WineHQ

Latest Releases

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Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.

News and Updates

Wine 2.7 Released

April 28, 2017

The Wine development release 2.7 is now available.

What's new in this release:

  • TCP and UDP connection support in WebServices.
  • Various shader improvements for Direct3D 11.
  • Improved support for high DPI settings.
  • Partial reimplementation of the GLU library.
  • Support for recent versions of OSMesa.
  • Window management improvements on macOS.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.0.1 Released

April 20, 2017

The Wine maintenance release 2.0.1 is now available.

What's new in this release:

  • Various bug fixes
  • Deprecated tools/wineinstall

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 2.6 Released

April 13, 2017

The Wine development release 2.6 is now available.

What's new in this release:

  • Multi-threaded command stream in Direct3D.
  • More Shader Model 5 instructions.
  • More support for 3D textures.
  • Better font transformations in DirectWrite.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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