Wine Announcement

The Wine development release 4.0-rc6 is now available.

What's new in this release (see below for details):
  - Bug fixes only, we are in code freeze.

The source is available from the following locations:

Binary packages for various distributions will be available from:

You will find documentation on

You can also get the current source directly from the git
repository. Check for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.


Bugs fixed in 4.0-rc6 (total 18):

  29181  Combo box doesn't get a background in dialog editor
  40433  Fifa 11 EU demo fails to install when run from custom DVD
  40828  Switching resolution in desktop mode makes task bar redraw on top of full screen game
  43665  The Quantum Break crashes at certain place.
  45486  Byond 512.x dreamseeker will crash on loading into a ss13 station that uses shaders if run on wine 3.9 or later, but will run fine if you use 3.8
  46007  Binary Domain crashes with builtin d3dx9_43 or d3dcompiler_43
  46059  Final Fantasy XI Online: Mouse Movement Heavily Affects FPS
  46067  Crysis has lighting issues
  46200  issues printing with LTSPICE XVII X64
  46275  Some autocomplete tests fail on Win2k3 VM
  46346  ntoskrnl/tests/ntoskrnl.c shows uninitalized memory use
  46357  Cossacks 2 Battle for Europe show crashed graphics
  46359  Vietcong: shooting from weapon causes game crash
  46369  将棋所(Shogidokoro) doesn't start.
  46398  When starting Reflex Arena in Steam: "failed to init XAudio2, is DirectX 9.0c installed?"
  46403  Vietcong: crash caused by loading map/other events
  46430  Doom3 (CD version) fails to install
  46435  F1 2011 crashes with a messed up rendering in DX9 mode


Changes since 4.0-rc5:

Alexandre Julliard (4):
      user32: Cache full name of non-client metrics fonts.
      Update copyright info for 2019.
      inetcpl.cpl: Fix Piotr's name.
      shell32/tests: Wait a bit longer for the explorer window to be created.

Alistair Leslie-Hughes (2):
      oledb32/tests: Add convert DBTYPE_DATE -> DBTYPE_DBTIMESTAMP test.
      dsound: Trace ref in a consistent way.

Dmitry Timoshkov (4):
      wininet/tests: Add some tests for GetUrlCacheConfigInfo.
      windowscodecs/tests: Add a test for copying pixels of a 24bpp TIFF format.
      windowscodecs: Simplify the buffer size check in copy_pixels() helper.
      windowscodecs/tests: Fix typos in TIFF test data.

Gijs Vermeulen (2):
      wtsapi32/tests: Add WTSQueryUserToken parameter test.
      ntoskrnl.exe/tests: Avoid passing uninitialized data to DeviceIoControl().

Hans Leidekker (1):
      msi: Only perform the media check if the label of the disk entry differs from the last.

Henri Verbeet (7):
      d3d9/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
      d3d8/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
      d3d9: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
      d3d8: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
      dxdiagn: Handle Red Hat and VMware in vendor_id_to_manufacturer_string().
      wined3d: Support WINED3D_BLIT_OP_COLOR_BLIT_CKEY in the GLSL blitter.
      wined3d: Support WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST in the GLSL blitter.

Isira Seneviratne (1):
      po: Update Sinhala translation.

Jacek Caban (5):
      kernel32/tests: Initialize input buffer in test_overlapped_transport.
      include: Avoid narrowing conversions in struct initializers.
      include: Avoid using attributes on elaborated type specifier.
      include: Don't use unnamed struct for NDR_SCONTEXT declaration.
      include: Define D3DCOMPILER_DLL to d3dcompiler_47.dll.

Julian Rüger (1):
      po: Update German translation.

Józef Kucia (14):
      d3d8: Upload vertex buffer range relative to base vertex index.
      d3d9: Upload vertex buffer range relative to base vertex index.
      d3d9/tests: Add test for base vertex index with sysmem vertex buffers.
      d3d8/tests: Add test for base vertex index with sysmem vertex buffers.
      ntoskrnl.exe: Fix service handle leak in ZwLoadDriver() (Coverity).
      ddraw/tests: Add tests for attaching depth buffers of different sizes.
      ddraw/tests: Fix compilation on systems that don't support nameless unions.
      wined3d: Simplify wined3d_cs_emit_clear() slightly.
      wined3d: Sanitise clear flags passed to blitters.
      wined3d: Use accurate rt_count in ffp_blitter_clear().
      wined3d: Split clears for different size resources in ffp_blitter_clear().
      wined3d: Limit surface_cpu_blt_colour_fill() to dimensions of render target view.
      wined3d: Do not limit draw rect to intersection of all render target views.
      d3d9/tests: Add test for clearing surfaces with different sizes.

Matteo Bruni (1):
      d3dcompiler_43: Define D3D_COMPILER_VERSION.

Nikolay Sivov (4):
      gdiplus/tests: Add some missing return value checks (Coverity).
      gdi32/tests: Fix copy-paste issue with test message (Coverity).
      msi/tests: Use more reasonable buffer sizes for guid strings (Coverity).
      shcore: Fix double free on error path (Coverity).

Olivier F. R. Dierick (1):
      explorer: Don't change Z-order of the taskbar when displaying it.

Paul Gofman (5):
      user32/tests: Add test for 8 bit image stretch mode in CopyImage().
      user32/tests: Add test for 16 bit image stretch mode in CopyImage().
      user32/tests: Factor out compare_bitmap_bits() function.
      user32/tests: Add tests for stretch mode in LoadImage().
      d3dx9: Return correct comment length from get_instr_length().

Piotr Caban (1):
      server: Fix process trace_data initialization race on Mac.

Roberto Pungartnik (1):
      po: Update Portuguese (Brazil) translation.

Thanasis Papoutsidakis (1):
      crypt32: Add some missing CRYPT_STRING flags.

Vincent Povirk (1):
      mscoree: Update Wine Mono to 4.7.5.

Alexandre Julliard