WineHQ

What is Wine?

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.


Latest Releases

Stable:
Development:

News and Updates

Wine 3.20 Released

November 9, 2018

The Wine development release 3.20 is now available.

What's new in this release:

  • Async interfaces and ACF files in the IDL compiler.
  • Support for substorage transforms in MSI.
  • RPC/COM marshalling fixes.
  • Support for Unicode requests in WinHTTP.
  • Shell Autocomplete optimizations.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 3.19 Released

October 26, 2018

The Wine development release 3.19 is now available.

What's new in this release:

  • Support for file I/O completion modes.
  • WaitOnAddress synchronization primitives.
  • Better support for 32-bit .NET binaries on 64-bit.
  • Improved recovery on broken RPC connection.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 3.18 Released

October 13, 2018

The Wine development release 3.18 is now available.

What's new in this release:

  • Subpixel font rendering with FreeType >= 2.8.1.
  • Support for OAEP algorithm in RSA encryption.
  • Array marshalling fixes in DCOM.
  • Improved DPI scaling in the Wine console.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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