[Bug 31595] Unreal Tournament 3 crashes on launch

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 5 09:22:19 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31595

--- Comment #9 from Andrew Eikum <aeikum at codeweavers.com> 2012-09-05 09:22:19 CDT ---
I installed this game through Steam this morning, and it doesn't crash for me.
Did you build Wine yourself? What version of GCC are you using? I'm wondering
if you're possibly triggering another instance of Bug 22316. Can you try
rebuilding latest wine-git (or latest wine release, either is fine) with both
"-mstackrealign" and "-mincoming-stack-boundary=2" in your CFLAGS?

I believe configure will fail if they're specified at configure-time. I do it
at the build step, like this:
$ ./configure
$ make depend
$ make CFLAGS+="-mstackrealign -mincoming-stack-boundary=2"
CXXFLAGS+="-mstackrealign -mincoming-stack-boundary=2"

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