[Bug 3818] Hearts of Iron 2 outputs impossible/strange struct size
0, runs very slow
Wine Bugs
wine-bugs at winehq.org
Sat Feb 10 15:33:29 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=3818
------- Additional Comments From tg90nor at gmail.com 2007-10-02 15:33 -------
I have tested both HoI2 and EU2 with and without the opengl setting on wine
0.9.30. Here are the results:
HoI2 without DirectDrawRenderer set to "opengl":
Loading is fast, but playing is slow.
With DirectDrawRenderer set to "opengl":
Stuck at initial loading screen forever(at least 5 hours).
EU2 without DirectDrawRenderer set to "opengl":
Hangs after the intro movie.
With DirectDrawRenderer set to "opengl":
Bitmaps is all messed up, but I get to the scenario loading, where it hangs.
I all cases it spits out lots of
err:ddraw:Main_DirectDrawSurface_GetSurfaceDesc Impossible/Strange struct size
0 messages...
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