https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #150 from mrdeathjr28(a)yahoo.es ---
(In reply to Alexandr Oleynikov from comment #149)
Created attachment 59864 [details]
Terminal output from game run in patched wine 2.21-staging
Attaching terminal log. The game was tested in Ubuntu 16.04 with proprietary
nvidia driver (387).
Also, whenever a graphical issue that is seen on a previous attached
screenshot appears, terminal starts spamming with this line:
fixme:d3d:wined3d_device_process_vertices Output vertex declaration not
implemented yet.
err:d3d:get_flexible_vertex_size Unexpected position mask: 0x0
Seems similar to indiana jones emperors tomb face error
Put vertex shaders as 0 could fix or not?
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