[Bug 22523] Unreal Engine 1 Games fail at Startup

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 30 07:10:49 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22523





--- Comment #8 from Stefan Dösinger <stefandoesinger at gmx.at>  2010-04-30 07:10:47 ---
Created an attachment (id=27629)
 --> (http://bugs.winehq.org/attachment.cgi?id=27629)
Possible fix

Hi,
Can you try the attached patch? It allows wined3d to fall back to less
demanding depth stencil formats if D24S8 isn't supported.

I haven't tested the patch beyond making sure it compiles. So no guarantees...

It's likely that there's a problem later on when wined3d realizes that the
onscreen format doesn't support what the app requested. If FBOs are used it
will try to fall back offscreen rendering, which may fail in a different way.

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