[Bug 33463] New: Alan Wake : No sound in cinematics

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 26 02:14:21 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33463

             Bug #: 33463
           Summary: Alan Wake : No sound in cinematics
           Product: Wine
           Version: 1.5.28
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: xvachon at gmail.com
    Classification: Unclassified


GOG.com version of the game
Wine 1.5.28
Nvidia hardware
Arch Linux x64
d3dx9_36 override to get around http://bugs.winehq.org/show_bug.cgi?id=31701


There is sound during gameplay, but none in the cinematics. Sound should be
expected at all times.

The log does not show anything related to sound. There is a loop of these two
lines.

fixme:xinput:XInputSetState (0 0x32cd00) Stub!
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c /
5829

Which channels should I be looking for to help you debug this?

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