[Bug 35062] FarCry3 : graphical glitches

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 15 16:54:44 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35062

--- Comment #12 from Stefan Dösinger <stefan at codeweavers.com> ---
Yes, this is fixable, but requires some effort. We can implement the necessary
parts of nvapi.dll. The main challenge here is to design a proper interface
between d3d9.dll and nvapi.dll. Calling from nvapi.dll to wined3d.dll is easy,
but you have to get the struct wined3d_device * from the IDirect3DDevice9 *
nvapi.dll receives from the application. Ideally this should work in the same
way Nvidia's nvapi.dll handles this on Windows.

The other option is d3d11. D3D11 natively supports the kind of image transfer
operations Nvidia hacked into d3d9 with nvapi.dll, so no third party library is
needed.

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