[Bug 18040] Mass Efffect crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 20 06:09:21 CDT 2009


--- Comment #41 from Stefan Dösinger <stefandoesinger at gmx.at>  2009-04-20 06:09:15 ---
Don, this log is very helpful. It seems that the game crashes in buffer_Map()
in dlls/wined3d/buffer.c. The crash occurs somewhere between the first trace
and the trace at the end. Can you add some more traces to the code to find out
which path it takes and where it crashes? The glMapBufferARB() call is
suspicious. Maybe it returns NULL(although that should not crash in this
function, maybe later). Maybe it crashes inside the GL code.

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