WineHQ

What is Wine?

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.


Latest Releases

Stable:
Development:

News and Updates

Wine 6.3 Released

February 26, 2021

The Wine development release 6.3 is now available.

What's new in this release:

  • Better debugger support in the NT syscall interface.
  • WineGStreamer library converted to PE.
  • Still more WinRT support in WIDL.
  • Optional support for build IDs.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 6.2 Released

February 12, 2021

The Wine development release 6.2 is now available.

What's new in this release:

  • Mono engine updated to version 6.0.0, with DirectX support.
  • Support for NTDLL debugger APIs.
  • More WinRT support in WIDL.
  • Xbox One controller fixes on Mac.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 6.1 Released

January 29, 2021

The Wine development release 6.1 is now available.

What's new in this release:

  • Arabic text shaping.
  • More WinRT support in WIDL.
  • VKD3D version 1.2 is used for Direct3D 12.
  • Support for Rosetta's memory layout on M1 Macs.
  • Support for Thumb-2 mode on ARM.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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