[Bug 3818] Hearts of Iron 2 outputs impossible/strange struct size 0, runs very slow

Wine Bugs wine-bugs at winehq.org
Sat Feb 10 15:33:29 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=3818





------- Additional Comments From tg90nor at gmail.com  2007-10-02 15:33 -------
I have tested both HoI2 and EU2 with and without the opengl setting on wine 
0.9.30. Here are the results:

HoI2 without DirectDrawRenderer set to "opengl":
Loading is fast, but playing is slow.

With DirectDrawRenderer set to "opengl":
Stuck at initial loading screen forever(at least 5 hours).

EU2 without DirectDrawRenderer set to "opengl":
Hangs after the intro movie.

With DirectDrawRenderer set to "opengl":
Bitmaps is all messed up, but I get to the scenario loading, where it hangs.

I all cases it spits out lots of 
err:ddraw:Main_DirectDrawSurface_GetSurfaceDesc Impossible/Strange struct size 
0 messages...

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.



More information about the wine-bugs mailing list