Module: wine
Branch: master
Commit: fbdf618251c7d9c3f01f53bc53266d081089361c
URL:
http://source.winehq.org/git/wine.git/?a=commit;h=fbdf618251c7d9c3f01f53bc5…
Author: Andrei Slăvoiu <andrei.slavoiu(a)gmail.com>
Date: Fri May 23 01:23:30 2014 +0300
wined3d: Recognize cards that expose GLSL 1.30 as DX10 capable even if they don't
support EXT_GPU_SHADER4.
---
dlls/wined3d/directx.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 224992d..d6bb3836 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1667,7 +1667,8 @@ static UINT d3d_level_from_gl_info(const struct wined3d_gl_info
*gl_info)
if (level == 8 && gl_info->supported[ARB_FRAGMENT_PROGRAM]
&& gl_info->supported[ARB_VERTEX_SHADER])
level = 9;
- if (level == 9 && gl_info->supported[EXT_GPU_SHADER4])
+ if (level == 9 && (gl_info->supported[EXT_GPU_SHADER4]
+ || gl_info->glsl_version >= MAKEDWORD_VERSION(1, 30)))
level = 10;
return level;