[PATCH 3/5] d2d1: Implement d2d_radial_gradient_brush_SetRadiusX().
Henri Verbeet
hverbeet at codeweavers.com
Thu Sep 28 06:14:16 CDT 2017
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d2d1/brush.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index 9b2f13e..8c23a61 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -700,7 +700,11 @@ static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetGradientOriginOffset(
static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetRadiusX(ID2D1RadialGradientBrush *iface, float radius)
{
- FIXME("iface %p, radius %.8e stub!\n", iface, radius);
+ struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
+
+ TRACE("iface %p, radius %.8e.\n", iface, radius);
+
+ brush->u.radial.radius.x = radius;
}
static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetRadiusY(ID2D1RadialGradientBrush *iface, float radius)
--
2.1.4
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