[Bug 20388] Wine only detected 4 axis of a gamepad

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 4 10:05:34 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20388





--- Comment #13 from Antony <sharky.dog at gmail.com>  2009-11-04 10:05:33 ---
Ok, i made the key, tried different things, none worked. I didn't messed the
mappings - here is output from jstest 
----------------------------------------------------------
jstest /dev/input/js0 
Driver version is 2.1.0.
Joystick (PSX controller) has 6 axes (Rx, Ry, X, Y, Hat0X, Hat0Y)
and 12 buttons (BtnX, BtnY, BtnTL, BtnTR, BtnTR2, BtnSelect, BtnStart, BtnMode,
BtnThumbL, BtnThumbR, ?, ?).
-----------------------------------------------------------
- everything is working fine here - the axes are responding correctly 
Even if i remap them wine doesn't sense a difference, but in js_demo  and
jstest the axes are remapped as i want.
-----------------------------------------------------------
js_demo
Joystick test program.
~~~~~~~~~~~~~~~~~~~~~~
Joystick 0: "PSX controller"
Joystick 1 not detected
Joystick 2 not detected
Joystick 3 not detected
Joystick 4 not detected
Joystick 5 not detected
Joystick 6 not detected
Joystick 7 not detected
+--------------------JS.0----------------------+
| Btns Ax:0 Ax:1 Ax:2 Ax:3 Ax:4 Ax:5           |
+----------------------------------------------+
-----------------------------------------------------------
- Same here - every axis is working as expected.

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