[Bug 34239] New: MicroStation V8i SELECTseries 2: rendering problems (Direct3D 9)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 9 09:08:06 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34239
Bug #: 34239
Summary: MicroStation V8i SELECTseries 2: rendering problems
(Direct3D 9)
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: julius.schwartzenberg at gmail.com
Classification: Unclassified
Created attachment 45557
--> http://bugs.winehq.org/attachment.cgi?id=45557
MicroStation running on Windows showing the correct rendering
MicroStation V8i SELECTseries 2 has some rendering issues when it runs in Wine.
It uses a Direct3D 9 based renderer.
I have attached screenshots of an example drawing of MicroStation running on MS
Windows and multiple shots of MicroStation running in Wine. In Wine only part
of the drawing is displayed properly at a given time. When moving the view
around in MicroStation, some parts disappear and other appear properly. At the
same the I get a huge amount of these messages:
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two different swapchains
fixme:d3d_surface:wined3d_surface_blt Using fallback for cross-swapchain blit.
My GPU is an NVIDIA Corporation GF106GL [Quadro 2000]. I'm using Ubuntu 12.04
AMD64 with kernel version 3.8.0-25-generic and NVIDIA driver version 304.88. I
tested with Wine 1.6.0 and current GIT, both have the same problem.
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