[Bug 13220] warcraft 3 sound stops after a while

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 7 09:13:04 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13220





--- Comment #4 from Matthias Liertzer <linux at liertzer.at>  2008-06-07 09:13:03 ---

> When starting DeusEx with full debug info activated, the following sound
> related log lines appeared, when the sound stopped:
> 
> warn:dsound:DSOUND_PerformMix Probable buffer underrun
> warn:dsound:DSOUND_PerformMix Probable buffer underrun
> warn:dsound:DSOUND_PerformMix Probable buffer underrun
> warn:dsound:IDirectSoundBufferImpl_Lock Overwriting mixing position, case 1
> warn:mmtime:timeEndPeriod Stub; we set our timer resolution at minimum
> fixme:dsound:DllCanUnloadNow (void): stub
> 
> 
> I don't know if the last line is relevant as I immediately exited the game
> after the sound stopped. The first line repeated about 100 times, but I
> shortened it to three lines, so that the comment is not flooded with
> unnecessary information.
> 
> System:
> Kernel: 2.6.23-gentoo-r6
> alsa-lib: 1.0.16
> wine: 1.0-rc4
> 
> /Matthias
> 

Forget about the previously posted log lines, they appear every time when I
exit the game and don't seem to be connected to the sound loss during the game.
Hence there is no suspicious log line even with WINEDEBUG=warn+all!


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