[Bug 30395] Carmageddon TDR2000 menu is unusable

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 11 08:22:47 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30395

--- Comment #3 from Matteo Bruni <matteo.mystral at gmail.com> 2012-04-11 08:22:47 CDT ---
I can't reproduce with the demo from
http://www.fileplanet.com/44018/download/Carmageddon-TDR-2000-Demo, although it
may not be representative of the full game.
The demo does a system test on the first run, saving some stuff into the
TDR2000.gfx and TDR2000.snd files in the game directory. Assuming the full game
does the same, you could try to delete those files and start the launcher
again, maybe the game at that point will adapt to the missing 24 bit texture
format. Otherwise, you could just try to install the game in a new wine prefix.

If that doesn't help, I guess a +ddraw,+d3d_caps trace would be useful as a
start.

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