[Bug 16126] Keyboard keys displaced one position to left
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jan 12 19:55:32 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=16126
--- Comment #16 from el <elton at schiert.net> 2009-01-12 19:55:32 ---
I can't. The patch doesn't really solve the problem. While it fixes the game
controls for me it also breaks other things. For example in Half-Life the key
input in the configurations menu is now shifted by one position. Detailed
effects for Half-Life:
before my patch:
chat - shifted
config menu - correct
controls - shifted
console - correct
after my patch:
chat - correct
config menu - shifted
controls - correct
console - correct
Sidenote:
The console always uses the same keyboard layout that my X uses, but the ingame
chat does not. No matter whether my X layout is set to de or us the ingame chat
will always use an us mapping (i.e. even with my patch pressing y on my german
(qwertz) keyboard creates z in the chat and the other way round). This might be
a Half-Life bug and not a wine bug though.
My xorg.conf:
Section "InputDevice"
Identifier "Generic Keyboard"
Driver "kbd"
Option "CoreKeyboard"
Option "XkbRules" "xorg"
Option "XkbModel" "pc105"
Option "XkbLayout" "de"
Option "XkbVariant" "nodeadkeys"
EndSection
Sidenote2:
Running "setxkbmap -rules xorg -model pc105 -layout de -variant nodeadkeys"
(which, considering my xorg.conf settings, might seem like a no-op) before
running Half-Life actually solves the issue without the need for any patch (but
it only works for the rest of the X session). Same thing happens if I just run
"setxkbmap" (without any arguments).
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