[Bug 35900] L.A. Noire 1.3 (Steam version) crashes during upload of WINED3DFMT_DXT1 volume texture

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 1 23:44:05 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35900

--- Comment #13 from Berillions <berillions at gmail.com> ---
We are at the same point actully. As Stefan said, we must to test the game if
we fail the CreateVolumeTexture if the format is a DXTn format call. But how do
this ?

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