WineHQ

What is Wine?

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.


Latest Releases

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News and Updates

WineConf 2018 - 25th anniversary

The Wine Project is pleased to announce that WineConf 2018 will take place on June 29 - July 1 2018 in The Hague, The Netherlands. This will coincide with the 25th anniversary of Wine.

WineConf is the Wine Project's annual conference, where members of the Wine community, the broader Free Software community and interested users meet up over food and beverages. We traditionally also have a number of talks by attendees, as well as some formal and informal discussions about anything vaguely Wine related.

Please see the WineConf2018 page for further details.

Wine 3.10 Released

June 11, 2018

The Wine development release 3.10 is now available.

What's new in this release:

  • Swapchain support in Direct 3D 12.
  • Vulkan support updated to the latest spec.
  • Debugger support for Wow64 processes.
  • Still more support for the Task Scheduler.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 3.9 Released

May 25, 2018

The Wine development release 3.9 is now available.

What's new in this release:

  • OpenGL core contexts enabled by default in Direct 3D.
  • Beginnings of Direct 3D 12 implementation using vkd3d.
  • More support for the Task Scheduler.
  • Some more Task Dialog support.
  • Better arrow support in GdiPlus.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Vkd3d 1.0 Released

May 23, 2018

The Wine team is proud to announce that release 1.0 of vkd3d, the Direct3D 12 to Vulkan translation library, is now available.

This is the first release of vkd3d. A lot of Direct3D 12 features are still missing and bugs are expected. The current version was tested mainly with demo applications. A number of features that are being worked on have been deferred to the next development cycle. This includes in particular geometry and tessellation shaders support, various shader translation improvements, as well as various improvements for core Direct3D 12 methods.

The source is available here.

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