https://bugs.winehq.org/show_bug.cgi?id=8051
Stefan Dösinger <stefan(a)codeweavers.com> changed:
What |Removed |Added
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CC| |stefan(a)codeweavers.com
--- Comment #153 from Stefan Dösinger <stefan(a)codeweavers.com> ---
I don't think you'll have much luck with tweaking capabilities, as the game can
reasonably expect that the software vertex processing functionality it uses is
always available. To make this work Wine will either need Software Vertex
Shader support and have this support integrated into ProcessVertices, or it
will need an implementation of ProcessVertices that uses the hardware and reads
the results back via transform feedback. Either approach requires a lot of
work.
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