[Bug 14774] Max Payne 2: PP effects flood console with GL errors (ORM=fbo)
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Oct 30 17:51:53 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14774
--- Comment #1 from Tobias Jakobi <liquid.acid at gmx.net> 2008-10-30 17:51:53 ---
GL errors in GLSL mode are gone with latest git master.
In ARB mode GL errors are also gone, but replaced with FIXMEs:
fixme:d3d_shader:shader_arb_select_depth_blt Unsupported tex_type 0x4
See also http://bugs.winehq.org/show_bug.cgi?id=15644 for this new FIXME
message.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list