[Bug 3615] wined3d doesn't work with multithreading d3d

Wine Bugs wine-bugs at winehq.org
Wed Apr 18 15:31:55 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=3615





------- Additional Comments From l_bratch at yahoo.co.uk  2007-18-04 15:31 -------
I think it's multithreaded D3D that's stopping the game Rainbow Six Vegas
running too.  Does anyone know this for sure, or is there some debug channel I
can post to confirm it?  I know applying one of Stefan's opengl thread context
patchsets allowed it to get into the menu a few weeks ago, but that doesn't seem
to work any more...

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