[Bug 33665] New: EVE Online: Slow text rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 26 17:53:44 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33665

             Bug #: 33665
           Summary: EVE Online: Slow text rendering
           Product: Wine
           Version: 1.5.31
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: btbn at oromit.de
    Classification: Unclassified


Rendering text is realy slow in EVE Online with wine.
This is most notable when the game renders the initial EULA/TOS(no idea if it
still does this with the new launcher, but running ExeFile.exe directly with a
fresh install should still display it), on Windows, the EULA is rendered
imediately, without any noticable delay.
On wine, it takes several minutes until it's done rendering the EULA. The
client does not freeze while it renders it, but you have to wait for the text
to appear, because you have to scroll down and accept the EULA.

Ingame there is no such large freeze, but the texts it renders are a lot
smaller.  But activating the FPS meter(Ctrl+F) shows a short negative fps spike
each time something that renders notable ammounts of text happens, like opening
a new window, a long chat message, and so on.
This doesn't happen on windows, and it seems related to the realy slow text
rendering of the EULA.

There is nothing suspicous in the wine output that could explain the slow
rendering.

I tested this with wine 1.5.31 and the latest EVE client of today, and it still
happens there.

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