[Wine] WINE, StarCraft II and I/O bottlenecks
Edward Savage
epssyis at gmail.com
Sun Oct 10 09:30:20 CDT 2010
Excuse my brief reply since I've written this 10+ times now.
If you're willy to put in the time identifying the bottleneck and creating a bug for this would help a lot of people, not just for this game. Unfortunately this has to be done by some one who actually has a decent computer (say i7/460) ruling out all those who maintain the sc2 bugs/appdb so far.
Doing this is easier than it seems with a rough guide here
http://wiki.winehq.org/Performance
If you can help that'd be great!
On 10/10/2010, at 19:53, "Ema" <wineforum-user at winehq.org> wrote:
> Hi all.
>
> Since I installed SC2 on my Ubuntu 10.04 x86-64 (Phenom II X4 965 BE, 8 GB Ram, nVidia 470 GTX - Driver 260.19.06, USB mic+headphones), I never managed to play at it with Ultra details with more than 12~15 FPS.
>
> You could say that the fault is in a slow CPU, bad videocard or lousy sound card (the above USB stuff).
> But the CPU isn't that bad, the ram quantity is more than enough and the videocard is pretty powerful (try to run this: http://www.luxrender.net/wiki/index.php?title=SLG ).
>
> So I really couldn't find a culprit why I have to play Low shaders (all rest Ultra) to get 30+ FPS.
> Perhaps is that I'm using 64 bits instead of 32?
>
> Anyway, the thing I notice the most is that when the game runs, no matter what graphical settings, the following happens:
> - The CPU is being run at 800 MHz
> - The GPU is being run at level 2 or 3 (max is level 4)
>
> If I set those to 3.4 GHz and max level I get some more FPS, but like 2~4 at all Ultra.
>
> I think that or:
> 1 wine is calling (directly or indirectly) schedule() too frequently
> 2 there's something in my system which makes the game wait in some sort of I/O which them implies both the CPU and GPU speed get reduced because the process spends a lot of time doing...nothing... just wait for that something.
>
> How would you recommend to find such bottleneck?
> Do you reckon is possible?
>
> Thanks in advance,
> Cheers,
> Ema! :-)
>
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