dösinger stefan at codeweavers.com
Tue Apr 12 07:19:30 CDT 2011


On Tuesday 12 April 2011 10:44:20 Stefan Dösinger wrote:
> Please use this patch instead, it acquires a context for
> buffer_create_buffer_object.
Hmm, today is not my day. Here's the actual patch.

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