[Wine] Giants: Citizen Kabuto (DirectPlay).

Austin English austinenglish at gmail.com
Wed Apr 30 23:14:54 CDT 2008


On Wed, Apr 30, 2008 at 10:47 PM, DrGamut <wineforum-user at winehq.org> wrote:
> Hi, I am trying to run the dedicated server for the game "Giants: Citizen Kabuto" (1.4) using Wine 0.9.60.
>
>  I copied dplayx.dll, dpnet.dll, dpnhpast.dll, dpwsockx.dll, and dplaysvr.exe to .wine/drive_c/windows/system32 as recommended in http://wiki.winehq.org/DirectPlayGames and put their corresponding overrides in the config (native,builtin).
>
>  When I run the dedicated server, it starts up but comes to an error screen:
>
>  "Cannot host a multiplayer game (Code 80158320). Is there a network connection?"
>
>  My hostname resolves to my IP address, and I've tried everything I could think of. Suggestions?
>
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http://wiki.winehq.org/FAQ#head-0344b4325219c69636aeffeaa3596d6855283afd



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