[Wine] Re: MAC OS X compile -> 'OpenGL development headers not found

raziel2001au wineforum-user at winehq.org
Sat Sep 5 06:00:36 CDT 2009


You can *technically* make it work, even Direct3D works for me, but you have to use the DYLD_FALLBACK_LIBRARY_PATH environment variable to get it to find the gl library, rather than it just working automagically. Since I can't rely on a compile like this, I can't really distribute it publicly... which sux.







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