WineHQ

What is Wine?

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.


Latest Releases

Stable:
Development:

News and Updates

Wine 6.17 Released

September 10, 2021

The Wine development release 6.17 is now available.

What's new in this release:

  • WineCfg program converted to PE.
  • Better high-DPI support in builtin applications.
  • More preparation work for the GDI syscall interface.
  • Improved debugger support in Wow64 mode.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 6.16 Released

August 27, 2021

The Wine development release 6.16 is now available.

What's new in this release:

  • Initial version of a HID-based joystick backend.
  • Improved high-DPI theming support.
  • More preparation work for the GDI syscall interface.
  • Better CodeView support in WineDump.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 6.15 Released

August 13, 2021

The Wine development release 6.15 is now available.

What's new in this release:

  • WinSock (WS2_32) library converted to PE.
  • Support for performance data in the registry.
  • More 32->64-bit thunks for NTDLL calls.
  • Improved floating point status handling in the C runtime.
  • More preparation work for the GDI syscall interface.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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