[Bug 15377] 1.1.5 breaks d3d game that worked in 1.1.4

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 22 21:42:28 CDT 2008


--- Comment #9 from Ben Trusty <ben.trusty at gmail.com>  2008-09-22 21:42:28 ---
(In reply to comment #8)
> No, you don't use git bisect reset *at all* until the entire process is
> completely finished.  I only brought it up because you could've saved yourself
> a lot of time.  Just follow the directions on that site...it's not that hard.

i just listed what i thought the site was the order of operations

the site http://wiki.winehq.org/RegressionTesting
has a whole list of "what ifs" added into the order of operations
if there is an easier list, that would be helpful, as what i just posted was
the order of what i was supposed to do.

b/c i did initially what i thought was done and got to a point that said

Once that patch is identified, post this info into bugzilla in the bug report
(assuming one is opened, if not, open one). Also be sure to add the author of
the patch to the CC. This information will allow the developers to fix the
problem much quicker.
post this info into bugzilla in the bug report (assuming one is opened, if not,
open one)

so i did that, which oddly there is something AFTER that (e.g. git bisect
reset), something i did AFTER i had completed and had some feedback from the
process (e.g. what i posted that the problem was which was causing the game to
not function in 1.1.5

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