WineHQ

Latest Releases

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Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.

News and Updates

Wine 2.9 Released

May 26, 2017

The Wine development release 2.9 is now available.

What's new in this release:

  • Support for tesselation shaders in Direct3D.
  • Binary mode support in WebServices.
  • Clipboard changes detected through Xfixes.
  • User interface improvements in RegEdit.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.8 Released

May 12, 2017

The Wine development release 2.8 is now available.

What's new in this release:

  • Direct3D command stream runs asynchronously.
  • Better serial and parallel ports autodetection.
  • Still more fixes for high DPI settings.
  • System tray notifications on macOS.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.7 Released

April 28, 2017

The Wine development release 2.7 is now available.

What's new in this release:

  • TCP and UDP connection support in WebServices.
  • Various shader improvements for Direct3D 11.
  • Improved support for high DPI settings.
  • Partial reimplementation of the GLU library.
  • Support for recent versions of OSMesa.
  • Window management improvements on macOS.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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