[Bug 3615] wined3d doesn't work with multithreading d3d
Wine Bugs
wine-bugs at winehq.org
Wed Apr 18 15:31:55 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=3615
------- Additional Comments From l_bratch at yahoo.co.uk 2007-18-04 15:31 -------
I think it's multithreaded D3D that's stopping the game Rainbow Six Vegas
running too. Does anyone know this for sure, or is there some debug channel I
can post to confirm it? I know applying one of Stefan's opengl thread context
patchsets allowed it to get into the menu a few weeks ago, but that doesn't seem
to work any more...
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