[PATCH 2/5] d2d1: Implement d2d_radial_gradient_brush_GetRadiusY().
Henri Verbeet
hverbeet at codeweavers.com
Thu Sep 28 06:14:15 CDT 2017
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d2d1/brush.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index 689ffd5..9b2f13e 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -741,9 +741,11 @@ static float STDMETHODCALLTYPE d2d_radial_gradient_brush_GetRadiusX(ID2D1RadialG
static float STDMETHODCALLTYPE d2d_radial_gradient_brush_GetRadiusY(ID2D1RadialGradientBrush *iface)
{
- FIXME("iface %p stub!\n", iface);
+ struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
+
+ TRACE("iface %p.\n", iface);
- return 0.0f;
+ return brush->u.radial.radius.y;
}
static void STDMETHODCALLTYPE d2d_radial_gradient_brush_GetGradientStopCollection(ID2D1RadialGradientBrush *iface,
--
2.1.4
More information about the wine-patches
mailing list