WineHQ

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Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.

News and Updates

Wine 3.0-rc2 Released

December 15, 2017

The Wine development release 3.0-rc2 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 3.0-rc1 Released

December 8, 2017

The Wine development release 3.0-rc1 is now available.

This is the first release candidate for the upcoming Wine 3.0. It marks the beginning of the code freeze period. There have been many last minute changes, so please give this release a good testing to help us make 3.0 as good as possible.

What's new in this release:

  • Direct3D 11 enabled by default on AMD and Intel GPUs.
  • AES encryption support on macOS.
  • Implementation of the task scheduler.
  • Registry export support in the reg.exe tool.
  • Progman DDE support.
  • OLE data cache improvements.
  • More event support in MSHTML.
  • Relay debugging improvements.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.22 Released

November 24, 2017

The Wine development release 2.22 is now available.

What's new in this release:

  • Source selection dialog for scanners.
  • Improvements in ARM64 support.
  • Float audio formats with more than 2 channels in XAudio.
  • Fixes for DLL injection support.
  • Input methods improvements.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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