wine-commits April 2009

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  • 2 participants
  • 664 discussions

Stefan Dösinger : wined3d: Activate a thread before mapping a buffer.
by Alexandre Julliard
15 years, 1 month

Stefan Dösinger : wined3d: Fix a few more direct buffer accesses.
by Alexandre Julliard
15 years, 1 month

Jörg Höhle : msvfw32/tests: Add mixed-case FOURCC comparisons.
by Alexandre Julliard
15 years, 1 month

Henri Verbeet : wined3d: Remove some redundant defines.
by Alexandre Julliard
15 years, 1 month

Henri Verbeet : wined3d: Mask set bool/int constants with bool/ int constants read.
by Alexandre Julliard
15 years, 1 month

Henri Verbeet : wined3d: Clear reg_maps in shader_get_registers_used() instead of the callers.
by Alexandre Julliard
15 years, 1 month

Henri Verbeet : wined3d: Use shader_sm1_read_dst_param() and shader_sm1_read_src_param() in shader_get_registers_used().
by Alexandre Julliard
15 years, 1 month

Henri Verbeet : wined3d: Create a separate function to record register usage.
by Alexandre Julliard
15 years, 1 month

Juan Lang : cryptui: If an input file name is given to CryptUIWizImport, show it in the wizard.
by Alexandre Julliard
15 years, 1 month

Austin English : notepad: Don't append seconds to time format.
by Alexandre Julliard
15 years, 1 month
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