WineHQ

What is Wine?

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.


Latest Releases

Stable:
Development:

News and Updates

Wine 4.1 Released

February 4, 2019

The Wine development release 4.1 is now available.

What's new in this release:

  • Support for NT kernel spinlocks.
  • Better glyph positioning in DirectWrite.
  • More accurate reporting of CPU information.
  • Context handle fixes in the IDL compiler.
  • Preloader fixes on macOS.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 4.0 Released

January 22, 2019

The Wine team is proud to announce that the stable release Wine 4.0 is now available.

This release represents a year of development effort and over 6,000 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are:

  • Vulkan support.
  • Direct3D 12 support.
  • Game controllers support.
  • High-DPI support on Android.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 4.0-rc7 Released

January 18, 2019

The Wine development release 4.0-rc7 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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