[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 9 06:18:13 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=29499

--- Comment #56 from Paul The Tall <paulthetall at gmail.com> 2013-01-09 06:18:13 CST ---
(In reply to comment #55)
> What I did to make it work was just to add a row "timeout = 15;" just above the
> row "if (!timeout || !poll( &pfd, 1, timeout ))", that Brunos patch in comment
> 16 is looking for. This, as I previously stated is not the correct way of
> solving the problem. But it did make it go away on OSX 10.7.
> 
> After I inserted the "timeout = 15;" and brunos patch from comment 16 I let
> wineskin compiled it using latest from git.

Thanks, I will check it out!

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list