[PATCH 1/5] ddraw: Use wined3d_get_adapter_display_mode() in ddraw7_GetScanLine().
Henri Verbeet
hverbeet at codeweavers.com
Thu Jun 21 12:35:31 CDT 2012
---
dlls/ddraw/ddraw.c | 8 +++++++-
1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index ce3eade..979fb94 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -1948,6 +1948,7 @@ static HRESULT WINAPI ddraw7_GetScanLine(IDirectDraw7 *iface, DWORD *Scanline)
struct wined3d_display_mode mode;
static BOOL hide = FALSE;
DWORD time, frame_progress, lines;
+ HRESULT hr;
TRACE("iface %p, line %p.\n", iface, Scanline);
@@ -1959,8 +1960,13 @@ static HRESULT WINAPI ddraw7_GetScanLine(IDirectDraw7 *iface, DWORD *Scanline)
}
wined3d_mutex_lock();
- wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &mode);
+ hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode);
wined3d_mutex_unlock();
+ if (FAILED(hr))
+ {
+ ERR("Failed to get display mode, hr %#x.\n", hr);
+ return hr;
+ }
/* Fake the line sweeping of the monitor */
/* FIXME: We should synchronize with a source to keep the refresh rate */
--
1.7.3.4
More information about the wine-patches
mailing list