[PATCH 5/5] wined3d: Make the device parameter to wined3d_event_query_issue() const.
Henri Verbeet
hverbeet at codeweavers.com
Sun Oct 30 12:06:36 CDT 2011
---
dlls/wined3d/query.c | 2 +-
dlls/wined3d/wined3d_private.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index d88d182..79572a2 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -179,7 +179,7 @@ enum wined3d_event_query_result wined3d_event_query_finish(const struct wined3d_
return ret;
}
-void wined3d_event_query_issue(struct wined3d_event_query *query, struct wined3d_device *device)
+void wined3d_event_query_issue(struct wined3d_event_query *query, const struct wined3d_device *device)
{
const struct wined3d_gl_info *gl_info;
struct wined3d_context *context;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 73f1ea1..1a08c5b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1046,7 +1046,7 @@ enum wined3d_event_query_result
void wined3d_event_query_destroy(struct wined3d_event_query *query) DECLSPEC_HIDDEN;
enum wined3d_event_query_result wined3d_event_query_finish(const struct wined3d_event_query *query,
const struct wined3d_device *device) DECLSPEC_HIDDEN;
-void wined3d_event_query_issue(struct wined3d_event_query *query, struct wined3d_device *device) DECLSPEC_HIDDEN;
+void wined3d_event_query_issue(struct wined3d_event_query *query, const struct wined3d_device *device) DECLSPEC_HIDDEN;
BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
struct wined3d_context
--
1.7.3.4
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