WineHQ

What is Wine?

Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.


Latest Releases

Stable:
Development:

News and Updates

Wine 4.6 Released

April 12, 2019

The Wine development release 4.6 is now available.

What's new in this release:

  • Beginnings of a Vulkan backend for WineD3D.
  • Support for loading Mono libraries from a shared location.
  • Libwine.dll no longer needed when using Wine DLLs on Windows.
  • Regression tests compiled directly to PE format.
  • Support for the Split Button Common Control.
  • Complex structs support in the typelib marshaller.
  • Video capture ported to Video4Linux version 2.
  • Initial version of the Debug Engine DLL.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 4.5 Released

March 29, 2019

The Wine development release 4.5 is now available.

What's new in this release:

  • Support for Vulkan 1.1.
  • Better support for kernel objects in device drivers.
  • Still more Media Foundation APIs implemented.
  • Support for SVG elements in MSHTML.
  • Fixes for case conversion troubles in Turkish locale.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Wine 4.4 Released

March 15, 2019

The Wine development release 4.4 is now available.

What's new in this release:

  • New MSIDB tool for manipulating MSI databases.
  • Support for custom draw buttons in common controls.
  • Many more Media Foundation APIs implemented.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

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