[PATCH 5/7] wined3d: introduce a new wined3d_texture_blt function
Riccardo Bortolato
rikyz619 at gmail.com
Mon Oct 12 10:23:35 CDT 2015
initial usage in d3d8
Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
---
dlls/d3d8/device.c | 12 ++++++------
dlls/wined3d/texture.c | 14 ++++++++++++++
dlls/wined3d/wined3d.spec | 1 +
include/wine/wined3d.h | 3 +++
4 files changed, 24 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 2b11923..95684c7 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -1093,8 +1093,8 @@ static HRESULT WINAPI d3d8_device_CopyRects(IDirect3DDevice8 *iface,
if (!rect_count && !src_rects && !dst_points)
{
RECT rect = {0, 0, src_w, src_h};
- wined3d_surface_blt(dst->wined3d_surface, &rect,
- src->wined3d_surface, &rect, 0, NULL, WINED3D_TEXF_POINT);
+ wined3d_texture_blt(dst->wined3d_texture, dst->sub_resource_idx, &rect,
+ src->wined3d_texture, src->sub_resource_idx, &rect, 0, NULL, WINED3D_TEXF_POINT);
}
else
{
@@ -1109,8 +1109,8 @@ static HRESULT WINAPI d3d8_device_CopyRects(IDirect3DDevice8 *iface,
RECT dst_rect = {dst_points[i].x, dst_points[i].y,
dst_points[i].x + w, dst_points[i].y + h};
- wined3d_surface_blt(dst->wined3d_surface, &dst_rect,
- src->wined3d_surface, &src_rects[i], 0, NULL, WINED3D_TEXF_POINT);
+ wined3d_texture_blt(dst->wined3d_texture, dst->sub_resource_idx, &dst_rect,
+ src->wined3d_texture, src->sub_resource_idx, &src_rects[i], 0, NULL, WINED3D_TEXF_POINT);
}
}
else
@@ -1121,8 +1121,8 @@ static HRESULT WINAPI d3d8_device_CopyRects(IDirect3DDevice8 *iface,
UINT h = src_rects[i].bottom - src_rects[i].top;
RECT dst_rect = {0, 0, w, h};
- wined3d_surface_blt(dst->wined3d_surface, &dst_rect,
- src->wined3d_surface, &src_rects[i], 0, NULL, WINED3D_TEXF_POINT);
+ wined3d_texture_blt(dst->wined3d_texture, dst->sub_resource_idx, &dst_rect,
+ src->wined3d_texture, src->sub_resource_idx, &src_rects[i], 0, NULL, WINED3D_TEXF_POINT);
}
}
}
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index d5f9591..d93c241 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -1431,6 +1431,20 @@ static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct
return WINED3D_OK;
}
+HRESULT CDECL wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_idx, const RECT *dst_rect_in,
+ struct wined3d_texture *src_texture, unsigned int src_idx, const RECT *src_rect_in, DWORD flags,
+ const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
+{
+ struct wined3d_resource *dst_resource = wined3d_texture_get_sub_resource(dst_texture, dst_idx);
+ struct wined3d_resource *src_resource = wined3d_texture_get_sub_resource(src_texture, src_idx);
+
+ if (!dst_resource || !src_resource)
+ return WINED3DERR_INVALIDCALL;
+
+ return wined3d_surface_blt(surface_from_resource(dst_resource), dst_rect_in,
+ surface_from_resource(src_resource), src_rect_in, flags, fx, filter);
+}
+
HRESULT CDECL wined3d_texture_create(struct wined3d_device *device, const struct wined3d_resource_desc *desc,
UINT level_count, DWORD surface_flags, const struct wined3d_sub_resource_data *data, void *parent,
const struct wined3d_parent_ops *parent_ops, struct wined3d_texture **texture)
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 1569e24..22c6d23 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -259,6 +259,7 @@
@ cdecl wined3d_swapchain_set_window(ptr ptr)
@ cdecl wined3d_texture_add_dirty_region(ptr long ptr)
+@ cdecl wined3d_texture_blt(ptr long ptr ptr long ptr long ptr long)
@ cdecl wined3d_texture_create(ptr ptr long long ptr ptr ptr ptr)
@ cdecl wined3d_texture_decref(ptr)
@ cdecl wined3d_texture_generate_mipmaps(ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 1735b95..b5f705c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2531,6 +2531,9 @@ void __cdecl wined3d_swapchain_set_window(struct wined3d_swapchain *swapchain, H
HRESULT __cdecl wined3d_texture_add_dirty_region(struct wined3d_texture *texture,
UINT layer, const struct wined3d_box *dirty_region);
+HRESULT __cdecl wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_idx, const RECT *dst_rect_in,
+ struct wined3d_texture *src_texture, unsigned int src_idx, const RECT *src_rect_in, DWORD flags,
+ const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter);
HRESULT __cdecl wined3d_texture_create(struct wined3d_device *device, const struct wined3d_resource_desc *desc,
UINT level_count, DWORD surface_flags, const struct wined3d_sub_resource_data *data, void *parent,
const struct wined3d_parent_ops *parent_ops, struct wined3d_texture **texture);
--
1.9.1
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