[Wine] VNC 'fix' for 256 colour game only shows 2 colours?
IBBoard
wineforum-user at winehq.org
Sun Jul 6 11:02:38 CDT 2008
I'm trying to run an old (~1995) Windows game under Wine, but it requires 256 colours and won't work any higher. I've checked out the 256 colour hacks page and the X methods don't work, because I use the FGLRX drivers and they don't support 8bpp, so I'm trying VNC.
I've installed vnc-server and vnc so I can play it through a 256 colour VNC connection, but so far I can get the game to run but only in two colours. Other apps I start in VNC (e.g. Eye of Gnome) do show in 256 colours, it's just the 256 colour game that shows in 2 colours.
Does anyone have any ideas why I might be getting a mono-coloured game?
I started VNC using:
Code:
vncserver :2 -cc 3 -depth 8 -geometry 800x600
And the log file says:
Code:
Xvnc Free Edition 4.1.2
Copyright (C) 2002-2005 RealVNC Ltd.
See http://www.realvnc.com for information on VNC.
Underlying X server release 10499901,
Sun Jul 6 16:50:44 2008
vncext: VNC extension running!
vncext: Listening for VNC connections on port 5902
vncext: created VNC server for screen 0
Failed to allocate for full set of GLX visuals
Sun Jul 6 16:51:11 2008
Connections: accepted: 127.0.0.1::35753
SConnection: Client needs protocol version 3.8
SConnection: Client requests security type VncAuth(2)
Sun Jul 6 16:51:14 2008
VNCSConnST: Server default pixel format depth 8 (8bpp) colour-map
VNCSConnST: Client pixel format depth 8 (8bpp) colour-map
I'm suspicious of whether the line "Failed to allocate for full set of GLX visuals" may be the problem, but then I wouldn't have expected it to work at all if it had visual problems.
Thanks.
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