[PATCH 1/6] wined3d: Simplify shader_glsl_append_imm_ivec().
Henri Verbeet
hverbeet at codeweavers.com
Thu Mar 10 07:05:41 CST 2016
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 6/6] wined3d: Advertise WINED3DFMT_BC{4, 5}_UNORM 3D textures as not supported.
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wined3d: Use a printf format specifier to avoid a compiler warning [-Wformat-security]
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