https://bugs.winehq.org/show_bug.cgi?id=41585
--- Comment #2 from fjfrackiewicz(a)gmail.com ---
(In reply to fjfrackiewicz from comment #1)
(In reply to C0rn3j from comment #0)
Created attachment 55923 [details]
crash log - steam
Only a window opens saying
Your application is built to load COOKED content. No COOKED content was
found; This usually means you did not cook content for this build.
It also may indicate missing cooked data for a shader platform(e.g., OpenGL
under Windows): Make sure your platform's packaging settings include this
Targeted RHI.
This line
LogMaterial:Error: The global shader cache file 'C:/Program Files
(x86)/Steam/steamapps/common/Rogue
Operatives/Engine/GlobalShaderCache-GLSL_150.bin' is missing.
usually appears for me when I try to run an Unreal Engine 4 game with the
-opengl4 argument.
May I ask how are you launching the game?
Also, what overrides, if any, are you using?
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